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Re: [Official] Classic Revamp [Quenched]

PostPosted: Thu Nov 01, 2012 8:58 am
by Gilligan
Holy crap.

My mind is blown. How has this not been seen before?

It'd have to be a weird-ass route from Magadan to Manila.

Re: [Official] Classic Revamp [Quenched]

PostPosted: Thu Nov 01, 2012 9:58 am
by Peter Gibbons
After all the discussions that went on for this map, I'm genuinely shocked. How did we all get this wrong?

Re: [Official] Classic Revamp [Quenched]

PostPosted: Thu Nov 01, 2012 12:55 pm
by The_Bishop
Sorry, I didn't want to throw you into a panic... LOL

I noticed that problem at the first sight. Just because I know very well the classic world map and I always remember the connections.

It will be hard to add one line?

Re: [Official] Classic Revamp [Quenched]

PostPosted: Thu Nov 01, 2012 1:03 pm
by Gilligan
The_Bishop wrote:Sorry, I didn't want to throw you into a panic... LOL

I noticed that problem at the first sight. Just because I know very well the classic world map and I always remember the connections.

It will be hard to add one line?


Not that it'd be hard to add a single line, it wouldn't make much sense without changing the cities. You'd have to fly around Tokyo, or something.

Re: [Official] Classic Revamp [Quenched]

PostPosted: Thu Nov 01, 2012 7:23 pm
by john9blue
i thought that was done for copyright reasons? i'm not sure if i heard that somewhere or just assumed it

Re: [Official] Classic Revamp [Quenched]

PostPosted: Thu Nov 01, 2012 7:24 pm
by Gilligan
john9blue wrote:i thought that was done for copyright reasons? i'm not sure if i heard that somewhere or just assumed it


I think you assumed it. The map was made to avoid copyright, I don't think that one connection made a difference.

Re: [Official] Classic Revamp [Quenched]

PostPosted: Thu Nov 01, 2012 7:52 pm
by DoomYoshi
WOW. MY MIND HAS BEEN BLOWN TWICE IN ONE FUCKING DAY!!!!!

Re: [Official] Classic Revamp [Quenched]

PostPosted: Fri Nov 02, 2012 7:49 am
by ender516
Well, this map was made to match the connections on the Classic Shapes/Classic Art maps, which were made to match the connections on the original map here on CC, which was the first one which might have been infringing. Does anyone know what that one looked like?
Is this issue due to a variation in terms of what Hasbro and the earlier publishers of R*sk put on their maps over the years?

Re: [Official] Classic Revamp [Quenched]

PostPosted: Fri Nov 02, 2012 9:05 am
by RjBeals
New site leadership - why not revamp this revamp?

Re: [Official] Classic Revamp [Quenched]

PostPosted: Fri Nov 02, 2012 9:08 am
by Peter Gibbons
RjBeals wrote:New site leadership - why not revamp this revamp?


Because changing connections isn't a revamp, right? It would have to be an entirely new map that goes through the Beta stage, otherwise it would greatly affect in-progress games.

There is a really good question above... did this match classic shapes/art or did that totally get screwed up when we changed? You'd think it would have got caught then if it was a change.

Re: [Official] Classic Revamp [Quenched]

PostPosted: Fri Nov 02, 2012 9:13 am
by Gilligan
It was missed in classic art.

Image

Re: [Official] Classic Revamp [Quenched]

PostPosted: Fri Nov 02, 2012 9:36 am
by DoomYoshi
In game 2 there was a reinforcement from magadan to Manila (adjacent). This is a newish problem.

Re: [Official] Classic Revamp [Quenched]

PostPosted: Fri Nov 02, 2012 9:42 am
by Gilligan
DoomYoshi wrote:In game 2 there was a reinforcement from magadan to Manila (adjacent). This is a newish problem.


In game 2 it was the actual Classic map. The problem arose when classic shapes and art happened.

Re: [Official] Classic Revamp [Quenched]

PostPosted: Fri Nov 02, 2012 9:59 am
by DoomYoshi
Gilligan wrote:
DoomYoshi wrote:In game 2 there was a reinforcement from magadan to Manila (adjacent). This is a newish problem.


In game 2 it was the actual Classic map. The problem arose when classic shapes and art happened.


Yea, I'm just providing log proof. I am surprised the log doesn't melt when that happens.

Re: [Official] Classic Revamp [Quenched]

PostPosted: Fri Nov 02, 2012 10:34 am
by Peter Gibbons
DoomYoshi wrote:
Gilligan wrote:
DoomYoshi wrote:In game 2 there was a reinforcement from magadan to Manila (adjacent). This is a newish problem.


In game 2 it was the actual Classic map. The problem arose when classic shapes and art happened.


Yea, I'm just providing log proof. I am surprised the log doesn't melt when that happens.

Well, if ORIGINAL Classic became Classic Shapes and this version of Classic came from Classic Art... then it all makes sense. That would mean Classic Art was just a new map and wasn't vetted properly (given how it came about, that's no surprise).

If ORIGINAL Classic became Classic Art, then you're right and I don't understand how it was missed.

Re: [Official] Classic Revamp [Quenched]

PostPosted: Fri Nov 02, 2012 11:23 am
by AndyDufresne
Here is a copy of the old map I had stored on my PC, to help make comparisons easier for everyone:

Image


--Andy

Re: [Official] Classic Revamp [Quenched]

PostPosted: Fri Nov 02, 2012 12:22 pm
by DoomYoshi
AndyDufresne wrote:Here is a copy of the old map I had stored on my PC, to help make comparisons easier for everyone:

Image


--Andy


So the old map must have had XML errors, because it doesn't show the connection. However, we have log proof that the connection was there.

Re: [Official] Classic Revamp [Quenched]

PostPosted: Fri Nov 02, 2012 12:26 pm
by koontz1973
There are more than one copy of this map. When I did the revamp on classic article, it has got quite a few variations to it. Remember, all the logs from all classic revamps/remakes are now in as one log I think including Classic, shapes, art, cities and the current classic.

Re: [Official] Classic Revamp [Quenched]

PostPosted: Fri Nov 02, 2012 9:13 pm
by Robinette
DoomYoshi wrote:In game 2 there was a reinforcement from magadan to Manila (adjacent). This is a newish problem.



Ahhh... the newish problem,
we must come up with a solution for the newish problem...
otherwise, the newish people will take over everything! :P


Seriously though... it's fascinating to see this little detail surface only now!

Re: [Official] Classic Revamp [Quenched]

PostPosted: Fri Nov 02, 2012 9:41 pm
by The_Bishop
I am really surprised too! More than 600,000 members! How is it possible nobody noticed the missing connection Magadan-Manila? :o
I have just a strong curiosity. How many years did you play this "classic modified" map?

Well, I don't know what you want to do now, but in my opinion the map should be changed to be the "real classic".
If I can give my suggestion... You can change Manila with Shanghai, that is the largest city of China. It's more northern and more suitable to be connected to Magadan (and also to Novosibirsk).

If you don't want to change it, well, no problem for me. I will enjoy the site the same way! :D

Re: [Official] Classic Revamp [Quenched]

PostPosted: Fri Nov 09, 2012 4:29 pm
by The_Bishop
What an heavy silence...

Re: [Official] Classic Revamp [Quenched]

PostPosted: Fri Nov 09, 2012 6:34 pm
by thenobodies80
Honestly I don't think the map will be changed again, at least not so soon.
But who knows!

Re: [Official] Classic Revamp [Quenched]

PostPosted: Fri Nov 09, 2012 10:39 pm
by Robinette
The world is not the same as it was...

Climate Change messed up that connection, without a doubt...

Re: [Official] Classic Revamp [Quenched]

PostPosted: Sat Nov 10, 2012 12:59 pm
by The_Bishop
Wow funny! :)
Probably the Japan Tsunami messed up that connection...
So now we should get rid of the connection NewYork-Havana because of the hurricane Sandy.

But I agree with waiting to make changes on the map...
In december 21th the World will be completely messed up!!

The Mayan Prophecy is coming! :o Ooohhh

Re: [Official] Classic Revamp [Quenched]

PostPosted: Sun Nov 11, 2012 10:54 am
by Dukasaur
The_Bishop wrote:I am really surprised too! More than 600,000 members! How is it possible nobody noticed the missing connection Magadan-Manila? :o
I have just a strong curiosity. How many years did you play this "classic modified" map?

Well, I don't know what you want to do now, but in my opinion the map should be changed to be the "real classic".
If I can give my suggestion... You can change Manila with Shanghai, that is the largest city of China. It's more northern and more suitable to be connected to Magadan (and also to Novosibirsk).

If you don't want to change it, well, no problem for me. I will enjoy the site the same way! :D

This would work.

However, I'm not sure if we need to change Classic. Who's to say that our version isn't better than the original?

There could always be a completely new map with the Hasbro linkages. Different theme, of course.