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Re: Hide rank in game

PostPosted: Sun Apr 11, 2010 12:48 am
by jrh_cardinal
jrh_cardinal wrote:
Woodruff wrote:
Molwen wrote:Thanks for the well thought out reply :)
Like I said, maybe the best solution is a rule change to make any kind of rank based 'ganging up' against the rules, allowing higher ranked players to avoid games with lower ranked ones if they so choose, but preventing the lower/higher ranked players getting an unfair disadvantage if, for example, they happen to be matched up together in a tournament.


I would like to see tournament games be point-free. The site, however, seems bound and determined not to give into good sense.

If you did this you waould have to say clan wars are point-free too. After tourneys and clan wars, many high-ranked players don't play, or hardly play. Their rank would just stay the same.

In terms of this thread, I agre that if no ranks were involved it would be fairer, just don't see how a rule change can fix this, you can still see people's wall with one click.

My suggestion is to create a thread in the Callouts Forum (or find one if there's one already there) and create private games for non-officers. I don't think a thread for this level exists, but look at the Lieutenants local, Mess Hall (the Captain one, may have gotten the name slightly wrong), or the 2000+ thread for the basic idea. Think of a password, create a few private games, and tell people to PM you for the pasword. Then this is not a problem, everyone is around the same rank.

I made one for you (wow I'm really bored tonight), here you go: viewtopic.php?f=31&t=114385&start=0. If you want to set the password PM me, if not I'll think of something.

Re: Hide rank in game

PostPosted: Sun Apr 11, 2010 8:21 am
by Molwen
Hmmm, a forum is not really what I had in mind, I am going to go out on a limb and suggest that most of the heavy forum users are at the top of the ranking tree anyway.
The problem has mainly occurred in tournaments at any rate, something that would not be negated by having free play games for lower ranked only players.
Again, thankyou all for your time and ideas! :D

Re: Hide rank in game

PostPosted: Sun Apr 11, 2010 9:16 am
by Woodruff
jrh_cardinal wrote:
jrh_cardinal wrote:
Woodruff wrote:
Molwen wrote:Thanks for the well thought out reply :)
Like I said, maybe the best solution is a rule change to make any kind of rank based 'ganging up' against the rules, allowing higher ranked players to avoid games with lower ranked ones if they so choose, but preventing the lower/higher ranked players getting an unfair disadvantage if, for example, they happen to be matched up together in a tournament.


I would like to see tournament games be point-free. The site, however, seems bound and determined not to give into good sense.

If you did this you waould have to say clan wars are point-free too. After tourneys and clan wars, many high-ranked players don't play, or hardly play. Their rank would just stay the same.

In terms of this thread, I agre that if no ranks were involved it would be fairer, just don't see how a rule change can fix this, you can still see people's wall with one click.

My suggestion is to create a thread in the Callouts Forum (or find one if there's one already there) and create private games for non-officers. I don't think a thread for this level exists, but look at the Lieutenants local, Mess Hall (the Captain one, may have gotten the name slightly wrong), or the 2000+ thread for the basic idea. Think of a password, create a few private games, and tell people to PM you for the pasword. Then this is not a problem, everyone is around the same rank.

I made one for you (wow I'm really bored tonight), here you go: viewtopic.php?f=31&t=114385&start=0. If you want to set the password PM me, if not I'll think of something.


I do appreciate the thought, but no need to make it for me. I play anyone anytime...I'm a big believer in the public game. Once you start limiting yourself to playing only certain people (outside of foe'ing the codeblue's of the site), the game gets rather boring, in my opinion. And forum-dredging is VERY, VERY limiting, though I have done it a bit lately to fill up my 8-man random map public games because I didn't want to wait as long as it would likely take to fill them up.

Re: Hide rank in game

PostPosted: Sun Apr 11, 2010 5:36 pm
by rubenschtorm
whats the problem.?ive been targetted in the board game for years, adds to the challenge and makes you a better player. ;)

Re: Anonymous Games *To Do*

PostPosted: Thu Jul 22, 2010 9:30 am
by superkarn
This feature is like 6 years in the making and counting :)

Here's another (old) thread about the same feature: viewtopic.php?f=4&t=73179&p=1902158

(Bumped because it was posted before the new suggestion process)

Re: Anonymous Games *To Do*

PostPosted: Thu Jul 22, 2010 1:28 pm
by TheForgivenOne
That's why we said :P If there was an old suggestion on the To Do list, bring it to our attention. You may need the ball rolling again with this suggestion.

Re: Anonymous Games *To Do*

PostPosted: Thu Jul 22, 2010 3:42 pm
by Queen_Herpes
Such a good idea. One step closer to some other changes. Make it an option, and I will choose it.

Re: Anonymous Games *To Do*

PostPosted: Fri Jul 23, 2010 2:59 am
by Incandenza
Queen_Herpes wrote:Such a good idea. One step closer to some other changes. Make it an option, and I will choose it.


100% concur, I think this would be a lot of fun.

Re: Anonymous Games *To Do*

PostPosted: Fri Jul 23, 2010 6:36 am
by Joodoo
Delicious, if combined with Random Map.

Re: Anonymous Games *To Do*

PostPosted: Mon Jul 26, 2010 7:55 am
by superkarn
Nobody else is interested in this? :shock:

Re: Anonymous Games *To Do*

PostPosted: Mon Jul 26, 2010 4:01 pm
by Woodruff
I am...though I'm wondering how farming might be affected by this...I presume the C&A folks will still be able to see who is who?

I'd also, of course, like to find out "who was who" once the game was complete, as well.

Re: Anonymous Games *To Do*

PostPosted: Tue Jul 27, 2010 6:22 pm
by superkarn
Woodruff wrote:I'd also, of course, like to find out "who was who" once the game was complete, as well.

I agree with this. Just like the fog games, once the anonymous games are over, all the info should be available (minus the chat?).

Re: Anonymous Games *To Do*

PostPosted: Tue Jul 27, 2010 7:05 pm
by anonymus
had this idea for a tournament way back.. still think it is a good idea..
go for it if possible..

Re: Anonymous Games *To Do*

PostPosted: Wed Jul 28, 2010 12:50 am
by Woodruff
superkarn wrote:
Woodruff wrote:I'd also, of course, like to find out "who was who" once the game was complete, as well.

I agree with this. Just like the fog games, once the anonymous games are over, all the info should be available (minus the chat?).


Why wouldn't you want to see the chat? Particularly given that you'll have to rate people potentially based on that chat.

Re: Anonymous Games *To Do*

PostPosted: Thu Jul 29, 2010 10:34 am
by superkarn
Woodruff wrote:Why wouldn't you want to see the chat? Particularly given that you'll have to rate people potentially based on that chat.

I meant private chat. e.g. note to self and team chat. Anything that's public should remain public.

Re: Anonymous Games *To Do*

PostPosted: Thu Jul 29, 2010 2:22 pm
by Woodruff
superkarn wrote:
Woodruff wrote:Why wouldn't you want to see the chat? Particularly given that you'll have to rate people potentially based on that chat.

I meant private chat. e.g. note to self and team chat. Anything that's public should remain public.


Oh, ok...that makes much more sense, yes.

Re: Anonymous Games *To Do*

PostPosted: Thu Jul 29, 2010 3:45 pm
by edwinissweet
I want this, it would be epic. Along with completely random settings.

Re: Anonymous Games *To Do*

PostPosted: Fri Jul 30, 2010 3:07 pm
by sherkaner
Hmm, this is about being unknown during/before a game.

I think this would work for most games, but I'd kill the idea of teams farming in these kinds of games too (though it adds something to the flavour for them too, not knowing who they'll fight.. I guess specialized teams will just kill ordinary team games for others again).
So maybe reshuffling the players right before the game starts (for this type) would be a nice idea too?

Then it almost becomes joining a pool of players waiting for a particular map/settings combination. Which makes sense in my mind, and will give sole players a better chance to enjoy team games.

Re: Anonymous Games *To Do*

PostPosted: Sat Jul 31, 2010 10:01 am
by Queen_Herpes
How would it work with invitations? I'm all in favor of this, but if the inviter is hidden, it could be farming. Perhaps no invitations? Though that would kill someone's ability to play with whom they want to play with in a team game.

Re: Anonymous Games *To Do*

PostPosted: Sat Jul 31, 2010 12:00 pm
by Woodruff
Queen_Herpes wrote:How would it work with invitations? I'm all in favor of this, but if the inviter is hidden, it could be farming. Perhaps no invitations? Though that would kill someone's ability to play with whom they want to play with in a team game.


Good point about the invitations...I think invitations would by definition have to be eliminated for these sorts of games. That wouldn't necessarily kill the ability to play with a certain teammate, because PMs (the "manual invitation", if you will) would still work for that, though admittedly the potential for "missing your partner" would exist if someone else stepped in during the interim.

Re: Anonymous Games *To Do*

PostPosted: Sun Aug 01, 2010 2:29 pm
by superkarn
I had something else in mind. Instead of being totally anonymous, you know who's in the game just not what color they are. In that sense, you can still play with your friends, invitation should still work. And you also get the benefits of anonymity. :)

I don't know what team farming is, so I can't comment on that.

suggestion

PostPosted: Sat Aug 28, 2010 5:45 am
by thebest712
Concise description:
  • add a option that names are hided in games, you only see the collours

Specifics/Details:
  • you can see all the players, but you don't know who is blue, or red or..., not sure how to do it for chat, maybe also red says: or the name in black

How this will benefit the site and/or other comments:
  • - in terminator games high rankers will be not the target
    - in other games its fun to not knowing who is winning, or they have to have fear of them

Re: suggestion

PostPosted: Sat Aug 28, 2010 5:49 am
by Arama86n
On this site diplomatic talk is allowed in gamechat, and some people feel this is a needed, wanted and fun part of play. This change/option negates that factor of CC.

Personally if the people with power want to implement this as an option, I'm fine with it. It doesn't really interest me though. Things long this line have been suggested many times, and ignored/rejected many times.. so don't hold your breath :)

Re: suggestion

PostPosted: Sat Aug 28, 2010 1:18 pm
by Darwins_Bane
i seem to remember this or something very similar being suggested already. but I'm not able to find the thread at the current moment.

Re: suggestion

PostPosted: Sat Aug 28, 2010 1:20 pm
by TheForgivenOne
Yes, this is a form the Anonymous Games, i believe. Merged