Conquer Club

[Rules] Warning for new players about difficult map/settings

Suggestions that have been archived.

Moderator: Community Team

Re: Pop up warning for new players about difficult maps/sett

Postby Criticalwinner on Mon Feb 27, 2012 2:45 pm

greenoaks wrote:i found no settings or maps difficult when i started.

but then i had no idea what Risk was or how basic of a game the rest of you played.


Don't we all wish we were as amazing as greenoaks?

AndyDufresne wrote:We have some things currently in the works in regards to new recruit protection. Stay tuned!

--Andy


It is slowly happening! And we needed change, so I''m eagerly awaiting it. This is a decent idea as well.
User avatar
Sergeant 1st Class Criticalwinner
 
Posts: 115
Joined: Sun Aug 02, 2009 2:08 pm
Location: Middle Tennessee

Re: Pop up warning for new players about difficult maps/sett

Postby eggrollonedolla on Mon Feb 27, 2012 3:50 pm

I think the simpliest thing to code would be to break down maps into two catagories...1 basic gameplay. 2 advanced tactics. things like classsic, senate, etc would obv go into group 1. maybe you add a 3rd for betas to be able to seperate them out from both simple and advanced.
Image
User avatar
Captain eggrollonedolla
 
Posts: 180
Joined: Sun Dec 28, 2008 4:51 am
Location: US, Ohio

Re: Pop up warning for new players about difficult maps/sett

Postby TheGeneral2112 on Mon Feb 27, 2012 9:12 pm

AndyDufresne wrote:We have some things currently in the works in regards to new recruit protection. Stay tuned!


--Andy


A pop up warning saying beware of GLG taking advantage of your inexperience?

=D> =D>
User avatar
Lieutenant TheGeneral2112
 
Posts: 371
Joined: Thu Nov 17, 2011 5:50 pm

Re: Pop up warning for new players about difficult maps/sett

Postby Symmetry on Mon Feb 27, 2012 10:42 pm

eggrollonedolla wrote:I think the simpliest thing to code would be to break down maps into two catagories...1 basic gameplay. 2 advanced tactics. things like classsic, senate, etc would obv go into group 1. maybe you add a 3rd for betas to be able to seperate them out from both simple and advanced.


I'd probably also add certain combinations of settings into the mix, not just maps- although I think that maps are a good place to start.
the world is in greater peril from those who tolerate or encourage evil than from those who actually commit it- Albert Einstein
User avatar
Sergeant Symmetry
 
Posts: 9255
Joined: Sat Feb 24, 2007 5:49 am


Return to Archived Suggestions

Who is online

Users browsing this forum: No registered users