Conquer Club

[GP] Increase to 12 Players

Suggestions that have been archived.

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What should the final proposal be?

Up the number of players to 9, and see how it goes from there.
29
8%
Up the number of players to 10, and see how it goes from there.
47
14%
Up the number of players straight to 12.
193
55%
I don't mind, as long as the number goes up.
19
5%
Keep the number of players at 8.
57
16%
Other, stated in thread.
3
1%
 
Total votes : 348

Re: Increase to 12 players. [Poll added - JoshyBoy][Submitte

Postby TheForgivenOne on Sun Dec 12, 2010 2:56 pm

Victor Sullivan wrote:
ender516 wrote:
Victor Sullivan wrote:
TheForgivenOne wrote:
Victor Sullivan wrote:IT WAS JUST FOR COMIC EFFECT STOP OVER-ANAL-YZING, GOD!!!


Not possible. :P

I... uh... don't really know what to say to this...except post something on topic like, when is this gonna be heading to the "Archived Implemented Suggestions" to be put on the *To Do* list?

I think Submitted Suggestions is the closest thing we have to a To Do List any more. The Archived Implemented Suggestions are the ones that have been done.

Yet there are ones that say *To Do* and others that don't but have yet to be done...


It was already made clear in "How Suggestions Works" That the *To do* list was being thrown out. I think it would just be a waste of time to go through suggestions as a whole to find every suggestion on the To do list and remove it from the title
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Re: Increase to 12 players. [Poll added - JoshyBoy][Submitte

Postby Pirlo on Sun Dec 12, 2010 3:54 pm

12 players thing sucks [-(

I'll play it a lot though :lol:

it would be tough to find 5 decent players to team up :-k
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Re: Increase to 12 players. [Poll added - JoshyBoy][Submitte

Postby ender516 on Sun Dec 12, 2010 7:39 pm

Pirlo wrote:12 players thing sucks [-(

I'll play it a lot though :lol:

it would be tough to find 5 decent players to team up :-k

The nice thing about twelve is you can have 3 teams of 4 or 4 teams of 3 (or even 6 pairs).
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Re: Increase to 12 players. [Poll added - JoshyBoy][Submitte

Postby Victor Sullivan on Sun Dec 12, 2010 7:49 pm

ender516 wrote:
Pirlo wrote:12 players thing sucks [-(

I'll play it a lot though :lol:

it would be tough to find 5 decent players to team up :-k

The nice thing about twelve is you can have 3 teams of 4 or 4 teams of 3 (or even 6 pairs).

And quin- and sex-tuples!
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Re: Increase to 12 players. [Poll added - JoshyBoy][Submitte

Postby Pirlo on Sun Dec 12, 2010 8:25 pm

oh cool... i already voted 12.. can I vote again? :mrgreen:
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Re: Increase to 12 players. [Poll added - JoshyBoy][Submitte

Postby Victor Sullivan on Sat Dec 25, 2010 11:52 pm

Think we can implement this for the 10,000,000th game? ;)
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5 vs 5

Postby Blitzaholic on Sun Dec 26, 2010 8:45 am

5 vs 5 games



If this has been suggested, I apologize, I scrolled thru the pages and found nothing.


Concise description:
  • we have singles, dubs, trips, quads, now we need 5 vs 5 games.

Specifics/Details:
  • When adding 5 vs 5, we would also need to add 2 colors: purple and brown maybe?

How this will benefit the site and/or other comments:
  • There are some large maps out there where 5 vs 5 would be great on, adds more team unity and could be great for clans and clan activity.
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Re: 5 vs 5

Postby BoganGod on Sun Dec 26, 2010 8:53 am

Could be a lot of fun, how hard would the coding be? If it is possible, would love to see this happen :)
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Re: 5 vs 5

Postby Joodoo on Sun Dec 26, 2010 9:23 am

TheSaxlad wrote:The Dice suck a lot of the time.

And if they dont suck then they blow.

:D
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Re: Increase to 12 players. [Poll added - JoshyBoy][Submitte

Postby Blitzaholic on Sun Dec 26, 2010 9:40 am

I'd love to see up to 12 players, at least 10, but, 12 is great and the poll seems to support that. So, there would be a 5 vs 5 options and 6 vs 6, and even 4 vs 4 vs 4.
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Re: 5 vs 5

Postby hiddendragon on Sun Dec 26, 2010 10:17 am

I didn't open a topic but I did suggest a couple of years ago that 5v5 games be implemented.
Dubs, trips, quads, now fists :D
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Re: Increase to 12 players. [Poll added - JoshyBoy][Submitte

Postby Natascha on Sun Dec 26, 2010 10:27 am

Blitzaholic wrote:I'd love to see up to 12 players, at least 10, but, 12 is great and the poll seems to support that. So, there would be a 5 vs 5 options and 6 vs 6, and even 4 vs 4 vs 4.


:lol: I already get lost in 8p games quads.... lol
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Re: 5 vs 5

Postby Qwert on Sun Dec 26, 2010 11:40 am

i think that these is cover with joodo sugestion,because if these sugestion be implemented(increase to 12 player),then your sugestion will be no need. I think that even now these can be merged to these topic.
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Re: 5 vs 5

Postby Mageplunka69 on Sun Dec 26, 2010 11:42 am

i think this would be a great thing as well, i would love to see this for bigger maps
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Re: 5 vs 5

Postby MyTurnToWin on Sun Dec 26, 2010 12:02 pm

Fantastic idea. When we play quads then I have to decide which of the five of us doesn't get to play!!! On larger maps this would really increase the challenge, strategy and fun.
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Re: 5 vs 5

Postby firth4eva on Sun Dec 26, 2010 12:16 pm

Would ruin smaller maps. I vote no
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Re: 5 vs 5

Postby Gold Knight on Sun Dec 26, 2010 1:00 pm

firth4eva wrote:Would ruin smaller maps. I vote no


Kinda agree with this, especially with the random map choice. If they were able to code the random map choices to choose from small, medium, and large maps, then I would give this my full support.
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Re: 5 vs 5

Postby hwhrhett on Sun Dec 26, 2010 3:11 pm

Gold Knight wrote:
Kinda agree with this, especially with the random map choice. If they were able to code the random map choices to choose from small, medium, and large maps, then I would give this my full support.
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Re: 5 vs 5

Postby reptile on Sun Dec 26, 2010 5:32 pm

Gold Knight wrote:
firth4eva wrote:Would ruin smaller maps. I vote no


Kinda agree with this, especially with the random map choice. If they were able to code the random map choices to choose from small, medium, and large maps, then I would give this my full support.


I agree with no... It would be good for clan battles, but lets not kid ourselves. This is just a setting that farmers would love to see. Lets keep Conquer Club as competitive as we can. 5v5 imo is not a good option. We have plenty to choose from already, we dont need 5v5. I agree that 4v4 is a great inclusion (though farmers are just waiting to scare away all those new recruits that get chased away from the game already because of it). And do not kid yourselves, this does happen, i know people personally. I hate farming and farmers, and this is a game that will show new CC scores of 10,000 + which is impossible to get to now... (with the exception of 100% farming games). It would take a lot of competition out of the game. The only benefit would be clan games but that is it. It is not worth it. If you include 5v5, next comes 6v6 etc...

If this is put up to lack for serious consideration then i think there needs to be a minimum point requirement. Something like 1500 at least! I already think this should be implemented in 4v4 games. I should start a thread to see what other people think about 1500 point minimum to be able to play quads, i think it would pass depending on what lack thought about it.

I am very interested already to what lack has to say about this.

Sorry blitz, i dont think this is a good idea at all. Clan battles and 1500+ (or even 2000) point players maybe, but beyond that it is just farming. I dont have any respect for people that just farm for score... it takes no skill and is pathetic imo. CC should be fun for EVERYONE, not scare them away.
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Re: 5 vs 5

Postby Qwert on Sun Dec 26, 2010 6:13 pm

reptile,i must say that i agree with you-i look blitz games,and he play quads with inexperience players to pump hes score, and i hope that one day will put some blocade that these stop.
Just look on last 30 games on woodboro-i dont understand how its possible that hes opponent are cooks-privates corporal-in all games? how can these be possibile-coincidence or something else? Ofcourse that he want 5vs5,because get chance to grab more easy points, nothing else.
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Re: 5 vs 5

Postby reptile on Sun Dec 26, 2010 6:19 pm

Well i know blitz is a skilled player (he's got my # ;) ) so i wasn't talking about him in particular. i am just saying overall.
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Re: 5 vs 5

Postby Qwert on Sun Dec 26, 2010 6:22 pm

yes,its skilled player,but these is not good way to show hes skill, killing cooks,privates and cadets in maps who they not understand.
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Re: 5 vs 5

Postby ChewyBlu3y on Sun Dec 26, 2010 8:41 pm

5 v 5 sounds like a great idea, espeically for clan wars. Except the one thing is the size of the map, what happens if it's doodle earth, how would things such as having one territory work out, or classic where you might end up with 3 or 2 territories.
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Re: Increase to 12 players. [Poll added - JoshyBoy][Submitte

Postby Pirlo on Sun Dec 26, 2010 11:29 pm

hey.... you can spare 5v5 or 6v6 for the big maps

you don't have to always play it 12 or even 10 players
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Re: 5 vs 5

Postby Pirlo on Sun Dec 26, 2010 11:53 pm

qwert wrote:reptile,i must say that i agree with you-i look blitz games,and he play quads with inexperience players to pump hes score, and i hope that one day will put some blocade that these stop.
Just look on last 30 games on woodboro-i dont understand how its possible that hes opponent are cooks-privates corporal-in all games? how can these be possibile-coincidence or something else? Ofcourse that he want 5vs5,because get chance to grab more easy points, nothing else.


lol man...... these games are open for all.....

experts can join them..... he doesn't mind you gathering a good squad and challenge him ;)

if you think this way will give you more points, feel free to use it :geek:
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