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Line of Command [Chained Reinforcements]

Posted:
Sun Mar 19, 2006 2:42 pm
by thegrimsleeper
The 2 Fortifications thread got me thinking again about the way we do things at my place. It's a cross between unlimited and one.
Basically, you get one move, but you can go through any number of adjacent countries you control, i.e. Alaska-->NW Territories-->Greenland-->Iceland and that's your one fortification.
We call it Line of Command, and I think it would be an ideal addition to the site.
agreed

Posted:
Sun Apr 09, 2006 1:57 pm
by stevesparty
I totally agree with that, it should be an option.

Posted:
Sun Apr 09, 2006 2:06 pm
by areyouincahoots
I like that idea!

Posted:
Sun Apr 09, 2006 2:18 pm
by SMITH197
make it happen lack...
please


Posted:
Sun Apr 09, 2006 3:10 pm
by AndyDufresne
Sounds like a pretty good Supply Line kind of idea for wars.
--Andy
sounds good

Posted:
Sun Apr 09, 2006 8:13 pm
by BattleAxe
I like that idea, bring it on lack!
BattleAxe

Posted:
Mon Apr 10, 2006 7:23 am
by moz976
Thats the way we play at my house as well good idea grim.
BUMP!!!

Posted:
Wed May 17, 2006 5:09 pm
by thegrimsleeper
Thought I'd revive this one, see if there's still any interest. Shouldn't be too hard to code, right lack?

Posted:
Wed May 17, 2006 5:32 pm
by Fieryo
i like the idea, as an option. i think it would add another layer of strategy to the game and thus possibly improve it

Posted:
Wed May 17, 2006 8:12 pm
by lackattack
Maybe I can throw this in with the next update... definitely the one after that.

Posted:
Thu May 18, 2006 1:31 pm
by thegrimsleeper
Rad!
you are a r0x0r, lack!

Posted:
Thu May 18, 2006 3:35 pm
by Haydena
Heh, I'd love more game options... All up for more things to play around with...

Posted:
Thu May 18, 2006 3:43 pm
by panzermeyer
I prefer a combination; unlimited number of moves, but armies could only cross over one border per turn

Posted:
Thu May 18, 2006 3:44 pm
by thegrimsleeper
Oh, like in Lux! That's a good one too.

Posted:
Thu May 18, 2006 3:44 pm
by wicked
I'd like helicopter fort's ... where I can fortify to countries I can't access via land.


Posted:
Thu May 18, 2006 3:52 pm
by bretzsky
I'd like helicopter fort's ... where I can fortify to countries I can't access via land.
I think this would make for a very interesting game. Some guy on the virge of taking a country and in pops 10 more men from the other side of the world. I would be up for an option like this.
I also like the idea of your line of command too. More options equal more fun and more strategy.

Posted:
Thu May 18, 2006 3:57 pm
by wacicha
those men landing there we already have i think it is called de ploy ment lol

Posted:
Thu May 18, 2006 7:57 pm
by bretzsky
Thanks Wachica now I feel stupid.
That may help in my strategy from now on, I was always trying to fight across the world to get there so I could fort to it.
Thank-you so much <:-)

Posted:
Thu May 18, 2006 9:55 pm
by UTGreen
Yeah, for some reason that's what I thought "one" fortification meant... took me a while to realize my guys weren't going to move where I wanted them to no matter how many times I tried.
Anyway, I usually like to shout down "ooh, add this feature too Lack" posts, but this one has precident in the way many people play the game and couldn't be that hard to code. So if anyone cared what I thought, I'd have told them I like it.
Re: Line of Command [Chained Reinforcements]

Posted:
Sat Sep 28, 2013 11:17 am
by agentcom
Chained reinforcements have been IMPLEMENTED ... like 7 years ago
I normally would just silently move this over to Implemented, but I thought others might be as surprised as I was that chained forts, the de facto standard these days, wasn't even an an option in the early days of the site.
Re: Line of Command [Chained Reinforcements]

Posted:
Sat Sep 28, 2013 5:37 pm
by greenoaks
agentcom wrote:Chained reinforcements have been IMPLEMENTED ... like 7 years ago
I normally would just silently move this over to Implemented, but I thought others might be as surprised as I was that chained forts, the de facto standard these days, wasn't even an an option in the early days of the site.
that means it is not a 'Standard' option and should have its own medal

Re: Line of Command [Chained Reinforcements]

Posted:
Sun Sep 29, 2013 8:00 pm
by agentcom
greenoaks wrote:agentcom wrote:Chained reinforcements have been IMPLEMENTED ... like 7 years ago
I normally would just silently move this over to Implemented, but I thought others might be as surprised as I was that chained forts, the de facto standard these days, wasn't even an an option in the early days of the site.
that means it is not a 'Standard' option and should have its own medal

Haha, yeah. I'll bring that up at the next meeting
