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[CC14] R1: A^ (33) vs RET (10) - A^ Wins! - Final 4/15/24

PostPosted: Mon Jan 15, 2024 10:12 pm
by groovysmurf
CCXIV Round One - A^ vs RET

Image

43 Game War
14 Doubles, 14 Triples, 14 Quadruples and a Tie-breaker game

Clan War Page

Contacts
A^
RET

Schedule and Round Breakdown
Two rounds - Round 1 to be exchanged by January 28th 23:59 CCT and Round 2 to be exchanged by February 11th 23:59 CCT.
Clans will have 1 week to fill games (both home and away).

  • Round One - 4 Dubs + 3 Trips + 4 Quads chosen by each clan
  • Round Two - 3 Dubs + 4 Trips + 3 Quads chosen by each clan + Tie-breaker (Trips Classic, no spoils, chained, sunny created by A^)

War Terms
  • NO manual, freestyle, speed, beta maps, zombie spoils or "no reinforcements"
  • NO limit on number of trench games and round limits allowed, but not required
  • Each map can only be used twice per clan and only once per game type (dubs/trips/quads)
  • Each clan member can participate in a max of 16 games (excluding tie-breaker)
  • 12 Hour Fog of War Rule will not be in effect.
  • New settings that are implemented after the start of the Cup will be excluded from wars

Games
show: Round One

show: Round Two

Re: [CC14] R1: A^ (0) vs RET (0)

PostPosted: Thu Jan 18, 2024 12:01 am
by cpusurfer
RET Agrees to the Terms.

groovysmurf wrote:CCXIV Round One - A^ vs RET

Image

43 Game War
14 Doubles, 14 Triples, 14 Quadruples and a Tie-breaker game

Clan War Page

Contacts
A^
RET

Schedule and Round Breakdown
Two rounds - Round 1 to be exchanged by January 28th 23:59 CCT and Round 2 to be exchanged by February 11th 23:59 CCT.
Clans will have 1 week to fill games (both home and away).

  • Round One - 4 Dubs + 3 Trips + 4 Quads chosen by each clan
  • Round Two - 3 Dubs + 4 Trips + 3 Quads chosen by each clan + Tie-breaker (Trips Classic, no spoils, chained, sunny created by A^)

War Terms
  • NO manual, freestyle, speed, beta maps, zombie spoils or "no reinforcements"
  • NO limit on number of trench games and round limits allowed, but not required
  • Each map can only be used twice per clan and only once per game type (dubs/trips/quads)
  • Each clan member can participate in a max of 16 games (excluding tie-breaker)
  • 12 Hour Fog of War Rule will not be in effect.
  • New settings that are implemented after the start of the Cup will be excluded from wars

Games
show: Round One

show: Round Two

Re: [CC14] R1: A^ (0) vs RET (0)

PostPosted: Thu Jan 18, 2024 11:59 am
by Caymanmew
groovysmurf wrote:CCXIV Round One - A^ vs RET

Image

43 Game War
14 Doubles, 14 Triples, 14 Quadruples and a Tie-breaker game

Clan War Page

Contacts
A^
RET

Schedule and Round Breakdown
Two rounds - Round 1 to be exchanged by January 28th 23:59 CCT and Round 2 to be exchanged by February 11th 23:59 CCT.
Clans will have 1 week to fill games (both home and away).

  • Round One - 4 Dubs + 3 Trips + 4 Quads chosen by each clan
  • Round Two - 3 Dubs + 4 Trips + 3 Quads chosen by each clan + Tie-breaker (Trips Classic, no spoils, chained, sunny created by A^)

War Terms
  • NO manual, freestyle, speed, beta maps, zombie spoils or "no reinforcements"
  • NO limit on number of trench games and round limits allowed, but not required
  • Each map can only be used twice per clan and only once per game type (dubs/trips/quads)
  • Each clan member can participate in a max of 16 games (excluding tie-breaker)
  • 12 Hour Fog of War Rule will not be in effect.
  • New settings that are implemented after the start of the Cup will be excluded from wars

Games
show: Round One

show: Round Two



approved

Re: [CC14] R1: A^ (33) vs RET (10) - A^ Wins! - Final 4/15/2

PostPosted: Sun Apr 21, 2024 8:52 pm
by groovysmurf
Congratulations to A^!

War complete, privs removed, achievements issued, topic moved