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Why no give up button - to easy to cheat stats?

PostPosted: Mon Feb 15, 2010 3:18 pm
by flirk
Often you can see 1/3 of the total game time that you are going to lose. Why is there no give up option?
Because people would create extra accounts and play themselves? But that could be checkd fairly easily with a program right?

Re: Why no give up button - to easy to cheat stats?

PostPosted: Mon Feb 15, 2010 3:23 pm
by The Neon Peon
Because we had it in the past, it was abused and a lot of people used it to cheat.

The site can't see any logical argument as to why people would not use abuse this feature now if they did so several years ago. As a matter of fact, I don't either.

Re: Why no give up button - to easy to cheat stats?

PostPosted: Mon Feb 15, 2010 4:40 pm
by Stegura
I think it would be fairly useful. It kinda sucks the fun out of the game when you take a turn in a game where you know you will lose.

Re: Why no give up button - to easy to cheat stats?

PostPosted: Mon Feb 15, 2010 5:45 pm
by Evil Semp
Stegura wrote:I think it would be fairly useful. It kinda sucks the fun out of the game when you take a turn in a game where you know you will lose.


Is it fun when you know you are going to win? Hell why even bother playing? I don't like the drop, I QUIT, my opponent doesn't like the drop, HE QUITS.

Will any game ever be played until it is over?

Re: Why no give up button - to easy to cheat stats?

PostPosted: Mon Feb 15, 2010 8:55 pm
by HighlanderAttack
I see both points of view.

Would I like it-hell yea-but there is too many bad things that come with it.

Ultimately I either just drop and end my turn when I am losing so bad or I auto attack to make it quicker--practically the same thing as having the button-just takes a few turns longer.

Re: Why no give up button - to easy to cheat stats?

PostPosted: Mon Feb 15, 2010 8:59 pm
by safariguy5
HighlanderAttack wrote:I see both points of view.

Would I like it-hell yea-but there is too many bad things that come with it.

Ultimately I either just drop and end my turn when I am losing so bad or I auto attack to make it quicker--practically the same thing as having the button-just takes a few turns longer.

I agree. When I'm clearly out of it, I will make it easier for my opponent to hit me by autoing any neutrals between him and me. Also, in a fog game, I will tell him any of my hidden territories if he can't easily see it.

Re: Why no give up button - to easy to cheat stats?

PostPosted: Mon Feb 15, 2010 10:06 pm
by Georgerx7di
To easy to point dump.

Re: Why no give up button - to easy to cheat stats?

PostPosted: Sat Feb 20, 2010 6:54 pm
by Uncle Death
Way too easy to be sabotaged by someone who gets hold of your password. No suicide button for me thanks.