BigBallinStalin wrote:Hasn't that game-delay issue already been discussed? I remember talking about it somewhere awhile ago.
I may have missed the game delay thread. Do you know where it is? Let me take a stab in the dark and guess that in the end, there was no resolution and nothing was done?
BigBallinStalin wrote:RE: that concern, I don't see how that follows. Addition heterogeneity of games has probably contributed to less games... but most of that is explained by losing more than half of our members over the years. When demand and supply fall, expect fewer games to be filled. Sure, more game settings could've contributed to the Great Decline, but at this stage, I don't think we should be too concerned about consequences (this goes back to my 'external market demand' hypothesis).
It may not appear to affect paid members much - they can join any game that interests them, or create as many new games as they like. Each game can have a different combination of settings and maps, and they can just wait to see what fills up. But from a rough sample, I would estimate that around 60% of the players here are fremiums, and I think it affects them greatly.
They can only join up to 4 games, so they have to be much more choosy about which games to sign up for. If they join games that take a long time to fill up, then they could be stuck waiting for weeks or months. They could play two-player games, but having only one opponent to attack reduces the strategic complexity of the game, and luck (drop, dice, cards) becomes a much bigger factor. I realize that there are more two-player games than any other kind (though 4, 6, 8 and 12 player games have more total players), but is this because people prefer them, or because they want to play quickly, and that's the easiest way to get a game started immediately? Perhaps if there was a way to sort the waiting games list by the number of players needed, that would help, but I think it's still missing out on the potential to have a lot more activity on the site.
There are probably a lot of games waiting for players that could easily fill up, but until they come close to being filled, the fremiums are not going to sign up for them because that would take one of their few game slots. Even if they do sign up for the 4 games they are most interested in playing, there may be many other games that they would be willing to play, but those games will sit there unfilled because there's no way for the fremiums to indicate that they would be interested in them. This is where it comes back to affect the paid members - their games take longer to fill up because there's no way for people with a limited number of games to indicate all of the games they would be willing to play.
So while I am completely in favor of allowing unrated games for all, I think it could make it even more difficult to get games filled unless they also improve the gamefinder or implement my matchmaker
suggestion. Another possibility could be to allow fremiums to join as many unfilled games as they want, but as soon as their 4th slot is filled, they are automatically dropped from all other unfilled games.