Re: The Official Clan Sitting Rules
Posted: Sun Dec 09, 2012 7:41 am
how do i start a clan
Conquer Club, a free online multiplayer variation of a popular world domination board game.
https://www.conquerclub.com/forum/
https://www.conquerclub.com/forum/viewtopic.php?f=443&t=182267
london69 wrote:how do i start a clan
Vid_FISO wrote:Before this discussion is taken elsewhere, one suggestion for prolonged sitting that some do at present - "player X is away for several days/ week or two (maybe brief reason added) and I'll be covering his moves in his absence "Player X returns posts "I'm back" and that does the trick for everyone.
Vid_FISO wrote: These rules are for clan sitting but do they encompass an absent player's other games? Are there going to be separate rules for tourney play and other games? Obviously when a player is known to be away for a period then sitters will cover all games, not just clan games. Those that play a lot of varied tourneys can often be playing both with and against a number of clan mates making it impossible for one sitter to cover all games.
HardAttack wrote:One question i have got to ask,
say my team mate is on vacation or some other sort of unavailability, so i m sitter, then if there is a rule or not to tell me when i can take his/her turn as his/her account sitter i am...In other words, if i can take the turn of player i am account sitting in the 1st hour or 23rd hour of 24 hour period...
Thanks in advance.
Nicky15 wrote:Are you going to be your Clans rep in CDF Viso ?
greenoaks wrote:HardAttack wrote:One question i have got to ask,
say my team mate is on vacation or some other sort of unavailability, so i m sitter, then if there is a rule or not to tell me when i can take his/her turn as his/her account sitter i am...In other words, if i can take the turn of player i am account sitting in the 1st hour or 23rd hour of 24 hour period...
Thanks in advance.
if he is on vacation you can take his turns whenever is convenient for you as he will NOT be taking any turns himself for the duration of the vacation
3, Sitting for the purpose of covering an extended break from the site can carry on as normal, turns can be taken whenever it is convenient, the sitter can add to chat, but the player on vacation must not take turns themselves during this time or add to game chat. Account sitting is for holidays, vacations and emergencies only.
Nicky15 wrote:Perhaps I should put in a definition of vacation. The term "vacation" is being used to cover any extended absence from the site where you would require a sitter. Edit I have added a definition to the rules on the 1st page.
greenoaks wrote:Nicky15 wrote:Perhaps I should put in a definition of vacation. The term "vacation" is being used to cover any extended absence from the site where you would require a sitter. Edit I have added a definition to the rules on the 1st page.
what needs to be clarified is a Vacation is not you going on holidays (although it may be). A Vacation is an extended absence from CC.
jetsetwilly wrote:greenoaks wrote:Nicky15 wrote:Perhaps I should put in a definition of vacation. The term "vacation" is being used to cover any extended absence from the site where you would require a sitter. Edit I have added a definition to the rules on the 1st page.
what needs to be clarified is a Vacation is not you going on holidays (although it may be). A Vacation is an extended absence from CC.
That is correct, we don't care if you are in the Bahamas, moving house or stuck in a tree. Any extended period of time during which you can not play the game is a site vacation as it were.
HardAttack wrote:jetsetwilly wrote:greenoaks wrote:Nicky15 wrote:Perhaps I should put in a definition of vacation. The term "vacation" is being used to cover any extended absence from the site where you would require a sitter. Edit I have added a definition to the rules on the 1st page.
what needs to be clarified is a Vacation is not you going on holidays (although it may be). A Vacation is an extended absence from CC.
That is correct, we don't care if you are in the Bahamas, moving house or stuck in a tree. Any extended period of time during which you can not play the game is a site vacation as it were.
I understand why a time limit of one hour for emergency sitting has been proposed, but it also potentially excessively burdens a sitter. The 3 am example has been mentioned before; that is a very valid concern. Waking up in the middle of the night to take a friend's turn when there is a reasonable expectation that it would be missed, and could have been sat earlier at a more convenient time, is not fun.
Evil Semp wrote: I understand why a time limit of one hour for emergency sitting has been proposed, but it also potentially excessively burdens a sitter. The 3 am example has been mentioned before; that is a very valid concern. Waking up in the middle of the night to take a friend's turn when there is a reasonable expectation that it would be missed, and could have been sat earlier at a more convenient time, is not fun.
This seems to be a recurring comment in this thread. Nobody is telling you to get up at A.M. to take turns for a team mate. You make that choice. If YOU HAVE NOT BEEN contacted by the account holder to take their turn then you don't know that they won't be taking their own turn. Give the account holder the right to take their turn with just over an hour of time left. Remember this is stated to be emergency coverage. If your clan mates turn expires at 4 A.M. but you go to bed at 10 P.M. would you be taking his/her turn? Give the player the allotted amount of time to take their own turn.
Regular account sitting can CONTINUE AS NORMAL.
May I suggest to all posters to read or reread the original post before posting. This thread would be 4 pages long if there weren't any tldnr, sorry if this has been said before. No wonder it is tldnr.
Nicky15 wrote:Now this a clean slate, we are moving forward. We must all adhere to site rules.
chapcrap wrote:Nicky15 wrote:Now this a clean slate, we are moving forward. We must all adhere to site rules.
A clean slate for breaking previous rules?
Really?
I'm ok with the rules and whatever we need to do, but giving out some kind of blanket immunity for people who have been breaking site rules is absurd.
chapcrap wrote:Nicky15 wrote:Now this a clean slate, we are moving forward. We must all adhere to site rules.
A clean slate for breaking previous rules?
Really?
I'm ok with the rules and whatever we need to do, but giving out some kind of blanket immunity for people who have been breaking site rules is absurd.
chapcrap wrote:Nicky15 wrote:Now this a clean slate, we are moving forward. We must all adhere to site rules.
A clean slate for breaking previous rules?
Really?
I'm ok with the rules and whatever we need to do, but giving out some kind of blanket immunity for people who have been breaking site rules is absurd.
Re: Chariot of Fire[pending]es
Postby king achilles on Sun Jul 22, 2012 2:31 pm
Apparently, ES has got some real life stuff to attend to so I will close this case instead.
After further ...
24 hours/day for as long as you want, nor is it for people who will intentionally not take their turns so that their account sitter or clan mate can take the turn for them.
It is not a 24/7 responsibility of anyone to look after the games of their friends or clan mates as this can be seen as account sharing where more than one person is already freely logging in to one account whenever these people want to.
You can only....
For your own good, please do take note of this:
Nicky15 wrote:Howdy folks.
Until we get some sort of sitting feature, we feel we have no choice but to bring in some Clan Sitting Rules. We are aware that this may cause a stir. But please ...
Ok The RulesWhat has to happen.
...
2, Emergency cover may only be given if the person really is in danger of missing a turn. Therefore a turn can only be covered if there is an hour or less left on the clock. But steps must be taken to contact the player before hand.
...
The CD team.
greenoaks wrote:Funkyterrance wrote:I am equally disgruntled with the state of affairs.
The fat bloated clans with the do-or-die stance towards wars, rule-bending, etc. need to unwrap their egos from their online gaming experience. There are certain clans out there that I have much respect for due to their skills combined with integrity. For example: The Pack. I have had the privilege of playing with some of these guys and they are stand-up players. This was way back when I started playing and I was looking for a clan. I played with their leaders and they were not sketchy a bit and I am pretty critical of this sort of thing lol. Nobody told me what to do, we discussed. I'm not meaning to go off on a tangent, just want to make it clear that I'm not irrationally and randomly attacking the more competitive clans, just the ones who smell fishy. It's pretty obvious to someone not completely wrapped up in their clan standing who is dirty and who is not. I don't trust the bloated fatty clans, they didn't get that way playing the straight and narrow. I can't see any other way to make them change than by force since they are obviously blinded by the ambition to win wars.
i had the opposite experience with them.
they were constantly logging into my account to take turns when i was online. it got so bad i changed my password and did not inform them so they refused to use me in any more games.
Keefie wrote:chapcrap wrote:Nicky15 wrote:Now this a clean slate, we are moving forward. We must all adhere to site rules.
A clean slate for breaking previous rules?
Really?
I'm ok with the rules and whatever we need to do, but giving out some kind of blanket immunity for people who have been breaking site rules is absurd.
and raising C&A reports based upon things said in this thread is just petty and vindictive
greenoaks wrote:the cheating was so rampant that my flag was changing midturn
HardAttack wrote:
Maybe i am missing something, but i see a huge confliction in between two approaches.
I m not speaking of cases, consequences, however speaking of mainlines, approaches.
At one side we have got KA bringing red highlighted part, that is telling (it is how i see it, maybe i m interpreting this wrong and if so correct me pls) no matter we see our clan mate is close to miss a turn or not, let him/her miss it. Since we will not have the pw of player, since we should not have the pw as rule/s states, then we never will be able to cover turns cos we are not informed to sit by the player who is about to miss the turn...
If so, then what is it in green highlighted section ? How are we going to be sitting to cover emergencies ? Since we will not have passwords, then how are we going to cover turns in danger of missing ? Cos those turns in danger of missing happens not planned, due to urgencies, unplanned, so player didnt know he needed a sitter then didnt send a pw to sitter, didnt ask sitter to sit and so...
I see a major difference in two approaches here, want to share with community and want to see if i am missing something...
Which one is correctt ?
With all my respect,
HA.