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Poison Rome

PostPosted: Mon Feb 21, 2011 11:03 am
by danryan
Poison Rome
Map by cairnswk
Guide by danryan

Click image to enlarge.
image


Introduction
The Poison Rome map is designed on the layout of a family-tree based on the Julio-Claudian Family and pushes the boundaries of CC maps. The main bonus zones are based around having all members of an entire family and the bonus zones are noted as part of the marriage symbols between the parents. The four Roman Gods also have an autodeploy troop bonus. Although the map's layout and connections between family members may appear confusing initially, studying the legend carefully will reward players with an understanding of how to move quickly around the map.

The Poison Rome map is a very flexible map which works with any settings. It should be noted that the best strategies for standard, two player, and team games are all very different on this map.

show: Classification


How to play Poison Rome
show: Two Player


show: Multiplayer


show: Team Games


Other related strategy guides
Although this map is unique in its concept and execution, the following maps have somewhat similar features:
  • Battle of Actium - features bombardments, larger map at 96 regions.
  • Castle Lands - features starting neutrals and bombardments, smaller map at 42 regions.
  • Forbidden City - similar in presentation and in unusual routes between regions, features starting neutrals, slightly larger map at 81 regions.

Re: Poison Rome

PostPosted: Mon Feb 21, 2011 11:10 am
by AndyDufresne
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This ends the Official Map Guide.

However, there may be relevant strategy discussion outside the scope of this basic map guide located in the below further discussion.

Please keep the discussion general so it applies to many situations. Guidance about your specific games should go in the main Strategy forum.
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