[GP/UI] 2-player "team" games (Polymorphic)

Suggestions that have been archived.

Moderator: Community Team

Postby TaCktiX on Thu Mar 13, 2008 3:24 pm

I think we need an mod/admin response on it. The people have spoken, the demigods must pronounce their judgment.
User avatar
Corporal 1st Class TaCktiX
 
Posts: 2393
Joined: Mon Dec 17, 2007 8:24 pm
Location: Rapid City, SD
Medals: 37
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (1) Freestyle Achievement (3) Nuclear Spoils Achievement (1) Fog of War Achievement (2)
Speed Achievement (1) Teammate Achievement (1) Cross-Map Achievement (3) Ratings Achievement (2) Map Contribution (1)
Tournament Contribution (4) General Contribution (6)

Postby Fruitcake on Thu Mar 13, 2008 3:45 pm

TaCktiX wrote:I think we need an mod/admin response on it. The people have spoken, the demigods must pronounce their judgment.


I think the people may wait somewhat longer, I have had 2500+ viewings, 144 responses and 173 votes with the no dice games poll. No response.

However, someone comes up with an idea lack likes, it bypasses all the channels I was told by twill these ideas should go through (by pm when I asked what I should do...you know, 'set up a forum vote under sugs and bugs, then we will see if it generates any interest, then we will discuss and see if it can be done and if there is enough interest') ...an instance of this not being the case being:

missed turn becoming not missed turn... [Pending]

This had no more than 7 entries in the forum log, less than 100 viewings and lack steps in, says he likes the idea and sets it as pending. It still only has 42 odd postings (when I last looked, with less than 600 viewings.)

So in summary, it matters not whether many want something, it only matters if lack wants it.
Image

Due to current economic conditions the light at the end of the tunnel has been turned off
User avatar
Colonel Fruitcake
 
Posts: 2180
Joined: Mon Aug 27, 2007 6:38 am
Medals: 20
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (1) Fog of War Achievement (1)
Speed Achievement (1) Teammate Achievement (2) Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (1)
Clan Achievement (2)

Postby risk master2000 on Mon Mar 17, 2008 11:46 am

great idea
AFRO
User avatar
Lieutenant risk master2000
 
Posts: 85
Joined: Sun Jul 30, 2006 12:51 pm
Location: WESTSIDE
Medals: 11
Standard Achievement (3) Doubles Achievement (2) Terminator Achievement (1) Speed Achievement (3) Cross-Map Achievement (1)
Ratings Achievement (1)

Postby Herakilla on Mon Mar 17, 2008 3:29 pm

think about this, the only difference is that the one player has his forces split between two, lets say, field marshels and as thus you may own a bonus but if they dont all belong under one field marshal you dont get it and bonuses are applied seperately just like for each player in a two player team

i like this idea since you can test doubles strategies without the need for a trusting/willing friend

the only question is do we do variants like 2v1 (the one controls two players) if we do this
Come join us in Live Chat!
User avatar
Lieutenant Herakilla
 
Posts: 4317
Joined: Fri Jun 09, 2006 8:33 pm
Location: Wandering the world, spreading Conquerism
Medals: 28
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (1) Freestyle Achievement (3) Fog of War Achievement (3) Speed Achievement (3) Cross-Map Achievement (3)
Ratings Achievement (3) General Achievement (2) General Contribution (2)

Postby gryffin13 on Mon Mar 17, 2008 3:49 pm

superkarn wrote:Just wanted to add that with this game type (1 person controlling multiple colors), you can have lots of different/interesting game play such as

* 2 players, 4 colors (2 colors each)
* 2 players, 6 colors (3 colors each)
* 2 players, 8 colors (4 colors each)

* 3 players, 6 colors (2 colors each)
* 4 players, 8 colors (2 colors each)

* mix with assassin, where any one of your colors gets wiped out, you lose
* mix terminator, where you get points for each color you kill. so you can take points and lose points to the same player in the same game.

think of the coolness! 8)


At first I was skeptical, but you have convinced me oherwise. I think assassin would be my favorite because you could risk an all out attempt to eliminate a color while leaving one of yours open. Although Doodle earth would have to be banned for assassin games. Also they would need to add team assassin for this to happen but I would love for this to work.
"I am fond of pigs. Dogs look up to us. Cats look down on us. Pigs treat us as equals."

"You have enemies? Good. That means you've stood up for something, sometime in your life."

-Winston Churchill
User avatar
Sergeant gryffin13
 
Posts: 61
Joined: Thu May 24, 2007 1:47 am
Medals: 11
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Assassin Achievement (2) Freestyle Achievement (2)
Fog of War Achievement (1) Speed Achievement (2)

Postby Soloman on Mon Mar 17, 2008 7:41 pm

gryffin13 wrote:
superkarn wrote:Just wanted to add that with this game type (1 person controlling multiple colors), you can have lots of different/interesting game play such as

* 2 players, 4 colors (2 colors each)
* 2 players, 6 colors (3 colors each)
* 2 players, 8 colors (4 colors each)

* 3 players, 6 colors (2 colors each)
* 4 players, 8 colors (2 colors each)

* mix with assassin, where any one of your colors gets wiped out, you lose
* mix terminator, where you get points for each color you kill. so you can take points and lose points to the same player in the same game.

think of the coolness! 8)


At first I was skeptical, but you have convinced me oherwise. I think assassin would be my favorite because you could risk an all out attempt to eliminate a color while leaving one of yours open. Although Doodle earth would have to be banned for assassin games. Also they would need to add team assassin for this to happen but I would love for this to work.



I disagree this game type should be just that a game type. It should not mix with terminator or assasin as that skews the concept. it should just be an added option after teams.
You Have 2 choices,You can either Agree With Me or Be Wrong!!! http://www.myspace.com/solomanthewise http://360.yahoo.com/bolar35
User avatar
Sergeant Soloman
 
Posts: 625
Joined: Tue Dec 26, 2006 6:35 pm
Location: The dirty south
Medals: 6
Standard Achievement (2) Doubles Achievement (2) Terminator Achievement (1) Ratings Achievement (1)

Postby Soloman on Wed Mar 19, 2008 4:43 pm

come on people add a awesome new game mode to CC vote up...
You Have 2 choices,You can either Agree With Me or Be Wrong!!! http://www.myspace.com/solomanthewise http://360.yahoo.com/bolar35
User avatar
Sergeant Soloman
 
Posts: 625
Joined: Tue Dec 26, 2006 6:35 pm
Location: The dirty south
Medals: 6
Standard Achievement (2) Doubles Achievement (2) Terminator Achievement (1) Ratings Achievement (1)

Postby superkarn on Mon Mar 24, 2008 1:03 pm

Can an admin tell us whether this is marked as

"To-do" :D
"Pending" :) or
"Rejected" :( ?
User avatar
Lieutenant superkarn
 
Posts: 134
Joined: Mon Jul 17, 2006 10:11 am
Location: Clearwater
Medals: 9
Standard Achievement (1) Doubles Achievement (2) Triples Achievement (2) Terminator Achievement (1) Freestyle Achievement (1)
Fog of War Achievement (1) Cross-Map Achievement (1)

Re: 2-player "team" games

Postby Soloman on Fri Mar 28, 2008 4:00 pm

Has any admin made any decisions in regards to this Idea yet?
You Have 2 choices,You can either Agree With Me or Be Wrong!!! http://www.myspace.com/solomanthewise http://360.yahoo.com/bolar35
User avatar
Sergeant Soloman
 
Posts: 625
Joined: Tue Dec 26, 2006 6:35 pm
Location: The dirty south
Medals: 6
Standard Achievement (2) Doubles Achievement (2) Terminator Achievement (1) Ratings Achievement (1)

Re: 2-player "team" games

Postby ParadiceCity9 on Fri Mar 28, 2008 10:29 pm

This idea is fantastic.
Corporal 1st Class ParadiceCity9
 
Posts: 4242
Joined: Thu Feb 15, 2007 4:10 pm
Medals: 49
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (4) Quadruples Achievement (4) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (1) Freestyle Achievement (4) Nuclear Spoils Achievement (1) Fog of War Achievement (3)
Trench Warfare Achievement (1) Speed Achievement (4) Teammate Achievement (3) Random Map Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (4) Tournament Achievement (2) Clan Achievement (1)

Re: 2-player "team" games

Postby Soloman on Thu Apr 03, 2008 11:34 am

here is my similar idea which is a little more fleshed out
k this will be different from various chessboards I am sure you have in the Map Foundry what I am suggesting is a whole new Mode of play under the Game type section(Standard, Terminator,etc)

It would be a variation of team play for the various boards but would only be a 2 player Game with each player having control of a predetermine set of team divisions. Based on board capacity 3 divisions on each team on smaller boards and the larger boards having 4 per team.

The object would be for a Generals team of divisions to win on the game. The 2 players like on any other team game would have to figure out how best to overcome the other team same as always but it puts all responsibilty on the general controling the various divisions on his team and using them to the best of his ability.

Card Play, while I would probably enjoy this best no cards I think all card play game types should still be present. Each division on a team should also be able to get its own cards without them being inter-playable as far as matching sets between divisions.

This could be player in sequential or freestyle like all other game types the resulting play would create a lot of forethought like chess each turn. Sequential of course in this case would be simpler then freestyle but each way playable and challenging.

Now downsides to be overcome if possible. Speed games would be almost impossible on freestyle. 5 minutes I do not think would be enough time to coordinate an assault with current control system.

Unless there was a type of multi control mode to be unlocked under this control menu. Where you have your team parts broken down kind of like territories in regular attack select and even then I believe it would be hard but possible.

I got this idea in part of course by playing chess and getting bored with what I feel is alack of forethoght involved in Regular CC games. I like how team games are more fun and challenging but still not the level of challenge I want on a game I need a little more thought on it like I do when I play chess.

Then I was reading through forum and looked at cheating and abuse with all the multi players. I thought how unfun that would be letting myself win by playing all sides in a battle. But why not be the general of 1 team calling all shots. That way there is no one to blame or leave a negative for if you do not play well other then yourself. Also it might somewhat help with the habitual multis getting a mode inspired in part by them lol
You Have 2 choices,You can either Agree With Me or Be Wrong!!! http://www.myspace.com/solomanthewise http://360.yahoo.com/bolar35
User avatar
Sergeant Soloman
 
Posts: 625
Joined: Tue Dec 26, 2006 6:35 pm
Location: The dirty south
Medals: 6
Standard Achievement (2) Doubles Achievement (2) Terminator Achievement (1) Ratings Achievement (1)

Re: 2-player "team" games

Postby Timminz on Thu Apr 03, 2008 12:44 pm

This is probably my favourite Suggestion I've ever seen. 2 player team games would, most likely, be my most played style.
User avatar
Major Timminz
 
Posts: 5571
Joined: Tue Feb 27, 2007 1:05 pm
Location: At the store
Medals: 56
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (1) Manual Troops Achievement (2) Polymorphic Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (3)
Speed Achievement (4) Teammate Achievement (2) Random Map Achievement (1) Cross-Map Achievement (3) Ratings Achievement (4)
Tournament Achievement (6) General Achievement (2) Clan Achievement (10) Tournament Contribution (1) General Contribution (1)

Re: 2-player "team" games

Postby Soloman on Mon Apr 14, 2008 10:21 am

bump
You Have 2 choices,You can either Agree With Me or Be Wrong!!! http://www.myspace.com/solomanthewise http://360.yahoo.com/bolar35
User avatar
Sergeant Soloman
 
Posts: 625
Joined: Tue Dec 26, 2006 6:35 pm
Location: The dirty south
Medals: 6
Standard Achievement (2) Doubles Achievement (2) Terminator Achievement (1) Ratings Achievement (1)

Re: 2-player "team" games

Postby Timminz on Wed Apr 30, 2008 10:17 am

Does anyone else have any thoughts/comments on this suggestion? As I've said before, I think this would be an AMAZING addition to CC. I'd like to hear from more people, so we can get the specifics figured out, and possibly get some official recognition for it.
User avatar
Major Timminz
 
Posts: 5571
Joined: Tue Feb 27, 2007 1:05 pm
Location: At the store
Medals: 56
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (1) Manual Troops Achievement (2) Polymorphic Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (3)
Speed Achievement (4) Teammate Achievement (2) Random Map Achievement (1) Cross-Map Achievement (3) Ratings Achievement (4)
Tournament Achievement (6) General Achievement (2) Clan Achievement (10) Tournament Contribution (1) General Contribution (1)

Re: 2-player "team" games

Postby yeti_c on Wed Apr 30, 2008 10:20 am

Quench.

C.
Image
Highest score : 2297
User avatar
Lieutenant yeti_c
 
Posts: 9670
Joined: Thu Jan 04, 2007 9:02 am
Medals: 48
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (1)
Assassin Achievement (1) Freestyle Achievement (1) Fog of War Achievement (3) Teammate Achievement (2) Cross-Map Achievement (3)
Ratings Achievement (3) General Achievement (1) Map Contribution (13) Tournament Contribution (1) General Contribution (10)

Re: 2-player "team" games

Postby gp24176281 on Wed Apr 30, 2008 1:50 pm

Didn't come across this suggestion before.

Love the idea.

Will play it alot, if existed

gp
High: 22(rank) @ 3186(score)
---------------
Co-Winner (with Prini, thinktank): Triples Battle of the World
User avatar
Colonel gp24176281
 
Posts: 79
Joined: Thu Sep 20, 2007 11:26 am
Medals: 5
Standard Achievement (1) Doubles Achievement (1) Triples Achievement (1) Ratings Achievement (1) Tournament Achievement (1)

Re: 2-player "team" games

Postby PLAYER57832 on Wed Apr 30, 2008 3:23 pm

I like 2 player games the way they are, and don't agree with the complaints ... or rather, consider them part of why I LIKE 1v1.

That said, this would give an added dimension and could be a lot of fun.
Corporal 1st Class PLAYER57832
 
Posts: 2607
Joined: Fri Sep 21, 2007 9:17 am
Location: Pennsylvania
Medals: 30
Standard Achievement (4) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (2)
Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (4)
Speed Achievement (2) Teammate Achievement (1) Random Map Achievement (1) Cross-Map Achievement (4) Ratings Achievement (4)
Training Achievement (1)

Re: 2-player "team" games

Postby greenoaks on Wed Apr 30, 2008 3:49 pm

don't the top teams already play like this with one person handling all 2, 3 or 4 accounts.
User avatar
Sergeant greenoaks
 
Posts: 9997
Joined: Mon Nov 12, 2007 12:47 am
Medals: 138
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (4) Quadruples Achievement (3) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (4) Freestyle Achievement (4) Polymorphic Achievement (1) Nuclear Spoils Achievement (4)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (4) Ratings Achievement (4) Tournament Achievement (30) General Achievement (3) Clan Achievement (14)
Tournament Contribution (34) General Contribution (4)

Re: 2-player "team" games

Postby Timminz on Wed Apr 30, 2008 3:50 pm

PLAYER57832 wrote:I like 2 player games the way they are, and don't agree with the complaints ... or rather, consider them part of why I LIKE 1v1.

That said, this would give an added dimension and could be a lot of fun.
Just to clarify. This suggestion is not meant to replace the current 1 v 1 setting. It would be another setting entirely.
User avatar
Major Timminz
 
Posts: 5571
Joined: Tue Feb 27, 2007 1:05 pm
Location: At the store
Medals: 56
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (1) Manual Troops Achievement (2) Polymorphic Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (3)
Speed Achievement (4) Teammate Achievement (2) Random Map Achievement (1) Cross-Map Achievement (3) Ratings Achievement (4)
Tournament Achievement (6) General Achievement (2) Clan Achievement (10) Tournament Contribution (1) General Contribution (1)

Re: 2-player "team" games

Postby Incandenza on Wed Apr 30, 2008 4:43 pm

Clearly I didn't plug the right words into the search engine before I posted basically this same idea below. Great minds think alike, I guess.

If nothing else, it would be nice to know if this is even possible.
THOTA: dingdingdingdingdingdingBOOM

Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
User avatar
Colonel Incandenza
 
Posts: 4961
Joined: Thu Oct 19, 2006 5:34 pm
Location: Playing Eschaton with a bucket of old tennis balls
Medals: 44
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (3) Speed Achievement (1) Random Map Achievement (1)
Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (6) General Achievement (3) Clan Achievement (8)
General Contribution (4)

Re: 2-player "team" games

Postby Mr_Adams on Sat May 03, 2008 7:55 pm

so you could have something like 4 players with 2 armies each, right?
I am voting Republican now. The Democrats left a bad taste in my mouth -Monica Lewinski
User avatar
Lieutenant Mr_Adams
 
Posts: 1935
Joined: Fri Jul 13, 2007 8:33 pm
Medals: 49
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (1) Manual Troops Achievement (2) Freestyle Achievement (4) Nuclear Spoils Achievement (1) Fog of War Achievement (4)
Speed Achievement (2) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Ratings Achievement (3)
Tournament Achievement (1) General Achievement (1) Clan Achievement (8) Tournament Contribution (5)

Re: 2-player "team" games

Postby max is gr8 on Sun May 04, 2008 7:10 am

What about a game where your opponent is real doubles yet you are 1 player acting as two armies.
‹max is gr8› so you're a tee-total healthy-eating sex-addict?
‹New_rules› Everyone has some bad habits
(4th Jan 2010)
User avatar
Corporal max is gr8
 
Posts: 3720
Joined: Sat Jan 21, 2006 6:44 am
Location: In a big ball of light sent from the future
Medals: 33
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (3)
Assassin Achievement (2) Freestyle Achievement (3) Fog of War Achievement (2) Speed Achievement (1) Cross-Map Achievement (2)
Ratings Achievement (1) Tournament Contribution (11)

Re: 2-player "team" games

Postby superkarn on Mon May 05, 2008 11:22 am

max is gr8 wrote:What about a game where your opponent is real doubles yet you are 1 player acting as two armies.
Mr_Adams wrote:so you could have something like 4 players with 2 armies each, right?

Concept wise, both are possible. But they largely depend on how this is implemented. But from the look of it, this suggestion is being ignored :|
User avatar
Lieutenant superkarn
 
Posts: 134
Joined: Mon Jul 17, 2006 10:11 am
Location: Clearwater
Medals: 9
Standard Achievement (1) Doubles Achievement (2) Triples Achievement (2) Terminator Achievement (1) Freestyle Achievement (1)
Fog of War Achievement (1) Cross-Map Achievement (1)

Re: 2-player "team" games

Postby gp24176281 on Mon May 05, 2008 2:22 pm

superkarn wrote:
max is gr8 wrote:What about a game where your opponent is real doubles yet you are 1 player acting as two armies.
Mr_Adams wrote:so you could have something like 4 players with 2 armies each, right?

Concept wise, both are possible. But they largely depend on how this is implemented. But from the look of it, this suggestion is being ignored :|


It might work, but how do u set the points?

gp
High: 22(rank) @ 3186(score)
---------------
Co-Winner (with Prini, thinktank): Triples Battle of the World
User avatar
Colonel gp24176281
 
Posts: 79
Joined: Thu Sep 20, 2007 11:26 am
Medals: 5
Standard Achievement (1) Doubles Achievement (1) Triples Achievement (1) Ratings Achievement (1) Tournament Achievement (1)

Re: 2-player "team" games

Postby PLAYER57832 on Mon May 05, 2008 2:27 pm

Wouldn't they be set just like normal? This is just a different way of playing .... like any other variation.
Corporal 1st Class PLAYER57832
 
Posts: 2607
Joined: Fri Sep 21, 2007 9:17 am
Location: Pennsylvania
Medals: 30
Standard Achievement (4) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (2)
Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (4)
Speed Achievement (2) Teammate Achievement (1) Random Map Achievement (1) Cross-Map Achievement (4) Ratings Achievement (4)
Training Achievement (1)

PreviousNext

Return to Archived Suggestions

Who is online

Users browsing this forum: No registered users

Login