41 Game War
12 Doubles, 14 Triples, 14 Quadruples and a Tie-breaker game
Link to Clan War
- 1st contact and privs holder: The_Samurai
Schedule and Round Breakdown
Two rounds - 1st to start on October 7th; 2nd to start on October 21st
- Round One - 3 Dubs + 4 Trips + 3 Quads chosen by each clan
- Round Two - 3 Dubs + 3 Trips + 4 Quads chosen by each clan + Tie-breaker (Trips Classic, created by RET)
- NO manual, freestyle, speed, beta maps, zombie or "no reinforcements"
- Trench games limited to 60% of home games
- Each map can only be used twice per clan and only once per game type
- Each clan member can participate in a max of 18 games (excluding tie-breaker)
- Timing out in an escalating game is forbidden. If done, the game can be remade by the opposing team
- 12-hour fog of war rule is in effect
- Any breach requires both move and status of previously visible territories to be notified immediately. Game will be remade if team that breaks the rule does not post accurate information within 12 hours of taking turn.
RET Game 17819543 - Classic