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WWII Gazala strategies?

PostPosted: Fri Feb 27, 2009 2:52 pm
by ronin56003
Waiting for a game to fill up. First time playing this one, is there anything I should know about or look for when playing the map?

Game 4316890

Re: WWII Gazala strategies?

PostPosted: Thu Mar 26, 2009 7:24 pm
by Woodruff
ronin56003 wrote:Waiting for a game to fill up. First time playing this one, is there anything I should know about or look for when playing the map?
Game 4316890


My personal strategy for this map is...to try to avoid playing on it.

Re: WWII Gazala strategies?

PostPosted: Thu Aug 26, 2010 6:40 pm
by UDHOLLYWOOD
After playing this map was there anything that you learned that could possibly help me, I have never played on this map and I think that I may like to try it, but I would like some info before I do.

Re: WWII Gazala strategies?

PostPosted: Fri Aug 27, 2010 2:33 am
by billy07
UDHOLLYWOOD wrote:After playing this map was there anything that you learned that could possibly help me, I have never played on this map and I think that I may like to try it, but I would like some info before I do.



it's alot more straight forward than it looks, just a little study of the map and reading the info is enough. for team games try to get team mates safe in the panzers, nobody goes there. like all team games go for the small bonus and expand. the big bonuses are pointless. inidians is a good bonus to go for after you've cleared above.

Re: WWII Gazala strategies?

PostPosted: Fri Aug 27, 2010 4:18 pm
by stahrgazer
ronin56003 wrote:Waiting for a game to fill up. First time playing this one, is there anything I should know about or look for when playing the map?

Game 4316890


Free French is a key region on the map because it's a +1 bonus and part of the Cauldron bonus. The 2nd panzer row (includes 21st Panzer A, for example) can ultimately get to Free French but you have to go thru a few regions to do it.

Ritchie's 8th is a nice central, "long reach" region to get or keep to the right of cauldron, to the left I like Italian MOT (or is it 101 mot? I'm too lazy to look ;)

Someone suggested the Indians bonus zone.. disagree. It, like Gazala Line, is a long, hairy ride to get and keep, assaultable from so many regions it's not even funny. Once you're strong enough to really keep it, you probably didn't need it anyway. Are there games where what I said doesn't matter? Yup. Rare games where getting/keeping Indians is viable. Quite drop-dependent.