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Make an intelligence barrier for game entry

PostPosted: Thu Jul 16, 2009 2:37 am
by e_i_pi
Concise description:
  • Set the minimum IQ someone has to be to join your games

Specifics:
  • Users have to undergo an IQ test when joining the site, perhaps the Conquer Club Trivia page could be utilised. Players could retake the test when they believe the are less stupid

This will improve the following aspects of the site:
  • Promotes the Conquer Club Trivia site
  • Circumvents the veto on "rank barrier on games" suggestion
  • Public Assassin games would be worth playing
  • My teammates would have the skills required to read game chat
  • Setting a conservative IQ barrier of 60 would only reduce the userbase by 40-50%
  • Less games means less bandwidth, which would reduce the recently experienced site lag
  • People who complain about dice wouldn't really get the opportunity to roll dice, so dice complaint threads would disappear
  • Sends out a clear message that Conquer Club is not a place to practice bigotry, racism, sexism, intolerance, OR idiocy, the important "fifth element" which is often omitted from Community Guidelines.

Re: Make an intelligence barrier for game entry

PostPosted: Thu Jul 16, 2009 2:43 am
by Strife
Idiocracy. :o

Re: Make an intelligence barrier for game entry

PostPosted: Thu Jul 16, 2009 2:45 am
by john9blue
Excellent!

Although you conservative barrier of 60 would reduce the demographic much more than is healthy for the site, I believe it is a step in the right direction. Perhaps 50 would be a kinder limit? :-s

Re: Make an intelligence barrier for game entry

PostPosted: Thu Jul 16, 2009 3:08 am
by Thezzaruz
:D =D> :D =D> :D =D> :D

Simple and yet effective...

Re: Make an intelligence barrier for game entry

PostPosted: Thu Jul 16, 2009 4:39 am
by InkL0sed
No no no, the Guidelines say that anyone who's proven to have an IQ of over 60 must be banned. This will never stand.

Re: Make an intelligence barrier for game entry

PostPosted: Thu Jul 16, 2009 6:51 am
by 4myGod
Let's make a max as well then, I don't want all these "smart people" coming in and trying to tell us what is what in my games. Things like Santa Claus ain't real and the Easter bunny actually lives in Toronto... That stuff is bogus.

Re: Make an intelligence barrier for game entry

PostPosted: Thu Jul 16, 2009 7:23 am
by e_i_pi
4myGod wrote:Let's make a max as well then, I don't want all these "smart people" coming in and trying to tell us what is what in my games. Things like Santa Claus ain't real and the Easter bunny actually lives in Toronto... That stuff is bogus.

Santa Claus will devour you from his mountain-top for comments like that

Re: Make an intelligence barrier for game entry

PostPosted: Thu Jul 16, 2009 8:40 am
by Skittles!
Love it, and totally agree.

Re: Make an intelligence barrier for game entry

PostPosted: Thu Jul 16, 2009 8:51 am
by 4myGod
e_i_pi wrote:
4myGod wrote:Let's make a max as well then, I don't want all these "smart people" coming in and trying to tell us what is what in my games. Things like Santa Claus ain't real and the Easter bunny actually lives in Toronto... That stuff is bogus.

Santa Claus will devour you from his mountain-top for comments like that


Yes, I told them this.

Re: Make an intelligence barrier for game entry

PostPosted: Thu Jul 16, 2009 9:17 am
by PLAYER57832
e_i_pi wrote:Concise description:
  • Set the minimum IQ someone has to be to join your games

Specifics:
  • Users have to undergo an IQ test when joining the site, perhaps the Conquer Club Trivia page could be utilised. Players could retake the test when they believe the are less stupid

This will improve the following aspects of the site:
  • Promotes the Conquer Club Trivia site
  • Circumvents the veto on "rank barrier on games" suggestion
  • Public Assassin games would be worth playing
  • My teammates would have the skills required to read game chat
  • Setting a conservative IQ barrier of 60 would only reduce the userbase by 40-50%
  • Less games means less bandwidth, which would reduce the recently experienced site lag
  • People who complain about dice wouldn't really get the opportunity to roll dice, so dice complaint threads would disappear
  • Sends out a clear message that Conquer Club is not a place to practice bigotry, racism, sexism, intolerance, OR idiocy, the important "fifth element" which is often omitted from Community Guidelines.


I concur, but you missed one.

Posting a suggestion due to be rejected is a sign of low intelligence. ;) :lol:

(sorry, couldn't resist... though I know full well you meant this in full and complete utter seriousness .. lol) I )

Re: Make an intelligence barrier for game entry

PostPosted: Thu Jul 16, 2009 10:19 am
by e_i_pi
I refuse to get out my microfiche to read your postscript. I can only assume it is a slur against my good name. For this, sir, I challenge you to a duel!

Image

Re: Make an intelligence barrier for game entry

PostPosted: Sat Jul 18, 2009 3:00 am
by Artimis
e_i_pi wrote:I refuse to get out my microfiche to read your postscript. I can only assume it is a slur against my good name. For this, madam, I challenge you to a duel!

Image
Fixed!

As for this suggestion, I like it. :D I would ask that the bar be set a little higher, how about a minimum IQ score of 85?

Re: Make an intelligence barrier for game entry

PostPosted: Sun Jul 19, 2009 3:25 am
by demonfork
Artimis wrote:
e_i_pi wrote:I refuse to get out my microfiche to read your postscript. I can only assume it is a slur against my good name. For this, madam, I challenge you to a duel!

Image
Fixed!

As for this suggestion, I like it. :D I would ask that the bar be set a little higher, how about a minimum IQ score of 85?


You like this suggestion even though it would prevent you from joining your own games, interesting.

Re: Make an intelligence barrier for game entry

PostPosted: Sun Jul 19, 2009 3:36 am
by BoganGod
Doubt it will ever happen. :cry:

Re: Make an intelligence barrier for game entry

PostPosted: Sun Jul 19, 2009 12:20 pm
by Artimis
demonfork wrote:You like this suggestion even though it would prevent you from joining your own games, interesting.

Foolish boy, I would not suggest a value that would prevent me from playing any more than you would suggest a name filter to block user names containing the word demon or fork.

Re: Make an intelligence barrier for game entry

PostPosted: Sun Jul 19, 2009 6:25 pm
by redhawk92
e_i_pi wrote:Concise description:
  • Set the minimum IQ someone has to be to join your games

Specifics:
  • Users have to undergo an IQ test when joining the site, perhaps the Conquer Club Trivia page could be utilised. Players could retake the test when they believe the are less stupid

This will improve the following aspects of the site:
  • Promotes the Conquer Club Trivia site
  • Circumvents the veto on "rank barrier on games" suggestion
  • Public Assassin games would be worth playing
  • My teammates would have the skills required to read game chat
  • Setting a conservative IQ barrier of 60 would only reduce the userbase by 40-50%
  • Less games means less bandwidth, which would reduce the recently experienced site lag
  • People who complain about dice wouldn't really get the opportunity to roll dice, so dice complaint threads would disappear
  • Sends out a clear message that Conquer Club is not a place to practice bigotry, racism, sexism, intolerance, OR idiocy, the important "fifth element" which is often omitted from Community Guidelines.


nice idea :D