Dice Equations.

Could someone post the actual equations for finding the probability of winning an attack of x vs. y ?
Conquer Club, a free online multiplayer variation of a popular world domination board game.
https://www.conquerclub.com/forum/
Kexor wrote:You might also find this useful: Running the numbers for Risk
snoop.daniels wrote:This reply may come too late, but I just finished a javascript program to determine, once and for all, which side has a statistical advantage.
Provided that my logic is sound, the defender has a 55% to 45% advantage over the attacker in any given 3 to 2 dice roll.
Here's how I arrived at it:
If the dice are arranged in series, there are 7776 possible combinations. If not arranged serially, then not all of these combinations are unique, but for the purposes of probability this fact is irrelevant. I essentially incremented the dice like a hex number, checked for the highest dice on each side, then tallied the hits. The result was 6998 for the attacker and 8554 for the defender. The total number of possible hits would by 15557 (2 for each combination out of 7776) meaning that the defender hits 10% more often than the attacker. I've never taken a statistics class, and I have been running headlong from higher mathematics my entire life, so I have no idea if my reasoning is sound or not.
The moral of the story is, just stay put and do nothing and you'll win every time
snoop.daniels wrote:The moral of the story is, just stay put and do nothing and you'll win every time
snoop.daniels wrote:..........................
If the dice are arranged in series, there are 7776 possible combinations.
darkmatter8888 wrote:you know, i wonder if youve all been taking into account that the game has loaded die. the probabilities are quite hilarioiusly far from random, just so you know.