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Q. about deadbeats in a 4v4 game

PostPosted: Fri Feb 03, 2012 3:02 pm
by General_Tao
Hi,

I'm in a game where a noob deadbeat is about to miss his 3rd turn in a row (round 3), what happens to his troops and territories? i think they revert to his teammates, but how? all of them to one teammate, or randomly assigned to his 3 partners?

and what happens to the deployments he was supposed to get, do the deferred deployments from all those missed turns disappear?

thanks

Re: Q. about deadbeats in a 4v4 game

PostPosted: Fri Feb 03, 2012 3:35 pm
by Ickyketseddie
Troops all revert to one team mate and deffered troops are lost.

BTW theres a Q&A forum which everyone will moan at you for not using! :-P

HTH

Re: Q. about deadbeats in a 4v4 game

PostPosted: Fri Feb 03, 2012 5:47 pm
by VampireM
the troops of the deadbeat are given to the next player on his team

Re: Q. about deadbeats in a 4v4 game

PostPosted: Fri Feb 03, 2012 6:29 pm
by Victor Sullivan
Why are these question in GD?

-qw Sully

Re: Q. about deadbeats in a 4v4 game

PostPosted: Fri Feb 03, 2012 6:52 pm
by General_Tao
Thanks for the info guys, and sorry about using the wrong forum for this. ;)

Re: Q. about deadbeats in a 4v4 game

PostPosted: Fri Feb 03, 2012 7:03 pm
by rdsrds2120
General_Tao wrote:Thanks for the info guys, and sorry about using the wrong forum for this. ;)


Well, looks like you got your answer, so I'll sent it over now Image

-rd

Re: Q. about deadbeats in a 4v4 game

PostPosted: Sun Feb 05, 2012 5:25 am
by Forza AZ
VampireM wrote:the troops of the deadbeat are given to the next player on his team

Not the next player, but the team player that is listed top.
In this case (Game 10461003) that is the same, but if for instance green would have deadbeated, then his troops would have gone to red and not to blue.

Re: Q. about deadbeats in a 4v4 game

PostPosted: Sat Feb 11, 2012 9:12 am
by Barns
Is this also the case with triples or only quadruples?

Re: Q. about deadbeats in a 4v4 game

PostPosted: Sat Feb 11, 2012 9:39 am
by SirSebstar
Barns wrote:Is this also the case with triples or only quadruples?

with doubles as well as the above

Re: Q. about deadbeats in a 4v4 game

PostPosted: Sat Mar 10, 2012 9:32 am
by Conchobar
Which is it? The next player on his team or the top player in the list? i.e. Red/Pink for quads. Also, shouldn't this be in the gameplay notes in the instructions section? Would love a quick definitive answer, it's about to happen to us in a CL4 game... Thanks.

Re: Q. about deadbeats in a 4v4 game

PostPosted: Sat Mar 10, 2012 9:58 am
by SirSebstar
Conchobar wrote:Which is it? The next player on his team or the top player in the list? i.e. Red/Pink for quads. Also, shouldn't this be in the gameplay notes in the instructions section? Would love a quick definitive answer, it's about to happen to us in a CL4 game... Thanks.

When a player is auto-kicked in a team game, the first surviving teammate inherits the troops and spoils.

taken right from the instructions, so that means that (EDIT: LIKE FORZA SAID) the first surviving teammate (meaning the first in the list, not the next active player) inherits the troops and spoils.

Re: Q. about deadbeats in a 4v4 game

PostPosted: Sat Mar 10, 2012 10:32 am
by Conchobar
Ok thanks a million! Couldn't find that anywhere, appreciate it.

Re: Q. about deadbeats in a 4v4 game

PostPosted: Sat Mar 10, 2012 11:14 am
by Forza AZ
SirSebstar wrote:
Conchobar wrote:Which is it? The next player on his team or the top player in the list? i.e. Red/Pink for quads. Also, shouldn't this be in the gameplay notes in the instructions section? Would love a quick definitive answer, it's about to happen to us in a CL4 game... Thanks.

When a player is auto-kicked in a team game, the first surviving teammate inherits the troops and spoils.

taken right from the instructions, so that means the very next player that is able to take a turn(on that team!)

I don't think it is the next player in line, but it is the first on the list (so red or pink in quads, if they are still alive that is).

When you think about it. I can also not be the next to take a turn, because what would happen in Freestyle then?
I'm sure it is player 1 on the team that gets the cards/regions.

What gamenumber is this about by the way?

Re: Q. about deadbeats in a 4v4 game

PostPosted: Sat Mar 10, 2012 11:26 am
by Forza AZ
I found proof of my previous post:

Game 10611190

Teal deadbeated with 3 regions left and they went to pink (he had 6 regions at the end of his turn and now he has 9). So not the next player with a turn (orange) got the regions.

Re: Q. about deadbeats in a 4v4 game

PostPosted: Sat Mar 10, 2012 4:36 pm
by SirSebstar
(edited post Forza had it right from the start)
good call, with freestyle it makes sense. since all players get to start their turn at the same time, its going to the highest player on the list, since that technicly the first player.

recap:teamgames/deadbeats/ who inherits what?
If a player deadbeats,the 3 turns accumulated belayed reinforcements are LOST.
The currenty availiable spoils troops and territs are ALL inherrited by the surviving player on the team. in freestyle AND sequential triples and quads this is always the top of the list, surviving player on the team.

Re: Q. about deadbeats in a 4v4 game

PostPosted: Sun Mar 11, 2012 4:51 am
by Forza AZ
SirSebstar wrote:good call, with freestyle it makes sense. since all players get to start their turn at the same time, its going to the highest player on the list, since that technicly the first player. However that was not the question by the OP.

recap:teamgames/deadbeats/ who inherits what?
If a player deadbeats,the 3 turns accumulated belayed reinforcements are LOST.
The currenty availiable spoils troops and territs are ALL inherrited by the next active player. in freestyle this is always, the top of the list, surviving player on the team.

You haven't read my previous post I see. Spoils and regions always (also in Sequential) go the the player listed top of the team that is still alive, not the player that has the first turn after the deadbeat occurs.

Re: Q. about deadbeats in a 4v4 game

PostPosted: Sun Mar 11, 2012 5:42 am
by SirSebstar
Game 9423336 proves your point
edited my previous reply's and sent a pm to the OP.

I would like to know how this could have been better worded