Assasin strategy
Posted: Thu Feb 14, 2013 5:13 pm
I am not an assasin expert and I do not pretend to be, so I would like to have some advice from more experienced players in this kind of setting.
In an assasin game of 3 players, where all 3 players are actively attacking, no matter how much I think about it, it seems to me completely wrong to break your target's bonus, unless you can safely claim it for yourself. Your target will attack back to recover it and after 1-2 more rounds of repeating the same process, the third player will be winning. Not to mention that after all, why break the bonus? Those extra troops are wasted against third player, not against you, which helps you defend yourself better, since third player gets more pressure. Correct seems to attack your target in different regions, away from his bonus, basicaly anywhere he will not counterattack, leave the bonus troops to be deployed and thrown against third player, sustain third's player pressure which is now significaly reduced, and leave the bonus for the end if game goes well. No matter how much I think about it, I am convinved it is just...correct. Yet, no matter how many speed games I play, everybody keeps attacking their target's bonuses like crazy to the last troop (last 4th troop I mean).
Keep in mind that I am not talking about cases that
1. My target is taking a significant lead
2. I can safely claim the bonus myself
3. Four, six, eight or more odd numbers of players are playing
4. One or more of the players does not attack his target
5. Map is doodle or Luxemburg and the like
So, please do not involve those assumptions in answer, obviously things change there. I am very specific in the kind of games I am talking
Am I correct or do I need to play more games to understand the game better? What am I missing?
In an assasin game of 3 players, where all 3 players are actively attacking, no matter how much I think about it, it seems to me completely wrong to break your target's bonus, unless you can safely claim it for yourself. Your target will attack back to recover it and after 1-2 more rounds of repeating the same process, the third player will be winning. Not to mention that after all, why break the bonus? Those extra troops are wasted against third player, not against you, which helps you defend yourself better, since third player gets more pressure. Correct seems to attack your target in different regions, away from his bonus, basicaly anywhere he will not counterattack, leave the bonus troops to be deployed and thrown against third player, sustain third's player pressure which is now significaly reduced, and leave the bonus for the end if game goes well. No matter how much I think about it, I am convinved it is just...correct. Yet, no matter how many speed games I play, everybody keeps attacking their target's bonuses like crazy to the last troop (last 4th troop I mean).
Keep in mind that I am not talking about cases that
1. My target is taking a significant lead
2. I can safely claim the bonus myself
3. Four, six, eight or more odd numbers of players are playing
4. One or more of the players does not attack his target
5. Map is doodle or Luxemburg and the like
So, please do not involve those assumptions in answer, obviously things change there. I am very specific in the kind of games I am talking
Am I correct or do I need to play more games to understand the game better? What am I missing?