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[UI] Adjust Position of Phase Action Buttons

PostPosted: Mon Jun 12, 2006 9:54 am
by Pilate
This is a meta-thread for any changes to the positioning of phase buttons in the UI- including Auto Assault, Assault/Fortify, End Assault/Fortify, etc, which have changed positions very frequently over the 9 years of CC. Please post here if you have a suggestion related to the buttons, including those to move for UI space optimization or space between them to avoid misakes. If you see any suggestion that needs to be merged here, please contact a Suggestions Moderator. -JamesKer1

PostPosted: Mon Jun 12, 2006 10:39 am
by PaperPlunger
can we just make a frigin sticky about this?????? I see this post a couple times a month.

Move END ATTACK/FORTIFICATION buttons....

PostPosted: Mon Jun 19, 2006 6:37 pm
by texasAUtiger
The END ATTACK and END FORTIFICATION buttons need to be moved as far to the right as possible. When one is attacking repetitively it is very easy to keep the cursor in one spot and keep clicking then at the end you have accidentally ended your turn of attacks/fortifications.

Seems like this would be very easy to fix and very helpful too.

PostPosted: Mon Jun 19, 2006 6:48 pm
by wicked
GREAT IDEA!!!

PostPosted: Mon Jun 19, 2006 6:48 pm
by HighBorn
Wow deja vu...

PostPosted: Tue Jun 20, 2006 11:35 am
by KidTwist
I agree, that's why my points are so low, I keep hitting end attacks when I should hve finished 'em off, lol.

But seriously, I agree it's a good idea.

Re: Move END ATTACK/FORTIFICATION buttons....

PostPosted: Tue Jun 20, 2006 7:46 pm
by bryanbr
texasAUtiger wrote:The END ATTACK and END FORTIFICATION buttons need to be moved as far to the right as possible. When one is attacking repetitively it is very easy to keep the cursor in one spot and keep clicking then at the end you have accidentally ended your turn of attacks/fortifications.

Seems like this would be very easy to fix and very helpful too.


This is such a simple thing to do. I don't know why CC hasn't done it before.

Look at this screenshot to see how I have my End Attacks button:

http://tidestone.sourceforge.net/grandstrategy_2.gif

There's a couple of other suggestions there.

1. Instead of saying Attack rolls, or Defender rolls. CC should use the player's name.

2. The die rolls should be aligned so you can more easily match up the winning rolls. Alternately, they should be colored to signify which roll wins. Or use actual Die graphics.

Re: Move END ATTACK/FORTIFICATION buttons....

PostPosted: Tue Jun 20, 2006 7:48 pm
by bryanbr
bryanbr wrote:
texasAUtiger wrote:The END ATTACK and END FORTIFICATION buttons need to be moved as far to the right as possible. When one is attacking repetitively it is very easy to keep the cursor in one spot and keep clicking then at the end you have accidentally ended your turn of attacks/fortifications.

Seems like this would be very easy to fix and very helpful too.


This is such a simple thing to do. I don't know why CC hasn't done it before.

Look at this screenshot to see how I have my End Attacks button:

http://tidestone.sourceforge.net/grandstrategy_2.gif

There's a couple of other suggestions there.

1. Instead of saying Attack rolls, or Defender rolls. CC should use the player's name.

2. The die rolls should be aligned so you can more easily match up the winning rolls. Alternately, they should be colored to signify which roll wins. Or use actual Die graphics.


Oops, here's the link:

http://tidestone.sourceforge.net/grandstrategy_3.gif

PostPosted: Tue Jun 20, 2006 8:16 pm
by wacicha
well I would like to tell you it your fault dummy for not being carefull WAIT thats what i told me lol i do it all the time

PostPosted: Wed Jun 21, 2006 8:53 am
by SWAY75
how about using some of the 'F' keys as attack / end attack.

PostPosted: Wed Jun 21, 2006 9:13 am
by wacicha
that would take computer knowledge of some sort and since it took me like 2 days to download the rss feed i don't see that happening

PostPosted: Thu Jun 22, 2006 1:31 am
by lackattack
Okay, I moved the End buttons all the way to the right.

Now can I take the confirmation checkboxes off my to-do list??

PostPosted: Thu Jun 22, 2006 1:34 am
by zip_disk
For me it's on the left on the next line down, below and almost touching the dropdown menus for "Country to attack from" and "Number of troops to fortify". This might be an even bigger problem since you can hit it if the menu accidentally closes while you're trying to pick a selection.

Image

PostPosted: Thu Jun 22, 2006 5:51 am
by wicked
Thanks Lack. :D
Mine's not on the right either, rather underneath.

PostPosted: Thu Jun 22, 2006 6:22 am
by Tubby Rower
thanks Lack!! I freaked out when I played my turn this morning thinking that I would have to be on the attack forever.... Then I looked to the right

PostPosted: Thu Jun 22, 2006 6:58 am
by lackattack
If you get End Attacks button underneath, hit refresh.

Your browser has the old stylesheet cached.

PostPosted: Thu Jun 22, 2006 7:18 am
by wicked
that didn't work for me. could it be due to a small monitor size?

edit: works fine on the work computer (i.e. bigger monitor)... looks GREAT. THANKS my favorite Lack! :P

End fortification button

PostPosted: Sun Jun 25, 2006 10:21 am
by Conqueror
i suggest to:
move the end fortification button.
or put a confirmation checkbox

today on a tourney

http://www.conquerclub.com/game.php?game=36545

i was like beating all the other players but i clicked on end fortification by mistake.

PostPosted: Sun Jun 25, 2006 10:22 am
by wicked
dude are you serious? Lack just moved it!

PostPosted: Sun Jun 25, 2006 10:24 am
by Conqueror
look at the link, i committed a terrible mistake because of it.

lack should put a checkbox

PostPosted: Sun Jun 25, 2006 10:27 am
by DublinDoogey
It's your own fault if you make mistakes, personally I prefered the old location of the 'end' buttons, even if I made a mistake every now and then.

It's conquerclub, not life-or-death, a mistake won't cost you much.

PostPosted: Sun Jun 25, 2006 10:32 am
by Conqueror
it is a tourney game

PostPosted: Sun Jun 25, 2006 10:35 am
by Banana Stomper
how about we put an undo deployment button in!? How about game restarts!? Maybe we should be able to make a game not count when we lose!? How about we have a committee watch all games and advise every player to make the best possible move?!

PostPosted: Sun Jun 25, 2006 10:37 am
by wicked
well Lack can't make everyone happy, but as long as I'm happy, things are right with the world. 8)

PostPosted: Sun Jun 25, 2006 10:38 am
by TitusFinn
I say there be a "Go back in time." button and a "Read the future button.".