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a 4 way clan war (closed)

PostPosted: Thu Dec 15, 2011 8:20 am
by bragsie
a 4 way war all against all, which would be the won by the clan with the most wins total

so clan 1 would have 10 home doubles, trips and quads
clan 2 the same
clan 3 the same
clan 4 the same


so clan 1 would play 2,3 ,4
clan 2 would play 3,4, 2

think you get the point of how that happens

so your looking at 180 games over the course of the war per clan, we could split them down into three rounds per war set

therefore
clan a
round 1
4 dubs v clan b 3 trips v clan b 3 quads v clan b
round 2
3 dubs 4 trips 3 quads
round 3
3 dubs 3 trips 4 quads

home games double that for away games

fixing maps makes it easier to monitor


would be looking to start late jan as this is going to take time to organise


need four takers so open to all

Re: a 4 way clan war (open)

PostPosted: Thu Dec 15, 2011 9:36 am
by benga
If you can make it like this OSA would love to participate:
5 games per round per clan that would be 15 games per round.

Round 1 would be quads only, round 2 trips only, round 3 dubs only.

15 games max per player would be fine.

Re: a 4 way clan war (open)

PostPosted: Thu Dec 15, 2011 11:01 am
by bragsie
Are you saying 5 games per round would equate to 90 games per clan
5 games per side multiplied 4 teams add home/away
might be easier to break them up a little so we are not all stuck on quads for so long at least that way its seems like we are getting some where quickly

Re: a 4 way clan war (open)

PostPosted: Thu Dec 15, 2011 11:07 am
by TheCrown
TNC would be interested in this.

Re: a 4 way clan war (open)

PostPosted: Thu Dec 15, 2011 11:59 am
by bragsie
ok thats three in the field one more and i can close this up, will get a general plan drawn up so you can see better the format

Re: a 4 way clan war (open)

PostPosted: Thu Dec 15, 2011 12:24 pm
by benga
benga wrote:If you can make it like this OSA would love to participate:
5 games per round per clan that would be 15 games per round.

Round 1 would be quads only, round 2 trips only, round 3 dubs only.

15 games max per player would be fine.



bragsie wrote:Are you saying 5 games per round would equate to 90 games per clan
5 games per side multiplied 4 teams add home/away
might be easier to break them up a little so we are not all stuck on quads for so long at least that way its seems like we are getting some where quickly


My math was wrong, 3 games per home set per clan
that's 9 games per home set total
or to be exact 18 games per round-that's doable...

max player usage 30% per round= 6 games max

no map repeats per round (for home set), no beta

every round with 2 or 3 weeks brake between them

Re: a 4 way clan war (open)

PostPosted: Thu Dec 15, 2011 1:54 pm
by Keefie
The Headless Horsemen have been sold on it :) end of Jan tho please

Re: a 4 way clan war (open)

PostPosted: Thu Dec 15, 2011 4:24 pm
by bragsie
ok just the details to iron out then but i will consider this closed now, with the four clans warring

Re: a 4 way clan war (open)

PostPosted: Thu Dec 15, 2011 4:37 pm
by bragsie
so are we saying
3 games h/a
avb bva cva dva
avc bvc cvb dvb
avd bvd cvd dvc

thats how the games would work, by my calculations every clan plays everyone on there home turf 36 times 3 ways for game types brings it down to 108 games, eliminating the away make, so only home teams create the three games, makes it easier, kind of like football, makes for a home advantage

Re: a 4 way clan war (open)

PostPosted: Thu Dec 15, 2011 4:43 pm
by jefjef
Interesting idea. Basically a mini tourney. Good luck all!

Re: a 4 way clan war (open)

PostPosted: Fri Dec 16, 2011 3:57 am
by bragsie
bragsie wrote:so are we saying
3 games h/a
avb bva cva dva
avc bvc cvb dvb
avd bvd cvd dvc

thats how the games would work, by my calculations every clan plays everyone on there home turf 36 times 3 ways for game types brings it down to 108 games, eliminating the away make, so only home teams create the three games, makes it easier, kind of like football, makes for a home advantage


that way there would be no away games each time just games to join for the away side
makes quads 12 games to sort out for each home team for the entire war, same for trips and dubs
what do you guys think?

Re: a 4 way clan war (open)

PostPosted: Fri Dec 16, 2011 7:46 am
by bragsie
will move this to the active challenges forum, make it easier to post on, will get it sort of in an order