AAFitz wrote:I think if you choose to play a nuclear game or even escalating, you simply have to choose to accept it as a perfectly valid possibility. If taking another card means you will lose, you're insane to take one yourself by hitting end when you don't have to as well. If CC wants to enforce you take a card, its really their responsibility to program it in, not police the use of the game as programmed in this particular case.
Personally, I think it adds another layer of strategy by having to end, and by being able to choose not to end, which thereby makes the game better and more challenging, not worse.
I'm in 100% agreement with Fitz and pearljam on this one, both sides can do the exact same thing and the only negative towards anyone is a bit of wasted time (which generally happens no matter what). A card is something that happens when you end your turn normally and is intended to be a reward. If you don't want the reward because you feel it won't help you, you take the penalty of lost forts already in that choice, or even if it's not a choice when its unintentional and you run out of time because the turn takes that long or you lose your connection to the internet. Sometimes a nuclear or escalating card that you don't want turns out to be something that saves you later, and giving it up makes you lose the game, you just can't know beforehand with a random generator (trading in escalating earlier than I wanted for 4 armies rather than 15 but then getting 20 to win the game the next turn has often surprised me, same thing with nukes when I lose a territory I wanted to keep but wind up hurting the opposition much more than that... but still odds were looking better for me by not taking the card, I just didn't feel like waiting it out). Treating a run-out of time as a strategy that either side can use is by far the best response to this, and sometimes it happens unintentionally as well and there's no point in creating acrimony over false expectations of how something "should" be done when it's not really part of the programming and hence the rules. You can do it too. I wish all players would, in cases where it helped them, rather than complain and try to force someone else to not do the same.