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[GO] Bot plays in last seconds

PostPosted: Tue Oct 01, 2013 8:19 pm
by dakky21
Suggestion:

When it happens, and it happens, that no-one is covering you, the bot should take the turn, no matter what (in last 30 seconds of a turn in a sequential game). There are some players deliberately missing the turns for deffered troops, this could stop their tactics. I know this changes gameplay a bit, so there should be an option to allow bots to play for you or not.

If a bot plays, the game should still mark the turn as missed turn, but at least you did some damage to the opponents.

Re: Bot plays in last seconds

PostPosted: Tue Oct 01, 2013 8:31 pm
by JamesKer1
Sounds good to me.

Re: Bot plays in last seconds

PostPosted: Wed Oct 02, 2013 12:17 am
by agentcom
Missing turns always sucks, but I think I would rather take the deferred troops than have those bots play for me. Uggh. I would hate that.

Re: Bot plays in last seconds

PostPosted: Wed Oct 02, 2013 10:11 am
by DoomYoshi
I`d rather have no deferred troops.

Re: Bot plays in last seconds

PostPosted: Wed Oct 02, 2013 10:16 am
by MoB Deadly
Are bots even coded for team games and/or non standard games?

Re: Bot plays in last seconds

PostPosted: Wed Oct 02, 2013 10:49 am
by spiesr
DoomYoshi wrote:I`d rather have no deferred troops.
What the user missing the turn wants isn't necessarily of concern.
MoB Deadly wrote:Are bots even coded for team games and/or non standard games?
But the Bots inability to handle many maps and game settings in their present state means this suggestion isn't really feasible right now.

Re: Bot plays in last seconds

PostPosted: Wed Oct 02, 2013 9:01 pm
by patrickaa317
I'd rather have randomized troop deployment and no attack than bot play.

Re: Bot plays in last seconds

PostPosted: Fri Oct 04, 2013 8:47 am
by macbone
No, absolutely not. Bots should not be playing in games versus multiple human opponents, especially if the other players joined the game thinking they were going to play only humans.