Page 2 of 14

Re: Conquer Clue [8/8] Reserves Needed

PostPosted: Tue Oct 03, 2017 10:26 am
by IcePack
PM went out to the potential clan participants who don’t have a team yet.

Re: Conquer Clue [8/8] Reserves Needed

PostPosted: Tue Oct 03, 2017 3:00 pm
by Donelladan
Donelladan
djelebert
betiko
DJENRE

Re: Conquer Clue [8/8] Reserves Needed

PostPosted: Tue Oct 03, 2017 3:14 pm
by IcePack
Updated ty

Re: Conquer Clue [1/8]

PostPosted: Wed Oct 04, 2017 7:04 pm
by MTIceman41
MTIceman41 wrote:Totally Dave...okay getting a group from S&M hopefully

MTIceman41
Davekettering
emilywink
merch313

Re: Conquer Clue: Reserves Needed [Deadline for Teams is Fri

PostPosted: Wed Oct 04, 2017 7:33 pm
by IcePack
Thanks you are officially in! Waiting on a few more entries...

Re: Conquer Clue: Reserves Needed [Deadline for Teams is Fri

PostPosted: Thu Oct 05, 2017 2:00 pm
by The_Samurai
RET's roster confirmed as follows:

The_Samurai
CaronylKluster
danervinsucks
ltrain

Re: Conquer Clue: Reserves Needed [Deadline for Teams is Fri

PostPosted: Thu Oct 05, 2017 2:29 pm
by IcePack
Updated thank you.

FOED & FAD are the last two. This should be a pretty fast paced event with a number of ongoing games. Once we finalize teams or replace someone w the reserve team, Saturday a PM will go out with all info needed.

I’ll finalize any last minute stuff Sunday and send links etc as well as everyone’s dice rolls for day 1. Monday will be first game day. Be sure to stay on top of the game as we go or it’ll be incredibly difficult

Re: Conquer Clue: Reserves Needed [Deadline for Teams is Fri

PostPosted: Fri Oct 06, 2017 12:47 pm
by IcePack
Last day to send in teams

Re: Conquer Clue: Reserves Needed [Deadline is Today]

PostPosted: Fri Oct 06, 2017 10:27 pm
by JPlo64
FOED is:
ElricTheGreat
Avi8or
JPlo64
Robespierre__

Re: Conquer Clue: Reserves Needed [Deadline is Today]

PostPosted: Fri Oct 06, 2017 11:08 pm
by IcePack
Thanks, I'll be sending out some info before bed tonight!

Re: Conquer Clue: [Starting]

PostPosted: Sat Oct 07, 2017 5:04 am
by Razorvich
FaD
Razorvich
bergy1
Godd
PepeAtila

Re: Conquer Clue: [Starting]

PostPosted: Sat Oct 07, 2017 10:42 am
by IcePack
Sent a PM Razor.

Everyone else let me know if you have questions!

Re: Conquer Clue: [Starting]

PostPosted: Sat Oct 07, 2017 10:44 pm
by t4mcr53s2
questions:
is game on only when 2 teams hit same room?
who decides whether dubs trips quads
can we vary our teams depending on map
can teams engage in diplomacy within , or outside of game chat ... e.g. sharing clues (i'd prefer forbidden) , agreeing bounce back and forth in passages to get clues faster ?

Re: Conquer Clue: [Starting]

PostPosted: Sun Oct 08, 2017 8:27 am
by IcePack
t4mcr53s2 wrote:questions:
1.is game on only when 2 teams hit same room?
2. who decides whether dubs trips quads
3. can we vary our teams depending on map
4. can teams engage in diplomacy within , or outside of game chat ... e.g. sharing clues (i'd prefer forbidden) ,
5. agreeing bounce back and forth in passages to get clues faster ?


1. Yes
2. 2nd in the room
3. No it goes in order dub dub trip quad always
4. No sharing clues
5. As long as it’s within the movement rules that would be allowed.

Re: Conquer Clue: [Turn 1 Due]

PostPosted: Sun Oct 08, 2017 10:47 pm
by IcePack
4/8 have submitted for the turn. Due tomorrow @ 2400 CCT.

Re: Conquer Clue: [Turn 1 Due]

PostPosted: Mon Oct 09, 2017 10:41 pm
by groovysmurf
This will be updated sometime tomorrow most likely as some real life crap had to be handled today and IcePack has gone to bed early.

Re: Conquer Clue: [Turn 1 Due]

PostPosted: Tue Oct 10, 2017 10:27 am
by IcePack
Sorry all, my extended family has been affected by the Santa Rosa fires and lost everything. I was busy helping / in shock most of the day.

There isn’t much I can do to help today, so I’ll need a distraction and update.i don’t expect any more interruptions, but if they ask for more help I will be there.

Re: Conquer Clue: [Turn 1 Due]

PostPosted: Tue Oct 10, 2017 11:03 am
by Donelladan
Sorry to hear.

And I guess it doesn't need to be say, but ofc we understand and don't mind the delay.

Re: Conquer Clue: [Turn 2 Due Wednesday]

PostPosted: Tue Oct 10, 2017 1:06 pm
by IcePack
Updated

Re: Conquer Clue: [Turn 1 Due]

PostPosted: Tue Oct 10, 2017 1:36 pm
by The_Samurai
All the best to them - this is devastating.

No worries about the delay - real life must be attended to first.

IcePack wrote:Sorry all, my extended family has been affected by the Santa Rosa fires and lost everything. I was busy helping / in shock most of the day.

There isn’t much I can do to help today, so I’ll need a distraction and update.i don’t expect any more interruptions, but if they ask for more help I will be there.

Re: Conquer Clue: [Turn 2 Due Wednesday]

PostPosted: Tue Oct 10, 2017 2:58 pm
by LiveLoveTeach
I hope everyone in your family is safe. Delays don't matter at all, take care of yourself and your family first.

---
I have a couple of questions.

What happens if clan A enters a room on turn 2, then - because of turn order - clan B enters the room on turn 3 before clan A moves? Does clan B get to begin a game vs clan A? Does clan A still get to move out of that room?

What if 3 clans move into the same room in one turn?

Re: Conquer Clue: [Turn 2 Due Wednesday]

PostPosted: Tue Oct 10, 2017 3:46 pm
by IcePack
LiveLoveTeach wrote:I hope everyone in your family is safe. Delays don't matter at all, take care of yourself and your family first.

---
I have a couple of questions.

What happens if clan A enters a room on turn 2, then - because of turn order - clan B enters the room on turn 3 before clan A moves? Does clan B get to begin a game vs clan A? Does clan A still get to move out of that room?

What if 3 clans move into the same room in one turn?


Thank you, mostly just glad fam is ok but the timing here sucked.

—-

Clan B chooses a game (dub trip quad) vs clan a
Turn 3 goes per usual, clan A Moves per normal or take a 2nd game

3 clans move in one room one the same turn.
Clan A moves in
Clan B moves in and picks a game vs clan A. (Dub trip or quad)
Clan C moves in and picks a game vs clan a or b

Re: Conquer Clue: [Turn 2 Due Wednesday]

PostPosted: Tue Oct 10, 2017 4:39 pm
by DJENRE
Hello,
Based on cluedo gameboard, wasn't it two dice rolled each round?
I didn't notice that in rules.

Also, is it possible when we see the roll for each team to contact another team in the way to organize where we could meet.
For example, " Hello team B, can you move across MAP x, instead entering, so we can meet next round there?"
Is it against the rules?

Re: Conquer Clue: [Turn 2 Due Wednesday]

PostPosted: Tue Oct 10, 2017 4:51 pm
by IcePack
DJENRE wrote:Hello,
Based on cluedo gameboard, wasn't it two dice rolled each round?
I didn't notice that in rules.


Different Clue editions have come out over the years, some one die some two. It’s a mixed bag. I’ve played both versions, and generally most prefer the one dice. The two dice versions were generally to speed the game up as most also had you dealing several cards face up, while the one dice version was focused on solving the puzzle and not as much on speed of play.

Our game should go pretty quickly even with the one dice allocation.

Re: Conquer Clue: [Turn 2 Due Wednesday]

PostPosted: Tue Oct 10, 2017 4:55 pm
by DJENRE
Thank you for your quick answer, I didn't know about the one dice version. Never played it.
Fine for me.

Also did you notice my EDIT?
DJENRE wrote:Also, is it possible when we see the roll for each team to contact another team in the way to organize where we could meet.
For example, " Hello team B, can you move across MAP x, instead entering, so we can meet next round there?"
Is it against the rules?


Can we consider it as secret diplomacy? Or Can we allow this option for all?