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[GP/UI] 2-player "team" games (Polymorphic)

PostPosted: Tue May 16, 2006 5:57 pm
by rocksolid
It seems to me that one interesting game mode would be doubles or triples games where each team is controlled by a single player. It seems to me it's a valid exercise in strategy, and I imagine the only thing standing in the way is the whole new leaf in programming that would be required. What thinks the peoples? This can of course be done by having multiple accounts, which in this case would not be unsportsmanlike, but of course unacceptable at CC for other reasons.

HEADS-UP RISK

PostPosted: Thu Aug 10, 2006 2:49 pm
by Joe McCarthy
What would be cool is if there could be heads-up Risk matches. Say each player gets two colors and goes at it like that. thats the way we used to do it with the old board game if there were only two of us. Would be fun for callouts and such.

PostPosted: Thu Aug 10, 2006 3:16 pm
by OwlLawyer
It should probably be Pot Limit.

PostPosted: Thu Aug 10, 2006 7:53 pm
by AndyDufresne
Well at the moment aTwo Person Play Option is being considered, and is filed under 'Pending'.


--Andy

PostPosted: Fri Aug 11, 2006 2:43 am
by gavin_sidhu
i guess you could just multi against another multi.

team games were 1 person can be 2 players on the same team?

PostPosted: Wed Aug 23, 2006 10:20 pm
by dugcarr1
that would kick ass,,

and auto login and no log out after 5 minutes would be a bonus as well

PostPosted: Thu Aug 24, 2006 7:52 am
by Scorba
I agree. It would be a great way of doing the propsed two player duels, much more interesting than a standard game with just two players.

PostPosted: Thu Aug 24, 2006 9:44 am
by OwlLawyer
Call it "Going Maverick" or something.

PostPosted: Thu Aug 24, 2006 10:13 am
by P Gizzle
That would be pretty cool

PostPosted: Thu Aug 24, 2006 12:20 pm
by qeee1
I think single players would have an unfair advantage over teams.

Also would the player lose double the points?

PostPosted: Thu Aug 24, 2006 12:54 pm
by Scorba
I don't know about Dugcarr, but I was talking about each team being controlled by one player.

doubles games for single players

PostPosted: Thu Jan 18, 2007 5:47 pm
by yorkiepeter
How many times have you been partnered with an idiot who doesn't understand the game and has cost you valuable points..... or worse teamed up with a deadbeat thus giving you very little chance of winning.

So how about having two colours that you control alternatively as though you had a multi account.

Peter

PostPosted: Thu Jan 18, 2007 5:57 pm
by DublinDoogey
even better, allow two player, no points involved games.

PostPosted: Thu Jan 18, 2007 7:04 pm
by qeee1
even betterer-

No.

PostPosted: Thu Jan 18, 2007 8:23 pm
by wcaclimbing
or most betterest:

make a multi and try to not get caught :roll:

[GP/UI] 2-player "team" games

PostPosted: Thu Jun 07, 2007 1:54 pm
by Yonak
superkarn wrote:Concise Idea: Make a new game type that allows doubles, triples, and quadruples to be played by two players.


Suggestion Idea: First off, I'm not a fan of 1v1 games, mostly because I feel that the dice play too big of a roll in determining the winner. Secondly I play a lot of team games with my friends (playing on the same team against random opponents). In team games, you and your partner(s) need to be in sync with each other to ensure optimal chance of winning. And who do you agree with most if not yourself :)
Which leads us to this suggestion. In the new game type, the settings would be pretty much the same as regular team games, except that team 1 is controlled by one player, and team 2 is controlled by another player. For example, in a triples game, the first player would control red, green, and blue, while the second player control yellow, pink, and cyan. Everything else would be the same including turn order (alternating), zone bonus (one color must control the whole zone to get the bonus), fortification (can't fortify across "teammates"), etc.


Specifics: Team games where team 1 is controlled by player 1 and team 2 is controlled by player 2.


Why it is needed: It allows people with no friends to be able to play team games :lol:
But seriously because more options is better. And this new game type will offer deeper strategy than playing regular 1v1 game. You are now controlling multiple armies instead of one army with multiple troops. Imagine playing a quadruples 1v1!
show

MOD EDIT: Copied OP from later topic as part of merge.

PostPosted: Thu Jun 07, 2007 2:07 pm
by yeti_c
This would be easy on the game setup screen...

If Doubles is selected and 2 players - then a 2 player doubles match.
If Doubels is selected and 3 players - then a 3 player doubles match.
If Triples is selected and 2 players - then a 2 player triples match.

I like it.

C.

PostPosted: Thu Jun 07, 2007 4:45 pm
by RobinJ
But how would that be team play then? Sorry, but my opinion is that if you want to play by yourself the play singles. Besides, the top players could easily take advantage of it. So, no.

PostPosted: Sun Jun 10, 2007 7:22 pm
by magneticgoop
if you want that ply singles plus if your teammate screws up you are losing points for something you did not do

PostPosted: Sun Jun 10, 2007 7:28 pm
by hecter
RobinJ wrote:But how would that be team play then? Sorry, but my opinion is that if you want to play by yourself the play singles. Besides, the top players could easily take advantage of it. So, no.

It would be like in a "6" person doubles:
Player 1 has control over red and green
Player 2 has control over blue and yellow
Player 3 has control over teal and pink

I've played this on the board and it's a lot of fun.

[GP/UI] 2-player "team" games

PostPosted: Fri Feb 22, 2008 12:02 pm
by superkarn
Concise Idea: Make a new game type that allows doubles, triples, and quadruples to be played by two players.


Suggestion Idea: First off, I'm not a fan of 1v1 games, mostly because I feel that the dice play too big of a roll in determining the winner. Secondly I play a lot of team games with my friends (playing on the same team against random opponents). In team games, you and your partner(s) need to be in sync with each other to ensure optimal chance of winning. And who do you agree with most if not yourself :)
Which leads us to this suggestion. In the new game type, the settings would be pretty much the same as regular team games, except that team 1 is controlled by one player, and team 2 is controlled by another player. For example, in a triples game, the first player would control red, green, and blue, while the second player control yellow, pink, and cyan. Everything else would be the same including turn order (alternating), zone bonus (one color must control the whole zone to get the bonus), fortification (can't fortify across "teammates"), etc.


Specifics: Team games where team 1 is controlled by player 1 and team 2 is controlled by player 2.


Why it is needed: It allows people with no friends to be able to play team games :lol:
But seriously because more options is better. And this new game type will offer deeper strategy than playing regular 1v1 game. You are now controlling multiple armies instead of one army with multiple troops. Imagine playing a quadruples 1v1!

PostPosted: Fri Feb 22, 2008 12:05 pm
by yeti_c
This has been suggested before - I'm not sure whether or not it got rejected or not - but I like the idea...

C.

PostPosted: Fri Feb 22, 2008 12:07 pm
by superkarn
oh, sorry, didn't see it in the official suggestion box :?

Found this . (It's under To-do, Gameplay, More Game Types)
But there are many suggestions there and they are quite general. Where as the one suggested here is specific. I hope it warrants its own thread :)

PostPosted: Fri Feb 22, 2008 12:14 pm
by Risktaker17
I like this idea a lot. But I don't think it will be passed because the XML could be confusing

PostPosted: Fri Feb 22, 2008 12:19 pm
by yeti_c
Risktaker17 wrote:I like this idea a lot. But I don't think it will be passed because the XML could be confusing


Wha?! The XML has nowt to do with it!?!

C.