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PostPosted: Sun Dec 30, 2007 1:21 pm
by RjBeals
Have these errors been fixed? I haven't played the map yet.

PostPosted: Sun Dec 30, 2007 5:33 pm
by Forza AZ
RjBeals wrote:Have these errors been fixed? I haven't played the map yet.

Not yet. I was just about to post it here also.

PostPosted: Sun Dec 30, 2007 10:22 pm
by crzyblue
BUG IN MAP XML
Capital city doesn't give +1 and holding both lands end doesn't give you +2
game 1494585

PostPosted: Sun Dec 30, 2007 10:36 pm
by t.e.c
anyone going to fix these bugs? :roll:

PostPosted: Sun Dec 30, 2007 10:44 pm
by tim02
Maybe we'll just have to take it out and wait another year for it to be re-quenched while it lives in the final-forge

:lol: jk

PostPosted: Sun Dec 30, 2007 11:00 pm
by cairnswk
t.e.c wrote:anyone going to fix these bugs? :roll:


Fixed here....and sent ot lackattack for uploading.

http://h1.ripway.com/cairnswk/Malta_F1.xml

Sorry i didn't watch the thread, but if someone had PMed me....anyway! :wink:

PostPosted: Sat Jan 19, 2008 1:29 pm
by Fireside Poet
Can something be done about the text in Fgura? It hides the border to Luqa and it is hard to tell if that is an attack point or not. Minor, but irritating. :) Great map though.

PostPosted: Sat Jan 19, 2008 2:28 pm
by Blitzaholic
ty for fixing some

and agreed, neat looking map and i am playing it now

FP has good point here too

PostPosted: Sat Jan 19, 2008 3:20 pm
by RjBeals
i have the layered file and will fix if it is okay?

PostPosted: Sat Jan 19, 2008 7:53 pm
by Ruben Cassar
RjBeals wrote:i have the layered file and will fix if it is okay?


From my end it's okay to go ahead if it's not too much of a hassle for you RJ. Thanks.

PostPosted: Sat Jan 19, 2008 11:32 pm
by RjBeals
not sure where to move the name as it's pretty cramped, but i'll have a look then post the revised small map here.

PostPosted: Sun Jan 20, 2008 2:02 pm
by RjBeals
Fireside Poet wrote:Can something be done about the text in Fgura? It hides the border to Luqa and it is hard to tell if that is an attack point or not. Minor, but irritating. :) Great map though.


Moved the name Fgura up 2 pixels so the southern border is visible. No other changes. This map can replace the current small map in live play.

Image

Image

PostPosted: Sat Jan 26, 2008 12:58 pm
by Fireside Poet
Thanks - that will work beautifully. Another excellent map, Rj...

Malta Bug?

PostPosted: Sun Oct 19, 2008 7:09 pm
by WarRat
Bug? Blue reinforced from Mosta to Attard with 5 armies. That ends his turn and now I play but I only see 1 army on Attard. Can someone look at game 3491488 and check.

Ignore Post. My eyes are poor. The colour fooled me.

Re: Malta [Quenched]

PostPosted: Sun Oct 19, 2008 7:31 pm
by asl80
there are 11 armies on attard.

Re: Malta [Quenched]

PostPosted: Sun Sep 20, 2009 3:21 pm
by Donald Fung
Hey this is my favorite map!

Re: Malta [Quenched]

PostPosted: Sun Sep 20, 2009 4:55 pm
by Hatchman
Valetta should be a neutral start... It isn't as far as I know.

Re: Malta [Quenched]

PostPosted: Sun Sep 20, 2009 5:05 pm
by captainwalrus
Yeah, it isn't. It doesn't change that much, but it would be nice if it was.

Re: Malta [Quenched]

PostPosted: Sun Sep 20, 2009 5:07 pm
by captainwalrus
Yeah, it isn't. It doesn't change that much, but it would be nice if it was.

Re: Malta [Quenched]

PostPosted: Fri Mar 12, 2010 2:25 pm
by Proupin
Man this map is NEAT. I usually play 4 player, flat rate non-foggy. thanks for this map!!