Based on this: https://www.conquerclub.com/public.php? ... tructions3
With round limits, the game will automatically finish at the end of the specified round. The winner will be the surviving player with the most troops. If there is a tie, it will be broken based on the most regions. If there is still a tie, the winner is selected based on join order. When playing a round limited game with teams
, the winning team will be based on combined teamwide troop count. This option is great for avoiding stalemates and can add some spice to the game as the deadline approaches!Specifics:Game 20581010
Team 1 and Team 2 combine to both the same troop counts.
Team 1 and Team 2 combine to same number of territories.
Should have defaulted to join order according to my knowledge.
But according to the log:
2021-01-29 19:30:28 - Round limit reached, Team 2 has the most troops and won the game
Both are at 292 Troops and 5 Territories.
It appears its defaulted to highest single player troop count and not team? Or theres a bug in the log / system doing the correct tie breaker(s).
I manually checked the troop counts and 292 thats showing is correct so as far as I can tell its not a error in counting the troops.