TheForgivenOne wrote:Woodruff wrote:TheForgivenOne wrote:Woodruff wrote:
The idea that you can be punished FOR SOMEONE ELSE'S ACTIONS is ludicrious. If someone is INVITING newbies to their games, sure then there's a case. But being punished because someone else joins your games of their own free choosing without impetus from you is an idiotic concept that goes against justice in almost every aspect. It's really quite sick, in my opinion.
So we should let people abuse this?
Abuse what? The rule should be that you can't JOIN GAMES with newbies...THAT is something you can control. As well, as I mentioned above, you should not be able to send invitations to newbies...again, THAT is something you can control. Who joins your games? You can't control that.
lackattack wrote:"Newbie Farming" is the technique of setting up as many games as possible (either by starting or joining them) with New Recruits
According to that, STARTING GAMES WITH NEW RECRUITS is apart of the Farming rule. That players score is not representing there skill if they shoot up the scoreboard all because a ton on NR's deadbeat against him and he gets free points. You can't claim ignorance all because "WELL OTHER PEOPLE COULD EASILY JOIN", it's pretty obvious people aren't.
And you can easily just up the amount of players to 6, VIOLA! You won't get New Recruits.
maybe so, but i have to agree on woodruff.
If you play a game setting and new recruits tend to like those settings as well, and you do not drop games with actual opponents, neither do you invite NRs, then i'd say t's not farming. As the intention is not farming NRs but just playng the map/settings you like.
against a new player who's deadbeating in all his games it's easy:
if a player has the rank of new recruit and misses ALL his turns in a game, he'll give no points at all.
Score in CC is not accuratly representing skill either way. there's a lot of things to consider.
there's many different maps, and if you specialize in 1 map/setting you'll constantly beat people playing your settings (no matter NR or high-ranked players that happen to play other settings). however if you play said player (which should have a high rank because of farming those settings) on your map, you'll beat hm with ease. So score is just settings-wide, not global, yet, the score is globaly equal, which means even if you play a map you don't know, your score will be just the same, not actually representing your skill in those settings.
As wel as countless people who farm freestyle and have nothing else to do then taking their turns almost 24/7 to make sure they can act fast at any situation, getting a major advantage over people with a real life. etc.