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No Feudal for N00bs [Done]

PostPosted: Thu Aug 20, 2009 2:26 pm
by neanderpaul14
Add Feudal to the maps New Recruits can't play

After reading the C&A report on Owenator's supposed farming I was wondering why Feudal is not on the list of maps that n00bs can not play.

This will improve the following aspects of the site:

Feudal isn't exactly a straightforward map and Recruits shouldn't be allowed to join it.

Re: No Feudal for N00bs

PostPosted: Thu Aug 20, 2009 2:34 pm
by Kotaro
I agree completely.

Re: No Feudal for N00bs

PostPosted: Thu Aug 20, 2009 2:55 pm
by nagerous
Seems logical.

Re: No Feudal for N00bs

PostPosted: Thu Aug 20, 2009 3:25 pm
by n00blet
:( But I love Feudal....

Re: No Feudal for N00bs

PostPosted: Thu Aug 20, 2009 6:20 pm
by Thezzaruz
Seems like a good idea. Owen isn't the only one that have gotten in trouble for playing public feudal games.

Re: No Feudal for N00bs

PostPosted: Thu Aug 20, 2009 6:40 pm
by neanderpaul14
n00blet wrote::( But I love Feudal....



Okay your the one n00b who should be allowed to continue.

Re: No Feudal for N00bs

PostPosted: Thu Aug 20, 2009 10:19 pm
by Woodruff
n00blet wrote::( But I love Feudal....


But you're not just a noob, you're a n00blet...smaller, and yet far more powerful than your run-of-the-mill noob.

Re: No Feudal for N00bs

PostPosted: Fri Aug 21, 2009 4:21 am
by Artimis
Seconded and thirded, motion carried, make it so Sully. :D

Re: No Feudal for N00bs

PostPosted: Fri Aug 21, 2009 6:27 am
by BoganGod
Has been suggested before, maybe if well all start threads, someone might listen :)

Re: No Feudal for N00bs

PostPosted: Fri Aug 21, 2009 10:45 am
by Vermont
This would just encourage unofficial rank segregation. It's hard enough to find speed games again anyone of any real rank; we don't need more reasons for not opening public games. (My two cents...and it's probably worth about that much.)

Re: No Feudal for N00bs

PostPosted: Fri Aug 21, 2009 10:46 am
by Kotaro
Vermont, what are you talking about?

When we say "n00bs", we mean Question Mark ranked users, nothing more.

Re: No Feudal for N00bs

PostPosted: Fri Aug 21, 2009 10:50 am
by Vermont
Ah, ok, thanks for the clarification.

Re: No Feudal for N00bs

PostPosted: Sat Aug 22, 2009 2:28 am
by n00blet
neanderpaul14 wrote:
n00blet wrote::( But I love Feudal....



Okay your the one n00b who should be allowed to continue.
Yaaaay :D

Re: No Feudal for N00bs

PostPosted: Sat Aug 22, 2009 3:16 am
by Incandenza
I'm surprised this isn't already the case.

Re: No Feudal for N00bs

PostPosted: Mon Aug 24, 2009 2:21 am
by neanderpaul14
Incandenza wrote:I'm surprised this isn't already the case.



Me too I assumed New Recruits weren't allowed to play Feudal until the whole Owen Farming thread was posted.

Re: No Feudal for N00bs

PostPosted: Wed Aug 26, 2009 12:41 pm
by trinicardinal
neanderpaul14 wrote:
Incandenza wrote:I'm surprised this isn't already the case.



Me too I assumed New Recruits weren't allowed to play Feudal until the whole Owen Farming thread was posted.



Same here. Noobs shouldn't be allowed on this map!

Re: No Feudal for N00bs

PostPosted: Wed Aug 26, 2009 2:12 pm
by MeDeFe
Feudal is green.

And how is it not a straightforward map?

Re: No Feudal for N00bs

PostPosted: Thu Aug 27, 2009 9:00 pm
by sully800
The restricted maps were determined by how well the new recruits performed on all the existing maps. New players were restricted from maps that they historically performed poorly in, so I suppose they did surprisingly well on Feudal. Lack mentioned he would reevaluate the list of excluded maps at some future point, so perhaps this deserves to be looked at. But let's wait until those new suggestions are implemented! ;)

Re: No Feudal for N00bs

PostPosted: Fri Aug 28, 2009 2:25 pm
by sinctheassasin
back when i was a new recruit, i was farmed by rocketry (well, not farmed, but he kicked my ass)

i asked for a simple map. i had only played the real risk, not conquer club risk..

i knew nothing about bombardments, autodeploy, and i couldnt really understand the bonuses since they werent very straightforward.

after a couple of games i started to wise up about the terminology and such, so i began to understand how i lost.

but i definatly agree, only map with completely simple instructions should be allowed for new recruits.

Re: No Feudal for N00bs

PostPosted: Fri Aug 28, 2009 2:43 pm
by AAFitz
I thought this was obvious too... hell ive played the thing quite a bit, and I still am not 100% sure what to do on it...

Re: No Feudal for N00bs

PostPosted: Mon Sep 07, 2009 9:55 am
by slowreactor
I would really like to have this looked at... I recently made a fool of myself in C&A cause of this...

Re: No Feudal for N00bs

PostPosted: Tue Nov 03, 2009 11:48 pm
by Wellspring
Sounds like a good idea to me as well. I can't really think of any negatives to this idea, assuming that noobs means the players with the "?" for their rank. It seems a lot of decent players have been accused of farming on this map recently. Looks like a change such as this would eliminate that issue and the problems it has caused.

Re: No Feudal for N00bs

PostPosted: Wed Nov 04, 2009 6:03 pm
by darkangelsguy205
this is a wounderfull idea

Re: No Feudal for N00bs

PostPosted: Fri Nov 06, 2009 10:46 pm
by Captain_Scarlet
I recently started a thread in C&A which although met with mixed reaction and abuse from ronc, I think a genuine solution has arisen from it

Captain_Scarlet wrote:
JCKing wrote:Anonymus,
That idea is amazing. It's not that hard to get a pop up that says, if you join this style you will most likely lose. Not sure how to limit the message to only new recruits put this in the suggs and bugs though. This would make it so one the new recruits know what they're getting into. This could make it so we don't have to have that block on the maps for new recruits. To further this, there are plenty of strategies, make a link to that page on the pop up.



Re: No Feudal for N00bs

PostPosted: Sun Nov 08, 2009 1:40 am
by neanderpaul14
Okay admins c'mon enough is enough. How long must the witch hunt continue?? How many more spurious accusations must be endured in the C&A forum. Accusations against people who's only crime is that they enjoy playing 5or6 player Feudals. Since I started this thread there have been at least a dozen such threads made, the time has come. Feudal is not a simple straight forward type of map, it has bombardments, large stacks of neutrals which must be dealt with, and also those tempting little village bonuses which are attractive for a n00b to take but then give their position away. Also this maps pretty green color seem to attract "?" like a flame draws a moth to it's demise.


End the Madness