Conquer Club

[UI] Adjust Position of Phase Action Buttons

Suggestions that have been archived.

Moderator: Community Team

[UI] Adjust Position of Phase Action Buttons

Postby Pilate on Mon Jun 12, 2006 9:54 am

This is a meta-thread for any changes to the positioning of phase buttons in the UI- including Auto Assault, Assault/Fortify, End Assault/Fortify, etc, which have changed positions very frequently over the 9 years of CC. Please post here if you have a suggestion related to the buttons, including those to move for UI space optimization or space between them to avoid misakes. If you see any suggestion that needs to be merged here, please contact a Suggestions Moderator. -JamesKer1
highest ranking 1 highest points 3200

Canada Cup Tournament Qualifers
http://www.conquerclub.com/forum/viewtopic.php?t=3166
User avatar
Colonel Pilate
 
Posts: 382
Joined: Thu May 18, 2006 10:21 pm
Location: Toronto, Canada

Postby PaperPlunger on Mon Jun 12, 2006 10:39 am

can we just make a frigin sticky about this?????? I see this post a couple times a month.
Image
User avatar
Private PaperPlunger
 
Posts: 657
Joined: Sun Mar 05, 2006 3:33 pm
Location: Maine!

Move END ATTACK/FORTIFICATION buttons....

Postby texasAUtiger on Mon Jun 19, 2006 6:37 pm

The END ATTACK and END FORTIFICATION buttons need to be moved as far to the right as possible. When one is attacking repetitively it is very easy to keep the cursor in one spot and keep clicking then at the end you have accidentally ended your turn of attacks/fortifications.

Seems like this would be very easy to fix and very helpful too.
Captain texasAUtiger
 
Posts: 12
Joined: Fri May 12, 2006 10:25 pm
Location: Texas

Postby wicked on Mon Jun 19, 2006 6:48 pm

GREAT IDEA!!!
User avatar
Major wicked
 
Posts: 15787
Joined: Thu Jan 26, 2006 1:23 pm

Postby HighBorn on Mon Jun 19, 2006 6:48 pm

Wow deja vu...
User avatar
Private 1st Class HighBorn
 
Posts: 3013
Joined: Sat Feb 18, 2006 10:22 pm
Location: Kentucky

Postby KidTwist on Tue Jun 20, 2006 11:35 am

I agree, that's why my points are so low, I keep hitting end attacks when I should hve finished 'em off, lol.

But seriously, I agree it's a good idea.
User avatar
Major KidTwist
 
Posts: 79
Joined: Thu May 25, 2006 8:49 am
Location: In the land of cotton

Re: Move END ATTACK/FORTIFICATION buttons....

Postby bryanbr on Tue Jun 20, 2006 7:46 pm

texasAUtiger wrote:The END ATTACK and END FORTIFICATION buttons need to be moved as far to the right as possible. When one is attacking repetitively it is very easy to keep the cursor in one spot and keep clicking then at the end you have accidentally ended your turn of attacks/fortifications.

Seems like this would be very easy to fix and very helpful too.


This is such a simple thing to do. I don't know why CC hasn't done it before.

Look at this screenshot to see how I have my End Attacks button:

http://tidestone.sourceforge.net/grandstrategy_2.gif

There's a couple of other suggestions there.

1. Instead of saying Attack rolls, or Defender rolls. CC should use the player's name.

2. The die rolls should be aligned so you can more easily match up the winning rolls. Alternately, they should be colored to signify which roll wins. Or use actual Die graphics.
Private bryanbr
 
Posts: 75
Joined: Mon May 15, 2006 12:47 pm

Re: Move END ATTACK/FORTIFICATION buttons....

Postby bryanbr on Tue Jun 20, 2006 7:48 pm

bryanbr wrote:
texasAUtiger wrote:The END ATTACK and END FORTIFICATION buttons need to be moved as far to the right as possible. When one is attacking repetitively it is very easy to keep the cursor in one spot and keep clicking then at the end you have accidentally ended your turn of attacks/fortifications.

Seems like this would be very easy to fix and very helpful too.


This is such a simple thing to do. I don't know why CC hasn't done it before.

Look at this screenshot to see how I have my End Attacks button:

http://tidestone.sourceforge.net/grandstrategy_2.gif

There's a couple of other suggestions there.

1. Instead of saying Attack rolls, or Defender rolls. CC should use the player's name.

2. The die rolls should be aligned so you can more easily match up the winning rolls. Alternately, they should be colored to signify which roll wins. Or use actual Die graphics.


Oops, here's the link:

http://tidestone.sourceforge.net/grandstrategy_3.gif
Private bryanbr
 
Posts: 75
Joined: Mon May 15, 2006 12:47 pm

Postby wacicha on Tue Jun 20, 2006 8:16 pm

well I would like to tell you it your fault dummy for not being carefull WAIT thats what i told me lol i do it all the time
Image
User avatar
Major wacicha
 
Posts: 3988
Joined: Fri Jan 27, 2006 6:51 pm

Postby SWAY75 on Wed Jun 21, 2006 8:53 am

how about using some of the 'F' keys as attack / end attack.
Cadet SWAY75
 
Posts: 8
Joined: Tue Jan 24, 2006 2:33 pm

Postby wacicha on Wed Jun 21, 2006 9:13 am

that would take computer knowledge of some sort and since it took me like 2 days to download the rss feed i don't see that happening
Image
User avatar
Major wacicha
 
Posts: 3988
Joined: Fri Jan 27, 2006 6:51 pm

Postby lackattack on Thu Jun 22, 2006 1:31 am

Okay, I moved the End buttons all the way to the right.

Now can I take the confirmation checkboxes off my to-do list??
User avatar
Sergeant lackattack
 
Posts: 6096
Joined: Sun Jan 01, 2006 10:34 pm
Location: Montreal, QC

Postby zip_disk on Thu Jun 22, 2006 1:34 am

For me it's on the left on the next line down, below and almost touching the dropdown menus for "Country to attack from" and "Number of troops to fortify". This might be an even bigger problem since you can hit it if the menu accidentally closes while you're trying to pick a selection.

Image
Captain zip_disk
 
Posts: 216
Joined: Thu Mar 23, 2006 9:33 pm

Postby wicked on Thu Jun 22, 2006 5:51 am

Thanks Lack. :D
Mine's not on the right either, rather underneath.
User avatar
Major wicked
 
Posts: 15787
Joined: Thu Jan 26, 2006 1:23 pm

Postby Tubby Rower on Thu Jun 22, 2006 6:22 am

thanks Lack!! I freaked out when I played my turn this morning thinking that I would have to be on the attack forever.... Then I looked to the right
User avatar
Sergeant 1st Class Tubby Rower
 
Posts: 349
Joined: Wed Mar 22, 2006 8:36 am
Location: under a rolling pin

Postby lackattack on Thu Jun 22, 2006 6:58 am

If you get End Attacks button underneath, hit refresh.

Your browser has the old stylesheet cached.
User avatar
Sergeant lackattack
 
Posts: 6096
Joined: Sun Jan 01, 2006 10:34 pm
Location: Montreal, QC

Postby wicked on Thu Jun 22, 2006 7:18 am

that didn't work for me. could it be due to a small monitor size?

edit: works fine on the work computer (i.e. bigger monitor)... looks GREAT. THANKS my favorite Lack! :P
User avatar
Major wicked
 
Posts: 15787
Joined: Thu Jan 26, 2006 1:23 pm

End fortification button

Postby Conqueror on Sun Jun 25, 2006 10:21 am

i suggest to:
move the end fortification button.
or put a confirmation checkbox

today on a tourney

http://www.conquerclub.com/game.php?game=36545

i was like beating all the other players but i clicked on end fortification by mistake.
Last edited by Conqueror on Sun Jun 25, 2006 10:23 am, edited 1 time in total.
User avatar
Private 1st Class Conqueror
 
Posts: 22
Joined: Thu Jun 15, 2006 3:19 pm

Postby wicked on Sun Jun 25, 2006 10:22 am

dude are you serious? Lack just moved it!
User avatar
Major wicked
 
Posts: 15787
Joined: Thu Jan 26, 2006 1:23 pm

Postby Conqueror on Sun Jun 25, 2006 10:24 am

look at the link, i committed a terrible mistake because of it.

lack should put a checkbox
User avatar
Private 1st Class Conqueror
 
Posts: 22
Joined: Thu Jun 15, 2006 3:19 pm

Postby DublinDoogey on Sun Jun 25, 2006 10:27 am

It's your own fault if you make mistakes, personally I prefered the old location of the 'end' buttons, even if I made a mistake every now and then.

It's conquerclub, not life-or-death, a mistake won't cost you much.
User avatar
Private DublinDoogey
 
Posts: 329
Joined: Tue Feb 28, 2006 7:03 pm
Location: Wisconsin

Postby Conqueror on Sun Jun 25, 2006 10:32 am

it is a tourney game
User avatar
Private 1st Class Conqueror
 
Posts: 22
Joined: Thu Jun 15, 2006 3:19 pm

Postby Banana Stomper on Sun Jun 25, 2006 10:35 am

how about we put an undo deployment button in!? How about game restarts!? Maybe we should be able to make a game not count when we lose!? How about we have a committee watch all games and advise every player to make the best possible move?!
User avatar
Corporal 1st Class Banana Stomper
 
Posts: 422
Joined: Thu Mar 16, 2006 4:39 pm
Location: Richmond, Virginia

Postby wicked on Sun Jun 25, 2006 10:37 am

well Lack can't make everyone happy, but as long as I'm happy, things are right with the world. 8)
User avatar
Major wicked
 
Posts: 15787
Joined: Thu Jan 26, 2006 1:23 pm

Postby TitusFinn on Sun Jun 25, 2006 10:38 am

I say there be a "Go back in time." button and a "Read the future button.".
User avatar
Lieutenant TitusFinn
 
Posts: 510
Joined: Tue May 30, 2006 7:37 pm
Location: Los Angeles, CA USA

Next

Return to Archived Suggestions

Who is online

Users browsing this forum: No registered users