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Mod Approval rating [day 4] no change

Posted:
Wed May 20, 2009 6:48 pm
by a.sub
simply vote and post a quick snippet to keep the thread alive
i wanna see this over time, and you can change your vote as time goes on
the approval percent is as follows
(4a+3b+2c+d)/(4a+4b+4c+4d+4e)
a= # off people that voted for a 4
b= # off people that voted for a 3
c= # off people that voted for a 2
d= # off people that voted for a 1
e= # off people that voted for a 0
Chart over time
Day#.........Approval%
1.............70.2%
2.............73.1%
3.............73.2%
4.............73.2%
5.............74.0%
6.............
7.............
8.............
9.............
10.............
Re: Mod Approval rating

Posted:
Wed May 20, 2009 7:37 pm
by Woodruff
a.sub wrote:THIS IS NOT A PLACE TO DISCUSS YOUR OPINIONS ON MODS
I firmly believe that every mod on here is very serious about trying to make Conquer Club a better, more enjoyable place for everyone. However, I believe there is too much inconsistency, based on the personal views of the moderators on what constitutes "too far".
Re: Mod Approval rating

Posted:
Wed May 20, 2009 9:37 pm
by GENERAL STONEHAM
Woodruff wrote:a.sub wrote:THIS IS NOT A PLACE TO DISCUSS YOUR OPINIONS ON MODS
I firmly believe that every mod on here is very serious about trying to make Conquer Club a better, more enjoyable place for everyone. However, I believe there is too much inconsistency, based on the personal views of the moderators on what constitutes "too far".
Agreed, but instead of "too far" I'd say biased.
Re: Mod Approval rating

Posted:
Wed May 20, 2009 9:45 pm
by jpcloet
Which mods, are you including volunteers?
Re: Mod Approval rating

Posted:
Wed May 20, 2009 9:54 pm
by the.killing.44
The spread of mods is just too big IMO. It's been said before, and it's worth reiterating. Tourneys and maps wouldn't work without the TDs and CAs, respectively. Also, the Hunters have the tools that are most of the time clinchers on cases. So those three must have high ratings in function (attitude, etc. is a different matter) to even be there. But judging the global and regular forum-specific mods is an entirely subjective matter, so you'd have to multiple polls: first for attitude and perspective and another for the way they operate; and also one for the directly pro-CC causes (maps, tourneys, multis) and the forum-modding things.
.44
Re: Mod Approval rating

Posted:
Wed May 20, 2009 10:01 pm
by ronsizzle
the.killing.44 wrote:The spread of mods is just too big IMO. It's been said before, and it's worth reiterating. Tourneys and maps wouldn't work without the TDs and CAs, respectively. Also, the Hunters have the tools that are most of the time clinchers on cases. So those three must have high ratings in function (attitude, etc. is a different matter) to even be there. But judging the global and regular forum-specific mods is an entirely subjective matter, so you'd have to multiple polls: first for attitude and perspective and another for the way they operate; and also one for the directly pro-CC causes (maps, tourneys, multis) and the forum-modding things.
.44
i stand by whatever 44 said! and will say!
Re: Mod Approval rating

Posted:
Wed May 20, 2009 11:10 pm
by InsomniaRed
Do Chat mods count for anything?
.....I didn't think so

Re: Mod Approval rating

Posted:
Wed May 20, 2009 11:18 pm
by a.sub
InsomniaRed wrote:Do Chat mods count for anything?
.....I didn't think so


awwww dont worry im sure kill was just kidding
Re: Mod Approval rating

Posted:
Thu May 21, 2009 1:08 am
by Woodruff
jpcloet wrote:Which mods, are you including volunteers?
I am, yes. Although mostly the forum moderators. And I don't mean this to be a slam on them or anything...I rated them a 3. I think they're doing a generally decent job. I just think more consistency between them is needed.
Re: Mod Approval rating

Posted:
Thu May 21, 2009 3:23 am
by Thezzaruz
a.sub wrote:THIS IS NOT A PLACE TO DISCUSS YOUR OPINIONS ON MODS
Well that will fail miserably...
jpcloet wrote:Which mods, are you including volunteers?
You have a big tag saying "moderator" below your name, I'd guess that's a hint.

Re: Mod Approval rating

Posted:
Thu May 21, 2009 4:05 am
by john9blue
Aww, I click on this thinking we get to rate each mod individually...

Oh yeah, and why not just average the votes and multiply by 25?

Re: Mod Approval rating

Posted:
Thu May 21, 2009 7:29 am
by clapper011
jpcloet wrote:Which mods, are you including volunteers?
which is well... the majority of us "mods" LOL
Re: Mod Approval rating

Posted:
Thu May 21, 2009 8:14 pm
by a.sub
john9blue wrote:Aww, I click on this thinking we get to rate each mod individually...

Oh yeah, and why not just average the votes and multiply by 25?

my equation is simply the sum of the points divided by the total number of points possible (if everyone voted 4s)

so it is the average
Re: Mod Approval rating

Posted:
Thu May 21, 2009 8:19 pm
by The Fuzzy Pengui
So this is just for mods in general, not a specific group of mods...right?
If it's for in general, I'm giving us a 3...there's always room for improvement. Even though we're probably the best right now than we've been in a long time (possibly the best we've ever been), we'll never be the highest rating possible...simply because, like I said, there's always room for us to improve.

PS - Red, no...you don't
just kidding 
Re: Mod Approval rating [day 1]

Posted:
Fri May 22, 2009 2:55 am
by JoshyBoy
Internet Connection for a month - $35
Premium membership for a year - $25
Watching mods continually ban people like
owenshooter and lock numerous threads whilst taking away
General Stoneham's beloved Flame Wars - PRICELESS!!!
Keep it up mods. You make this site.

Re: Mod Approval rating

Posted:
Fri May 22, 2009 6:41 am
by daydream
jpcloet wrote:Which mods, are you including volunteers?
aren't all mods volunteers?
Re: Mod Approval rating

Posted:
Fri May 22, 2009 9:40 pm
by murphy16
jpcloet wrote:Which mods, are you including volunteers?
All, since I'm not sure where you fall under jp, great job.
Re: Mod Approval rating [day 3]

Posted:
Sun May 24, 2009 1:33 pm
by redhawk92
do admins make any money for there services?
Re: Mod Approval rating [day 4] no change

Posted:
Sun May 24, 2009 7:45 pm
by Timminz
What's the point of updating this every day, when we can't change our votes?
Re: Mod Approval rating [day 4] no change

Posted:
Sun May 24, 2009 9:35 pm
by a.sub
Timminz wrote:What's the point of updating this every day, when we can't change our votes?
you
can change your votes
at least its letting me
Re: Mod Approval rating [day 4] no change

Posted:
Sun May 24, 2009 9:38 pm
by Timminz
I can't.
Re: Mod Approval rating [day 4] no change

Posted:
Sun May 24, 2009 9:48 pm
by a.sub
- Click image to enlarge.

Re: Mod Approval rating [day 4] no change

Posted:
Sun May 24, 2009 10:21 pm
by wcaclimbing
Not sure if this counts as a mod action, but Natewolfman (tourney organizer) is spamming people with links to his 'my brute' page...
Re: Mod Approval rating [day 4] no change

Posted:
Mon May 25, 2009 2:02 pm
by Timminz
Can anyone other than the OP change their vote?
Re: Mod Approval rating

Posted:
Mon May 25, 2009 2:24 pm
by kiddicus maximus
the.killing.44 wrote:The spread of mods is just too big IMO.
.44
Big Brother is watching.
Nice job using the FML app icon for your avatar, I giggled.