[Rules] Earn Ability to Miss More Consecutive Turns

Many new people deadbeat after a few turns and some people skip turns on purpose or deadbeat out of games they just don't like.
Have each member have a setting that would display in their profile from 1 to 3 that would be the number of turns for them to skip to get kicked out of a game.
Each new member would start with a setting of 2. Two skipped turns in a row and they are out.
Every member can improve their deadbeat limit by completing 20 games in a row without missing a turn. Each time they do this it would increase their deadbeat limit by 1 up to a max of 3.
Every member could have their deadbeat limit decreased by 1 by deadbeating, down to a minimum of 1.
Players who deadbeat a lot would wind up with a deadbeat limit of 1 and then if they missed just 1 turn they would get kicked out. Any player can increase their deadbeat limit up to the current level of 3 by completing enough games in a row without missing a turn.
If keeping track of all the turns in all the games is too complicated it could be based on time. If you don't skip a turn in 30 days your deadbeat limit goes up by 1. If you deadbeat it goes down by 1.
It would also be good to incorporate an overall game limit for the number of skipped turns that could be tied to this same number. Someone with a deadbeat limit of 2 would get kicked if they missed two in a row or four total. Someone with a limit of 3 would get kicked if they missed 3 in a row or six total.
Have each member have a setting that would display in their profile from 1 to 3 that would be the number of turns for them to skip to get kicked out of a game.
Each new member would start with a setting of 2. Two skipped turns in a row and they are out.
Every member can improve their deadbeat limit by completing 20 games in a row without missing a turn. Each time they do this it would increase their deadbeat limit by 1 up to a max of 3.
Every member could have their deadbeat limit decreased by 1 by deadbeating, down to a minimum of 1.
Players who deadbeat a lot would wind up with a deadbeat limit of 1 and then if they missed just 1 turn they would get kicked out. Any player can increase their deadbeat limit up to the current level of 3 by completing enough games in a row without missing a turn.
If keeping track of all the turns in all the games is too complicated it could be based on time. If you don't skip a turn in 30 days your deadbeat limit goes up by 1. If you deadbeat it goes down by 1.
It would also be good to incorporate an overall game limit for the number of skipped turns that could be tied to this same number. Someone with a deadbeat limit of 2 would get kicked if they missed two in a row or four total. Someone with a limit of 3 would get kicked if they missed 3 in a row or six total.