Page 88 of 89

PostPosted: Tue Jul 31, 2007 4:54 pm
by AndyDufresne
Now that is a way to thank people. ;)


--Andy

PostPosted: Tue Jul 31, 2007 5:10 pm
by Qwert
AndyDufresne
Zookeeper & Foundry Foreman


Joined: 04 Mar 2006
Posts: 4478
Location: A Banana Palm in Zihuatanejo
Posted: 31 Jul 2007 21:54 Post subject:

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Now that is a way to thank people.


These not be easy,i must look all 146 page.

PostPosted: Tue Jul 31, 2007 5:13 pm
by nagerous
The maps up already! I got a game going 701535 :D

P.S. thanks for the thankyou Qwert

PostPosted: Tue Jul 31, 2007 5:20 pm
by Qwert
well i se that is in game but when i enter game i dont se map image only numbers.

PostPosted: Tue Jul 31, 2007 5:23 pm
by lackattack
I fixed it. Try again please :)

PostPosted: Tue Jul 31, 2007 5:33 pm
by Qwert
Now its all OK, its 16 game open,and its look that people like to play 1v1

PostPosted: Tue Jul 31, 2007 6:01 pm
by Ruben Cassar
Congratulations Qwert. I am glad to see your map got quenched finally and I hope to play on many more maps created by you.

Good luck!

PostPosted: Tue Jul 31, 2007 6:01 pm
by WidowMakers
Good Job qwert. You got your map done. Best of luck on Iwo Jima as well.

PostPosted: Tue Jul 31, 2007 10:42 pm
by Night Strike
I have not followed anything about this map, so my concern has probably been addressed. But I would like to mention that the neutral 6's are just menacing sitting there in those territories. Is it really necessary when it's only a +3?

PostPosted: Tue Jul 31, 2007 10:48 pm
by Coleman
Night Strike wrote:I have not followed anything about this map, so my concern has probably been addressed. But I would like to mention that the neutral 6's are just menacing sitting there in those territories. Is it really necessary when it's only a +3?

Well you need to break them if you want those higher bonus continents as well. So yeah, I guess. I don't recall discussing it though.

PostPosted: Tue Jul 31, 2007 11:51 pm
by Teya
I dont remember neutral 6's being discussed either. It is something that should have been brought up and may even need to be revised.

PostPosted: Wed Aug 01, 2007 12:15 am
by hulmey
Go qwert...congrats on your map being quenched. Never thought it woulg get there....Way to go!!

PostPosted: Wed Aug 01, 2007 12:16 am
by wicked
Just wondering about those neutral 6's? I don't get it. Am I missing something? :?

PostPosted: Wed Aug 01, 2007 12:16 am
by hulmey
oh and heres a game is set up on it 702788, password go qwert....

Everyone is welcome to join 8) 8) 8)

PostPosted: Wed Aug 01, 2007 4:55 am
by Qwert
2007-07-31 22:11:53 - Game has been initialized
2007-07-31 22:11:58 - General Cornrow receives 4 armies for 13 territories
2007-07-31 22:13:15 - General Cornrow deployed 4 armies on Maykop
2007-07-31 22:13:39 - General Cornrow attacked Krasnodar from Maykop and conquered it from tashar
2007-07-31 22:13:50 - General Cornrow gets a card
2007-07-31 22:13:56 - tashar receives 4 armies for 12 territories
2007-07-31 22:14:49 - tashar deployed 4 armies on Don
2007-07-31 22:15:34 - tashar fortified Rostov with 6 armies from Don
2007-07-31 22:15:47 - tashar fortified Rostov with 2 armies from Donets

These player open map in CC.Every body enjoy in game.
As concern of Extrabonuses,vell first i have some opinion that Bonuses is high(3 army for 3 terittory) and if game start with only 2 player somebody will get bonuses right in begining.Also to many player say that bonuses for russian is high and in these way i balanced that nobody can been in favorise begining,so everybody have same chance in start of game.

PostPosted: Wed Aug 01, 2007 4:57 am
by yeti_c
Congratulations Qwert...

I never thought I would see the day!!

C.

PostPosted: Wed Aug 01, 2007 5:19 am
by Forza AZ
Congratulations with this new map. Just checked the XML to make sure and didn't find any mistakes (like there were at the last new maps), so I will start a few games in a moment. Always nice to have a new map.

PostPosted: Wed Aug 01, 2007 5:28 am
by Teya
qwert wrote:As concern of Extrabonuses,vell first i have some opinion that Bonuses is high(3 army for 3 terittory) and if game start with only 2 player somebody will get bonuses right in begining.Also to many player say that bonuses for russian is high and in these way i balanced that nobody can been in favorise begining,so everybody have same chance in start of game.

I dont think that starting the 3 territories as neutral is the problem. The problem is that there are 6 neutral. In a way, I think you may have made that side of the map weaker as it is harder to get any bonuses because you have to take on a neutral 6.

PostPosted: Wed Aug 01, 2007 6:06 am
by hulmey
i agree with Teya..Neutrels are a bitch to kill.

Think you should leave it at 3 not 6!!!

PostPosted: Wed Aug 01, 2007 6:07 am
by gimil
qwerts i never thought id see it in my life time :wink:

congratz

PostPosted: Wed Aug 01, 2007 6:34 am
by hulmey
3 more pages and its at number 150 folks :D

PostPosted: Wed Aug 01, 2007 7:59 am
by Ruben Cassar
Teya wrote:I dont remember neutral 6's being discussed either. It is something that should have been brought up and may even need to be revised.


I think they should be 3 and not 6. It's not worth the hassle to break 6. Change them to 3 qwert...it's better for gameplay purposes.

PostPosted: Wed Aug 01, 2007 8:32 am
by Qwert
Well you dont know when you dont se,you all right, i will change these to be 3.

PostPosted: Wed Aug 01, 2007 8:51 am
by snufkin
=D>

PostPosted: Wed Aug 01, 2007 8:58 am
by Coleman
As qwert requested xml update web hosted:
http://members.cox.net/gyrigo/CC/EastFront2.xml

Hopefully the right people find it soon.