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				[CC12] R2: REP (22) vs A^ (27) - A^ Wins - Final 8/14/22 
				Posted: 
Sat May 14, 2022 8:51 pm by groovysmurf 
				CCXII Round Two - REP  vs A^  49 Game War
16 Doubles, 16 Triples, 16 Quadruples and a Tie-breaker game 
Clan War Page Contacts REP A^ Schedule and Round Breakdown Two rounds - 
Round 1 to be exchanged by May 22nd and Round 2 to be exchanged by June 5th.  Round One - 4 Dubs + 4 Trips + 4 Quads chosen by each clan Round Two - 4 Dubs + 4 Trips + 4 Quads chosen by each clan + Tie-breaker (Trips Classic, no spoils, chained, sunny created by A^) War Terms   NO manual, freestyle, speed, beta maps, zombie or "no reinforcements"  NO limit on number of trench games   30 round limit on trench games  Each map can only be used twice per clan and only once per game type (dubs/trips/quads)  Each clan member can participate in a max of 18 games (excluding tie-breaker)  12-hour fog of war rule is in effect (Meaning BOTH teams must wait 12 hours in fog games unless indicated that a snap has been taken) - Details to be provided before turn of next player if broken, or game re-made   New settings that are implemented after the start of the Cup will be excluded from wars  Games show: Round One 
   REP Home Dubs A^ Rail South America REP Northwest Passage A^ Das Schloss A^ Prohibition Chicago Trips A^ Spanish Armada REP Supermax: Prison Riot REP World 2.1 REP Texan Wars Quads REP Philadelphia REP Conquer Rome REP Pearl Harbor REP Sydney Metro A^ Home Dubs A^ Europe 1914 A^ King's Court II REP 1982 A^ District of Alaska Trips REP Transsib 1914 A^ Hive A^ France 2.1 A^ Vancouver Quads REP Battle of Actium A^ WWII Ardennes A^ WWII Europe REP NYC  
show: Round Two 
   REP Home Dubs REP Antarctica A^ WWI Gallipoli REP Three Kingdoms of Korea REP Knights Trips A^ Hive REP Feudal Epic A^ Conquer Rome A^ Cricket Quads REP Rail Europe A^ Antarctica A^ Forbidden City A^ Classic Cities: Pot Mosbi A^ Home Dubs A^ 2011 World Cup A^ Hive REP Knights A^ Dawn of Ages Trips REP Tribal War: Ancient Israel A^ Baseball REP Battle of Actium REP Nordic Countries Quads A^ Chinese Checkers A^ D-Day: Omaha Beach REP Conquer 500 A^ Eurasia Tie-breaker A^ Classic  
 
			
				Re: [CC12] R2: REP (0) vs A^ (0) 
				Posted: 
Tue May 17, 2022 8:37 pm by TheSpaceCowboy 
				REP agrees to the terms of the war. 
			 
			
				Re: [CC12] R2: REP (0) vs A^ (0) 
				Posted: 
Tue May 17, 2022 9:53 pm by groovysmurf 
				Thank you! Good luck and have fun! This should be a great matchup. 
show: War Terms 
  groovysmurf wrote: CCXII Round Two - REP  vs A^  49 Game War
16 Doubles, 16 Triples, 16 Quadruples and a Tie-breaker game 
Clan War Page Contacts REP A^ Schedule and Round Breakdown Two rounds - 
Round 1 to be exchanged by May 22nd and Round 2 to be exchanged by June 5th.  Round One - 4 Dubs + 4 Trips + 4 Quads chosen by each clan Round Two - 4 Dubs + 4 Trips + 4 Quads chosen by each clan + Tie-breaker (Trips Classic, no spoils, chained, sunny created by A^) War Terms   NO manual, freestyle, speed, beta maps, zombie or "no reinforcements"  NO limit on number of trench games   30 round limit on trench games  Each map can only be used twice per clan and only once per game type (dubs/trips/quads)  Each clan member can participate in a max of 18 games (excluding tie-breaker)  12-hour fog of war rule is in effect (Meaning BOTH teams must wait 12 hours in fog games unless indicated that a snap has been taken) - Details to be provided before turn of next player if broken, or game re-made   New settings that are implemented after the start of the Cup will be excluded from wars  
  
			
				Re: [CC12] R2: REP (13) vs A^ (13) 
				Posted: 
Tue Jul 05, 2022 10:05 am by CaronylKluster 
				Looks like this war will come down to the wire.  Excellent fight so far Ascension!
			 
			
				Re: [CC12] R2: REP (13) vs A^ (13) 
				Posted: 
Tue Jul 05, 2022 11:22 am by Swimmerdude99 
				Goodness gracious this war has been a nailbiter so far. You guys are always a pleasure to face up against.
			 
			
				Re: [CC12] R2: REP (13) vs A^ (13) 
				Posted: 
Tue Jul 05, 2022 9:54 pm by Fyrdraca 
				This war has indeed been a roller coaster of emotions, good fights all the way around!
			 
			
				Re: [CC12] R2: REP (16) vs A^ (18) 
				Posted: 
Tue Jul 12, 2022 11:37 am by elddir 
				Helluva fight so far.  Might come down to the last game!!  Cheers to everyone on a great fight.
			 
			
				Re: [CC12] R2: REP (13) vs A^ (13) 
				Posted: 
Tue Jul 12, 2022 11:59 am by IcePack 
				Fyrdraca wrote: This war has indeed been a roller coaster of emotions, good fights all the way around!
/ insert the glass case of emotion gif
 
			
				Re: [CC12] R2: REP (17) vs A^ (20) 
				Posted: 
Sun Jul 17, 2022 1:34 am by Fyrdraca 
				Updated score:
			 
			
				Re: [CC12] R2: REP (17) vs A^ (20) 
				Posted: 
Sun Jul 17, 2022 7:54 am by fishydance 
				A nail biter for sure. Good to see these close matches!
			 
			
				Re: [CC12] R2: REP (17) vs A^ (20) 
				Posted: 
Wed Jul 20, 2022 12:54 am by CaronylKluster 
				These final matches will really matter here.  Great play by all in these games.
			 
			
				Re: [CC12] R2: REP (21) vs A^ (24) 
				Posted: 
Sat Aug 06, 2022 1:07 pm by IcePack 
				Looks like 22-27 will be the final score, gg to A^ and congrats on the win
			 
			
				Re: [CC12] R2: REP (21) vs A^ (24) 
				Posted: 
Mon Aug 08, 2022 10:48 am by mdhill 
				Well-fought match, REP.  Y'all have an extremely talented group that put up quite the battle.
			 
			
				Re: [CC12] R2: REP (21) vs A^ (24) 
				Posted: 
Mon Aug 08, 2022 11:24 am by 4 U 2 NV 
				great battle everyone
			 
			
				Re: [CC12] R2: REP (21) vs A^ (24) 
				Posted: 
Mon Aug 08, 2022 8:37 pm by TheSpaceCowboy 
				Congrats!!
			 
			
				Re: [CC12] R2: REP (22) vs A^ (27) - A^ Wins - Final 8/14/22 
				Posted: 
Sun Aug 21, 2022 8:45 pm by Jdsizzleslice 
				Tournament privileges removed, databases updated, medals issued.MOVED