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GM Script: chatglove - a floating game chat - version 1.6.16

PostPosted: Wed Dec 08, 2010 11:28 am
by dwilhelmi
chatglove - a floating game chat by Foxglove! (naming by rabbiton)(maintained by dwilhelmi)
Original thread - viewtopic.php?t=104594

What does it do?
It detaches the chat log and chat input controls from the page and allows you to drag the chat frame around the game page. It also makes your chat warm and fuzzy!

Where do I get it?
Install the greasemonkey script from here: http://userscripts.org/scripts/show/92257

User Guide
chatglove User Guide

Changes in version 1.6.16:
- Corrected for Firefox 5.0

show: Change log


How do I use this?
  • Click the "detach chat" link located to the upper-right of the game chat log
  • Resize the window by clicking and dragging the bottom-right corner
  • Reposition the window by clicking and dragging the header bar
  • PROFIT!
  • (Click the "restore" link to return the chat log to its previous page position)

Detach link:

Image

chatglove in action!:

Click image to enlarge.
image


chatsniffer from the My Games page:

Image

Multitudinous menu options:

Image

Re: GM Script: chatglove - a floating game chat - v 1.6.7

PostPosted: Wed Dec 08, 2010 11:29 am
by dwilhelmi
Go easy on me guys, I have never worked on a greasemonkey script before.

All props go to Foxy for all the fantastic work on this script! Even the fix for this update was written by her! I just hope I can keep up going forward :).

Re: GM Script: chatglove - a floating game chat - v 1.6.7

PostPosted: Wed Dec 08, 2010 11:33 am
by Foxglove
Awesome, thank you so much for taking this on. :)

Re: GM Script: chatglove - a floating game chat - v 1.6.7

PostPosted: Wed Dec 08, 2010 11:38 am
by wisemanpsemc
yay, thanks for fixing it and taking the project on

Re: GM Script: chatglove - a floating game chat - v 1.6.7

PostPosted: Wed Dec 08, 2010 11:39 am
by sherkaner
dwilhelmi wrote:Go easy on me guys, I have never worked on a script before.

All props go to Foxy for all the fantastic work on this script! Even the fix for this update was written by her! I just hope I can keep up going forward :).


If you have any questions about scripts, please don't hesitate to ask them. And good luck :).

Re: GM Script: chatglove - a floating game chat - v 1.6.7

PostPosted: Wed Dec 08, 2010 11:44 am
by Nicky15
=D> Thanks for taking over ! =D>

Re: GM Script: chatglove - a floating game chat - v 1.6.7

PostPosted: Wed Dec 08, 2010 11:46 am
by Dako
Hope you learn fast. Good luck :).

Re: GM Script: chatglove - a floating game chat - v 1.6.7

PostPosted: Wed Dec 08, 2010 12:02 pm
by Denise
YAY!@!! Thanks for taking this over! =D> It is great to have the floating chat, again!

Re: GM Script: chatglove - a floating game chat - v 1.6.7

PostPosted: Wed Dec 08, 2010 2:30 pm
by elfish_lad
Wow, that was quick! I'm utterly thrilled to have chatglove back!!! Cheers!

Re: GM Script: chatglove - a floating game chat - v 1.6.7

PostPosted: Wed Dec 08, 2010 3:22 pm
by Incandenza
\:D/

Nice one dwil!

Re: GM Script: chatglove - a floating game chat - v 1.6.9

PostPosted: Thu Dec 09, 2010 10:56 am
by Qyu
For me, chatsniffer never display the red message for game with new chat.

I debug this problem, and i found that with the bob option 'Full Log = Yes', the game link has another get value (&full_log=Y), and so, the script who return the game number is misled.

I put off the bob option 'Full Log', but if you could fix this bug.... well, christmas will come early

Re: GM Script: chatglove - a floating game chat - v 1.6.9

PostPosted: Thu Dec 09, 2010 11:56 am
by Ace Rimmer
Can you change the script so that it runs on http*://www.conquerclub.com/*? I use the https version of the page and it's a bit of a pain to change the script every time I reinstall it.

Thx

Re: GM Script: chatglove - a floating game chat - v 1.6.9

PostPosted: Thu Dec 09, 2010 12:20 pm
by silverking8
Qyu wrote:For me, chatsniffer never display the red message for game with new chat.

I debug this problem, and i found that with the bob option 'Full Log = Yes', the game link has another get value (&full_log=Y), and so, the script who return the game number is misled.

I put off the bob option 'Full Log', but if you could fix this bug.... well, christmas will come early


I had the same problem with no red messages. As for firefox, I went into manage scripts and moved chatglove script to the top(above BOB), which fixed it for me. I think a new update came out after i did that too, so he and Foxy might have fixed that bug as well.

Re: GM Script: chatglove - a floating game chat - v 1.6.9

PostPosted: Thu Dec 09, 2010 1:43 pm
by Ace Rimmer
Request for enhancement (haven't gone into the code very much to know if this is even possible). I'd like to exclude games or classes of games from being watched. I don't care if there's new chat in a game I'm eliminated from if it's not a team game, and odds are by the time I'm eliminated the game is lost anyway. I'd love to not get updates when someone writes in a game I don't care about anymore.

Jake

Re: GM Script: chatglove - a floating game chat - v 1.6.10

PostPosted: Thu Dec 09, 2010 2:55 pm
by dwilhelmi
Qyu wrote:For me, chatsniffer never display the red message for game with new chat.

I debug this problem, and i found that with the bob option 'Full Log = Yes', the game link has another get value (&full_log=Y), and so, the script who return the game number is misled.

I put off the bob option 'Full Log', but if you could fix this bug.... well, christmas will come early

Merry Christmas

jakewilliams wrote:Can you change the script so that it runs on http*://www.conquerclub.com/*? I use the https version of the page and it's a bit of a pain to change the script every time I reinstall it.

Thx

Pain removed

jakewilliams wrote:Request for enhancement (haven't gone into the code very much to know if this is even possible). I'd like to exclude games or classes of games from being watched. I don't care if there's new chat in a game I'm eliminated from if it's not a team game, and odds are by the time I'm eliminated the game is lost anyway. I'd love to not get updates when someone writes in a game I don't care about anymore.

Jake

Ignore away.

Re: GM Script: chatglove - a floating game chat - v 1.6.10

PostPosted: Thu Dec 09, 2010 3:00 pm
by Dako
Can you please make Game Chat [x] link go to the first game with new chat? Or open My Games page and scroll to the 1st game marked with new chat.

Also - what does Reset chatglove does? Can you add an alert or something to notify user that something has been actually resetted?

Great job so far, need to check the code and maybe you are doing even better than I think :).

Re: GM Script: chatglove - a floating game chat - v 1.6.10

PostPosted: Thu Dec 09, 2010 3:12 pm
by Foxglove
Dako wrote:Can you please make Game Chat [x] link go to the first game with new chat? Or open My Games page and scroll to the 1st game marked with new chat.

Also - what does Reset chatglove does? Can you add an alert or something to notify user that something has been actually resetted?


Reset chatglove sets the chat window to the top left of the main CC content area. It was added so that people who (somehow) moved their chat window out of the viewable area of the screen could get it back.

Dako wrote:Great job so far, need to check the code and maybe you are doing even better than I think :).


He's doing great! :D

Re: GM Script: chatglove - a floating game chat - v 1.6.10

PostPosted: Thu Dec 09, 2010 4:10 pm
by Chuuuuck
WOW Dustin, you are amazing. Only had it 1 day and already added a great new feature to ignore certain games. That is awesome because I always have 1 or 2 pesky games that have irritated me.

Re: GM Script: chatglove - a floating game chat - v 1.6.10

PostPosted: Thu Dec 09, 2010 6:27 pm
by dwilhelmi
Thanks for the compliments guys. I am having a lot of fun doing this so far. Turns out this scripting thing is awesome!

Dako, I will look into your suggestions.

Re: GM Script: chatglove - a floating game chat - v 1.6.10

PostPosted: Thu Dec 09, 2010 11:38 pm
by Eyestone
Love the ignore-update! =D>

Now, can you make my laptop screen bigger so I can take fully advantage of the floating chat? 8-)

Re: GM Script: chatglove - a floating game chat - v 1.6.10

PostPosted: Fri Dec 10, 2010 12:46 am
by dwilhelmi
Eyestone wrote:Love the ignore-update! =D>

Now, can you make my laptop screen bigger so I can take fully advantage of the floating chat? 8-)


Unfortunately, that is a feature that is a bit out of my skill level...

Dako?

Re: GM Script: chatglove - a floating game chat - v 1.6.10

PostPosted: Fri Dec 10, 2010 3:07 am
by Eyestone
I was only joking. Not much extra space on my 12,1" screen ;) I can barely see all of the largest maps without scrolling. Thank God for clickies :lol:

Re: GM Script: chatglove - a floating game chat - v 1.6.10

PostPosted: Fri Dec 10, 2010 5:43 am
by Bruceswar
Thanks to fox for the great script. Also thanks for the fix and taking it over.

Re: GM Script: chatglove - a floating game chat - v 1.6.10

PostPosted: Sat Dec 11, 2010 11:59 pm
by dwilhelmi
Dako wrote:Can you please make Game Chat [x] link go to the first game with new chat? Or open My Games page and scroll to the 1st game marked with new chat.

Also - what does Reset chatglove does? Can you add an alert or something to notify user that something has been actually resetted?

Great job so far, need to check the code and maybe you are doing even better than I think :).

I have an update ready to go that will make the Game Chat [x] link go to the first game with a new chat. It will also change "Reset chatglove" to "Reset chat position", and give a confirm box when you click on it saying "This will reset the position of the floating chat window. Continue?".

Any other bugs or enhancement requests that anybody has? I would rather batch them up so that I don't keep spamming people with updates.

Re: GM Script: chatglove - a floating game chat - version 1.

PostPosted: Mon Dec 13, 2010 8:33 pm
by dwilhelmi
New version posted, including the changes mentioned above, and Chrome support as well.