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Re: CC is not what it used to be

PostPosted: Sun Dec 30, 2012 4:50 pm
by JBlombier
bigg chief wrote:Grade 9 was fun , college was more funner though ! =D> :lol: :-$ :o :roll:

Sure, we have freedom of speech. But I lol'ed.

Re: CC is not what it used to be

PostPosted: Sun Dec 30, 2012 5:07 pm
by bigg chief
but I rotflmao !

Re: CC is not what it used to be

PostPosted: Sun Dec 30, 2012 5:21 pm
by hmsps
bigg chief wrote: 75 bucks that is almost 2 cases of beer
You told me you drink cocktails Chief. How many Alligator Coolers would you get for $75?

Re: CC is not what it used to be

PostPosted: Sun Dec 30, 2012 5:41 pm
by bigg chief
7.33 to be exact ! We are highly taxed in the province I live in @ 15 %, a 26er of rye is $25.50, a case of bud is $34.95 ,melon liqueur is $19 or $20

Re: CC is not what it used to be

PostPosted: Mon Dec 31, 2012 11:53 am
by hulmey
Johnny Rockets wrote:
hulmey wrote:
Checked my dice stats and i have -66% luck in 3 vs 1 situation's, -58% luck 2 vs 1 and 3 vs 2 have -11% luck. it just totally messes any strategy you might have. Might as well not bother


The Fact that you attack in these situations explains your "luck".

JRock

Don't u attack with 3 dice versus 1? Haha

Re: CC is not what it used to be

PostPosted: Mon Dec 31, 2012 1:35 pm
by john9blue
Johnny Rockets wrote:You like to attack a lot of 3v1's? 2v1's?
Send me an invite then, rube.

JRock


http://en.wikipedia.org/wiki/Risk_%28ga ... babilities

Re: CC is not what it used to be

PostPosted: Tue Jan 01, 2013 7:51 pm
by Johnny Rockets
Image

:oops:

Re: CC is not what it used to be

PostPosted: Tue Jan 01, 2013 10:12 pm
by The Voice
I miss Classic Art. My winning percentage was so much better than on Classic.

Re: CC is not what it used to be

PostPosted: Tue Jan 01, 2013 10:28 pm
by Funkyterrance
The Voice wrote:I miss Classic Art. My winning percentage was so much better than on Classic.


I wish I could have had a chance to play that map. :(

Re: CC is not what it used to be

PostPosted: Tue Jan 01, 2013 10:41 pm
by rdsrds2120
Funkyterrance wrote:
The Voice wrote:I miss Classic Art. My winning percentage was so much better than on Classic.


I wish I could have had a chance to play that map. :(


It was interesting to look at. Like a poorly designed museum floorplan :P

BMO

Re: CC is not what it used to be

PostPosted: Tue Jan 01, 2013 10:46 pm
by Funkyterrance
rdsrds2120 wrote:
Funkyterrance wrote:
The Voice wrote:I miss Classic Art. My winning percentage was so much better than on Classic.


I wish I could have had a chance to play that map. :(


It was interesting to look at. Like a poorly designed museum floorplan :P

BMO


Ouch, lol. I just never got used to the lines joining the terts in the classic map. I feel like having the borders, however ugly the map may be, would make it seem more like the board game. I will probably never know though.

Re: CC is not what it used to be

PostPosted: Wed Jan 02, 2013 4:46 am
by rdsrds2120
Funkyterrance wrote:Ouch, lol. I just never got used to the lines joining the terts in the classic map. I feel like having the borders, however ugly the map may be, would make it seem more like the board game. I will probably never know though.


Sure you will ;)

Click image to enlarge.
image


BMO

Re: CC is not what it used to be

PostPosted: Wed Jan 02, 2013 6:12 am
by koontz1973
I miss classic art. :(

Would be nice to see it back with Classic cities. Maybe each year for a week at the birthday bash.

Re: CC is not what it used to be

PostPosted: Wed Jan 02, 2013 7:32 am
by Gillipig
rdsrds2120 wrote:
Funkyterrance wrote:Ouch, lol. I just never got used to the lines joining the terts in the classic map. I feel like having the borders, however ugly the map may be, would make it seem more like the board game. I will probably never know though.


Sure you will ;)

Click image to enlarge.
image


BMO


:sick: I remember that one....

Re: CC is not what it used to be

PostPosted: Sat Jan 05, 2013 1:26 am
by Funkyterrance
rdsrds2120 wrote:
Funkyterrance wrote:Ouch, lol. I just never got used to the lines joining the terts in the classic map. I feel like having the borders, however ugly the map may be, would make it seem more like the board game. I will probably never know though.


Sure you will ;)

Click image to enlarge.
image


BMO


Cool, thanks, that's half the battle. Now where can I play it?
It does seem to be lacking that certain something, that indefinable "it", but I want a shot at it anyway. :D

Re: CC is not what it used to be

PostPosted: Sat Jan 05, 2013 2:16 am
by Gillipig
Funkyterrance wrote:
rdsrds2120 wrote:
Funkyterrance wrote:Ouch, lol. I just never got used to the lines joining the terts in the classic map. I feel like having the borders, however ugly the map may be, would make it seem more like the board game. I will probably never know though.


Sure you will ;)

Click image to enlarge.
image


BMO


Cool, thanks, that's half the battle. Now where can I play it?
It does seem to be lacking that certain something, that indefinable "it", but I want a shot at it anyway. :D

Here you go:

Image

Re: CC is not what it used to be

PostPosted: Sat Jan 05, 2013 8:16 am
by Qwert
classic crap, not classic art. When i remember that i spend 16 month on WWII Europe, and these map are create for 24 hours. Pure classic crap.

Re: CC is not what it used to be

PostPosted: Sat Jan 05, 2013 8:55 am
by Gillipig
qwert wrote:classic crap, not classic art. When i remember that i spend 16 month on WWII Europe, and these map are create for 24 hours. Pure classic crap.

lol, I agree. I go :sick: whenever I see it, or hear people praise it. Anyone can make a map like that, anyone!

Re: CC is not what it used to be

PostPosted: Sat Jan 05, 2013 9:00 am
by Gillipig
AAFitz wrote:
qwert wrote:classic crap, not classic art. When i remember that i spend 16 month on WWII Europe, and these map are create for 24 hours. Pure classic crap.


sorry to say, I enjoy classic art, more than WWII Europe which is overdone, and not made for players as much as mapmakers.

Next time, keep it more simple, and people will enjoy playing it. I respect the art of it, but Im here to play risk, not look at pretty pictures.

Im amazed at how many map makers miss this, and ruin lots of maps, in the effort to make them better. You are even bragging about it here, oblivious to what people actually like, and knocking those who did a great job of providing just that.

Have you ever seen landgrab? Here: http://landgrab.net/landgrab/Home I think this site is better for you. No fancy graphics, just like you want.

Re: CC is not what it used to be

PostPosted: Sat Jan 05, 2013 9:25 am
by koontz1973
qwert wrote:classic crap, not classic art. When i remember that i spend 16 month on WWII Europe, and these map are create for 24 hours. Pure classic crap.

And you know full well that shapes and art where made quickly to fill the void after the original classic map was taken down.

Neither where great maps, we all know that, but both maps went around the foundry for the above reason. But like art, I would not mind a few games on this one for nostalgia reasons.
Image

Re: CC is not what it used to be

PostPosted: Sat Jan 05, 2013 10:06 am
by Qwert
koontz1973 wrote:
qwert wrote:classic crap, not classic art. When i remember that i spend 16 month on WWII Europe, and these map are create for 24 hours. Pure classic crap.

And you know full well that shapes and art where made quickly to fill the void after the original classic map was taken down.

Neither where great maps, we all know that, but both maps went around the foundry for the above reason. But like art, I would not mind a few games on this one for nostalgia reasons.
Image


i dont mind for temporary maps, but for all these crap people dont need to be awarded, especially for classic crap. I only can hope that these kind of work never hepend again, and that all work you do in map foundry.
If i do these ,i will refuse any award, because these dont deserve any reward.

AAFitz wrote:

sorry to say, I enjoy classic art, more than WWII Europe which is overdone, and not made for players as much as mapmakers.

Next time, keep it more simple, and people will enjoy playing it. I respect the art of it, but Im here to play risk, not look at pretty pictures.

Im amazed at how many map makers miss this, and ruin lots of maps, in the effort to make them better. You are even bragging about it here, oblivious to what people actually like, and knocking those who did a great job of providing just that.

Im sorry aafitz, but maps like Classic Crap(art), simple maps with zero graphic, are prohibited to be made in regular work,and all map makers who will even try to create similar style are blocked right in beginning,in map foundry. If you want more maps like these, then you need to make some suggestion and to find many voters, to decrease many high standards in map making. If you succeed, then existence of Foundry foreman, will not be need, because everybody will be in position to make these type of maps.

Re: CC is not what it used to be

PostPosted: Sat Jan 05, 2013 10:33 am
by koontz1973
So in a sense, qwert has proven this thread is true. CC is not what it used to be as maps like these will never be made again.

Re: CC is not what it used to be

PostPosted: Sat Jan 05, 2013 12:27 pm
by Funkyterrance
Gillipig wrote:
Funkyterrance wrote:
rdsrds2120 wrote:
Funkyterrance wrote:Ouch, lol. I just never got used to the lines joining the terts in the classic map. I feel like having the borders, however ugly the map may be, would make it seem more like the board game. I will probably never know though.


Sure you will ;)

Click image to enlarge.
image


BMO


Cool, thanks, that's half the battle. Now where can I play it?
It does seem to be lacking that certain something, that indefinable "it", but I want a shot at it anyway. :D

Here you go:

Image

I appreciate your trying to help Gillipig but you haven't been paying attention. :|

Re: CC is not what it used to be

PostPosted: Sat Jan 05, 2013 2:06 pm
by Gillipig
Funkyterrance wrote:
Gillipig wrote:
Funkyterrance wrote:
rdsrds2120 wrote:
Funkyterrance wrote:Ouch, lol. I just never got used to the lines joining the terts in the classic map. I feel like having the borders, however ugly the map may be, would make it seem more like the board game. I will probably never know though.


Sure you will ;)

Click image to enlarge.
image


BMO


Cool, thanks, that's half the battle. Now where can I play it?
It does seem to be lacking that certain something, that indefinable "it", but I want a shot at it anyway. :D

Here you go:

Image

I appreciate your trying to help Gillipig but you haven't been paying attention. :|

#-o you're one of a kind funky, one of a kind.

Re: CC is not what it used to be

PostPosted: Sat Jan 05, 2013 2:44 pm
by Funkyterrance
Gillipig wrote: #-o you're one of a kind funky, one of a kind.

I did get your joke/point, Gillipig, It's just that I'm looking for the "feel" of the board game. I'm inclined to believe that the Classic Art map would capture this "feel" better than the available classic map.
The classic map is a bit too spider-webby for me to get that old time feeling.