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Hello,
While playing a game of RISK at Conquer Club, players (as usual) were stacking up units in a single area, making it harder for the other players to take this area from them. I started to wonder how many units I would need for a succesful attack on such a stack. How many units should I stockpile to stand a good chance at winning from a stack? And how many units would I have left?
To solve this problem, I wrote a little simulator which performs attacks using different numbers of units. To make sure the results are reliable, each attack was repeated 100,000 times, using reasonably random dice rolls. I've put the the data that is the result of this simulation here for everyone to look at: http://mspaint.kicks-ass.org/martijn/risk/
I've got no idea if this is of any use or help for anyone, but I thought it was pretty interesting.
Cheers,
MartijnF
While playing a game of RISK at Conquer Club, players (as usual) were stacking up units in a single area, making it harder for the other players to take this area from them. I started to wonder how many units I would need for a succesful attack on such a stack. How many units should I stockpile to stand a good chance at winning from a stack? And how many units would I have left?
To solve this problem, I wrote a little simulator which performs attacks using different numbers of units. To make sure the results are reliable, each attack was repeated 100,000 times, using reasonably random dice rolls. I've put the the data that is the result of this simulation here for everyone to look at: http://mspaint.kicks-ass.org/martijn/risk/
I've got no idea if this is of any use or help for anyone, but I thought it was pretty interesting.
Cheers,
MartijnF