Aleena wrote:ok kept the size at 12 since you all wish small text - but to make it clearer - I removed the fancy text for a standard text and have it all in caps.. Can you all read it now? Any other suggestions or concerns?
DJ Teflon wrote:Cities are a bit closer to real position, a bit, Leeds is currently raising many laughs though Plus, was Leeds anything in this era?
Aleena wrote:My map is roughly based off this map:
http://brummbar.com/brummbar/board_game ... er_Map.pdf
And I focused on the matching shields and the churches.
Though with still more limitations ever those items can not be in the exact spot.
and as you see, where they have placed Newcastle and Leeds is in a simular spot - I think these are not the phyiscal locations, yet the starting points of the Lords of those castles...
As I said before I have to make many adjustments to make everything fit - do not look apon this map as a history lesson or as a class in geography - do to size limitations and many other limitations - I am only hoping for a map that will provide a fun and challenging experience when playing.
(Think this issue was fixed when I fixed the spelling - do you still see an issue?)
Any more comments, or suggestions?
Aleena wrote:Ok, I added a green glow behind the Names of the Green Areas... (The one's in the northern part of the map)
What do you all think? If you like I'll do it through out - but I think I did this before - and players didn't like it because it takes a lot away from the map since their are so many long names all over the map.
But if you like it - I can add it - just need the word....
Aleena wrote:If it is clear with-out placing the background color glow behind the words then I prefer to go with out... The less we clutter the map the better in my opinion...
So, I'm at a waiting game again - for either more players to say add the back ground glow behind names, other suggestions/comments, or a stamp so I can try to focus my attention more at game play then graphics..
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