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Re: GM Script: chatglove - a floating game chat - version 1.

PostPosted: Sat Jun 18, 2011 4:06 pm
by wisemanpsemc
jetsetwilly wrote:
jj3044 wrote:
mpjh wrote:sniffer not working? firefox beta maybe is cause?


Same here... just upgraded to FF v5 since some of my addons were not working with v4... now everything works except this wonderful, wonderful script. :(


Same here, chat won't detach and no sniffing is taking place since I upgraded.


me three

Re: GM Script: chatglove - a floating game chat - version 1.

PostPosted: Wed Jun 22, 2011 11:02 am
by Lindax
Same here. I don't care about the "sniffing", but I love the detached chat box!

Lx

Re: GM Script: chatglove - a floating game chat - version 1.

PostPosted: Wed Jun 22, 2011 5:13 pm
by Chuuuuck
Yep... same problem... and I VERY MUCH CARE about the sniffer as well as detached chat.

Re: GM Script: chatglove - a floating game chat - version 1.

PostPosted: Thu Jun 23, 2011 3:07 pm
by dwilhelmi
Updated to version 1.6.16, fixing issues with compatibility for Firefox 5.

NOTE - If you have already upgraded to Firefox 5, you must use the install link on the first post, as your new version notification I believe is also broken in 5.

Re: GM Script: chatglove - a floating game chat - version 1.

PostPosted: Thu Jun 23, 2011 4:14 pm
by Lindax
dwilhelmi wrote:Updated to version 1.6.16, fixing issues with compatibility for Firefox 5.

NOTE - If you have already upgraded to Firefox 5, you must use the install link on the first post, as your new version notification I believe is also broken in 5.


Thank you very much!

Lx

Re: GM Script: chatglove - a floating game chat - version 1.

PostPosted: Thu Jun 23, 2011 4:21 pm
by mpjh
Hey, hey, hey, now I can sniff and detach --- why does that sound vaguely sexual?

Re: GM Script: chatglove - a floating game chat - version 1.

PostPosted: Thu Jun 23, 2011 4:22 pm
by Lindax
mpjh wrote:Hey, hey, hey, now I can sniff and detach --- why does that sound vaguely sexual?


Cause you're a pervert? :shock:

Lx

Re: GM Script: chatglove - a floating game chat - version 1.

PostPosted: Fri Jun 24, 2011 6:21 am
by sherkaner
dwilhelmi wrote:Updated to version 1.6.16, fixing issues with compatibility for Firefox 5.

NOTE - If you have already upgraded to Firefox 5, you must use the install link on the first post, as your new version notification I believe is also broken in 5.

Hmm, kinda interested in what goes wrong with the version check in FF5, since I use the mechanism too and it seems to work for me.

Re: GM Script: chatglove - a floating game chat - version 1.

PostPosted: Fri Jun 24, 2011 8:26 am
by dwilhelmi
sherkaner wrote:
dwilhelmi wrote:Updated to version 1.6.16, fixing issues with compatibility for Firefox 5.

NOTE - If you have already upgraded to Firefox 5, you must use the install link on the first post, as your new version notification I believe is also broken in 5.

Hmm, kinda interested in what goes wrong with the version check in FF5, since I use the mechanism too and it seems to work for me.

I think the problem was just that the entire script was erring out before it could even get to that part. The issue with FF5 was that they took away callable regular expressions. Instead of /pattern/(stringToMatch) - which previously worked, and was used all over this script - you now have to use /pattern/.exec(stringToMatch).

Re: GM Script: chatglove - a floating game chat - version 1.

PostPosted: Fri Jun 24, 2011 8:32 am
by mpjh
I sure am glad you guys know what you are doing -- it works great now.

Re: GM Script: chatglove - a floating game chat - version 1.

PostPosted: Sun Jun 26, 2011 8:13 am
by Leehar
Ah, I've been running on .12 for the last age, no wonder it wasn't working perfectly >_<

However, I'm still having a major problem trying to post when the chat is detached? Not sure why it's happening, but it's happened quite a few times now

Re: GM Script: chatglove - a floating game chat - version 1.

PostPosted: Sun Jun 26, 2011 10:44 pm
by dwilhelmi
Leehar wrote:Ah, I've been running on .12 for the last age, no wonder it wasn't working perfectly >_<

However, I'm still having a major problem trying to post when the chat is detached? Not sure why it's happening, but it's happened quite a few times now

Any more details? Does it have problems every time, or just periodically? In what way does it have problems? Won't post at all, seems to hang forever, posts at the wrong privacy level (team vs public), or something else? Are you running in firefox 5? What other scripts do you have installed, and in what order? (Tools > Greasemonkey > Manage User Scripts... will provide the list)

Sorry for the barrage there. I am able to post chat when detached just fine, so I need more info in order to reproduce the issue.

Re: GM Script: chatglove - a floating game chat - version 1.

PostPosted: Mon Jun 27, 2011 3:55 am
by Leehar
Let me see if I can reproduce it again, but it basically gave me a problem where the 'post message' button was grayed out so that I couldn't click it. Restoring it was able to let me post, but whenever I went back to detach it would happen again. Maybe it's just related to connection issues, and just doesn't revert back to normal like the restored version.

I'll get back to you with the other Q's tho

Re: GM Script: chatglove - a floating game chat - version 1.

PostPosted: Sun Jul 31, 2011 5:26 am
by Joepjoep
I'm running 1.6.16 in Firefox 5.0 at the moment and it really isn't working for me. Chatglove does detach a chatwindow, but it doesn't move the actual chatmessages (they stay at the bottom, where they originally are). If I restore the chat window and detach again it works perfectly though. Also, chatglove keeps marking all my games with new chat, even when there isn't any, and still after I repeatedly click 'Mark all chat as read'. Is there anything I (or anybody else) can do about this?

Re: GM Script: chatglove - a floating game chat - version 1.

PostPosted: Mon Aug 08, 2011 8:31 pm
by Sh4d0w
I gotta say, this has now become my favorite script asides from bob. Invaluable for team games.

Re: GM Script: chatglove - a floating game chat - version 1.

PostPosted: Mon Aug 08, 2011 9:39 pm
by Foxglove
Sh4d0w wrote:I gotta say, this has now become my favorite script asides from bob. Invaluable for team games.


It is rather awesome. :)

Re: GM Script: chatglove - a floating game chat - version 1.

PostPosted: Fri Sep 09, 2011 3:49 pm
by skillfusniper33
Is there a reason why I have 2 boxes on the side under game finder that say Game chat? Only one of them has the numbers for unread chat. I just upgraded to 1.6.16 earlier today. But what is really kinda funny is that while im in a game, only one of them appears

Re: GM Script: chatglove - a floating game chat - version 1.

PostPosted: Fri Sep 09, 2011 6:29 pm
by ender516
Check your Greasemonkey menu and see if there is a duplication in there that matches the duplication on the left. If there are two scripts active, they may have different patterns for which pages they are included on.

Re: GM Script: chatglove - a floating game chat - version 1.

PostPosted: Fri Sep 09, 2011 7:36 pm
by skillfusniper33
ender516 wrote:Check your Greasemonkey menu and see if there is a duplication in there that matches the duplication on the left. If there are two scripts active, they may have different patterns for which pages they are included on.


That was it, Thanks

Re: GM Script: chatglove - a floating game chat - version 1.

PostPosted: Thu Oct 13, 2011 5:24 pm
by Master Kai
Thanks for the addon!


On your first post there is an image, and under Game Finder it says, "insert game #" Can anyone tell me what addon this is? I love its simplicity if all it does is go to a game number.

Thanks in advance

MK

Re: GM Script: chatglove - a floating game chat - version 1.

PostPosted: Thu Oct 13, 2011 8:36 pm
by dwilhelmi
Master Kai wrote:Thanks for the addon!


On your first post there is an image, and under Game Finder it says, "insert game #" Can anyone tell me what addon this is? I love its simplicity if all it does is go to a game number.

Thanks in advance

MK

I have no idea, to be honest - I didn't take those snapshots, and I never noticed that before.

Re: GM Script: chatglove - a floating game chat - version 1.

PostPosted: Fri Oct 14, 2011 12:29 am
by Calidrmr
Master Kai wrote:Thanks for the addon!


On your first post there is an image, and under Game Finder it says, "insert game #" Can anyone tell me what addon this is? I love its simplicity if all it does is go to a game number.

Thanks in advance

MK


That is game jump, you can install it here: CLICK HERE!

Here is the thread:
viewtopic.php?f=527&t=107443

Cheers,
Cali

Re: GM Script: chatglove - a floating game chat - version 1.

PostPosted: Tue Dec 27, 2011 2:57 am
by jetsetwilly
Quiet in here. Anyone find that while using chatglove, they experience random log outs from cc. It can happen at anytime. Clicking begin turn, opening a game, anything at all really.

Disabling chatglove definitely resolves the issue although I guess in theory it could be down to an interaction with another add on.

Anyway, it's extremely irritating and has become more and more common to the point that I've had to permanently disable it :(

Re: GM Script: chatglove - a floating game chat - version 1.

PostPosted: Tue Dec 27, 2011 9:22 am
by dwilhelmi
I have neither experienced nor heard of any issues like that. I am running many other scripts along with Chatglove.

What scripts do you use?

Re: GM Script: chatglove - a floating game chat - version 1.

PostPosted: Tue Dec 27, 2011 9:32 am
by jetsetwilly
I rather hoped everyone suffered from this and it wasn't just me !

I'm firefox 8.0.1 and run the following addons :

Bob
Watch this game
Assault Odds
Game Link
Map Rank
Private Message Team
Clickable Maps
Chat Glove

I get the same issue on two different machines both with the same combination.