WWII - Eastern Front-statistic page 1 [Quenched]5000 finish

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Postby yeti_c on Wed Aug 01, 2007 4:57 am

Congratulations Qwert...

I never thought I would see the day!!

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Postby Forza AZ on Wed Aug 01, 2007 5:19 am

Congratulations with this new map. Just checked the XML to make sure and didn't find any mistakes (like there were at the last new maps), so I will start a few games in a moment. Always nice to have a new map.
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Postby Teya on Wed Aug 01, 2007 5:28 am

qwert wrote:As concern of Extrabonuses,vell first i have some opinion that Bonuses is high(3 army for 3 terittory) and if game start with only 2 player somebody will get bonuses right in begining.Also to many player say that bonuses for russian is high and in these way i balanced that nobody can been in favorise begining,so everybody have same chance in start of game.

I dont think that starting the 3 territories as neutral is the problem. The problem is that there are 6 neutral. In a way, I think you may have made that side of the map weaker as it is harder to get any bonuses because you have to take on a neutral 6.
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Postby hulmey on Wed Aug 01, 2007 6:06 am

i agree with Teya..Neutrels are a bitch to kill.

Think you should leave it at 3 not 6!!!
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Postby gimil on Wed Aug 01, 2007 6:07 am

qwerts i never thought id see it in my life time :wink:

congratz
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Postby hulmey on Wed Aug 01, 2007 6:34 am

3 more pages and its at number 150 folks :D
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Postby Ruben Cassar on Wed Aug 01, 2007 7:59 am

Teya wrote:I dont remember neutral 6's being discussed either. It is something that should have been brought up and may even need to be revised.


I think they should be 3 and not 6. It's not worth the hassle to break 6. Change them to 3 qwert...it's better for gameplay purposes.
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Postby Qwert on Wed Aug 01, 2007 8:32 am

Well you dont know when you dont se,you all right, i will change these to be 3.
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Postby snufkin on Wed Aug 01, 2007 8:51 am

=D>
The comet cometh!
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Postby Coleman on Wed Aug 01, 2007 8:58 am

As qwert requested xml update web hosted:
http://members.cox.net/gyrigo/CC/EastFront2.xml

Hopefully the right people find it soon.
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Postby Geoster on Fri Aug 03, 2007 11:30 am

This probably won't be a popular suggestion, but I think the map was better before taking the neutrals down to 3. Granted, when I saw those 6s, I was like, "this map is totally unfair," but having had a chance to play some on both sides of the change, I think the map had a much more interesting feel with the 6s.

Having only 3 attractive territories meant there was alot of action in the West, but it was still possible for a player to build strength in Russia while most everybody else fought over the German armies. It's kind of like the players were a disorganized German force trying to regroup in hostile Russian terrain, or else they were a decimated Russian force fighting off Germans with inferior numbers. Now it plays like pretty much every other map. Moreover, having neutral 3s in your territories is actually an advantage over having enemy troops alot of the time, making the superior Russian bonuses seem a little unbalanced now.

My personal recommendation would be to make the Russian capitals start with neutral 5s. I think that would be the best balance point. But I don't know. Is there any support for this sentiment?

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Postby Qwert on Fri Aug 03, 2007 2:18 pm

Well geoster,you read what people say,and also i se same thing,people dont try to conquer Russian Country,and go only for German Country.
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Postby Molacole on Sat Aug 04, 2007 7:20 am

=D> good job!
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Postby fireedud on Sat Aug 04, 2007 10:10 am

Congratz qwert
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Postby Qwert on Sat Aug 04, 2007 10:57 am

Thanks molacole and fireedud
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