How to improve your dice
Don't like your dice? Here are some tried and true secrets from good players (myself not included --
).
1. Limit attacks. If you cannot attack with at least 3 dice, you have cut your chances a LOT.
If I attack 2 with 2 dice or 1 with 1 di, I have under a 50% chance of winning -- NOT 50%, but LESS. Why? because the defender wins ties!
Having 3 dice balances that out a bit. ONLY WITH 3 DICE do you get a greater than 50% chance of winning.
2. Think of losing. Not every attack wins. Think about where you will be if you lose. If you will be much worse off, then consider not attacking. If you feel like you are in a "losing streaK" .. fiction or not, just stop. You may not get ahead, but at least you won't be further behind.
3. READ the legend and pay attention to the map characteristics. On some maps, bonuses are very, very critical (Arms Race!, for example). On other maps (world 2.1, for example), its more about territory. This is where individual strategy guides will help, though not all maps have them.
4. Do NOT use auto-attack, except in Freestyle (where speed can be of an essence) or when you can afford to lose ALL but 2 armies in the attack. Sometimes you will!
5. Spoils and bonuses are important, but losing 15 armies because you have to take that 2 army bonus or get that 4-10 spoil bonus will make you lose far more surely than a red set in Flat Rate spoils. Dice change.
6. Remember that with over 1,000,000 dice throws every day or two, those "million to one" shots are pretty common.
Note, this is just a start. I will modify if needed later.
1. Limit attacks. If you cannot attack with at least 3 dice, you have cut your chances a LOT.
If I attack 2 with 2 dice or 1 with 1 di, I have under a 50% chance of winning -- NOT 50%, but LESS. Why? because the defender wins ties!
Having 3 dice balances that out a bit. ONLY WITH 3 DICE do you get a greater than 50% chance of winning.
2. Think of losing. Not every attack wins. Think about where you will be if you lose. If you will be much worse off, then consider not attacking. If you feel like you are in a "losing streaK" .. fiction or not, just stop. You may not get ahead, but at least you won't be further behind.
3. READ the legend and pay attention to the map characteristics. On some maps, bonuses are very, very critical (Arms Race!, for example). On other maps (world 2.1, for example), its more about territory. This is where individual strategy guides will help, though not all maps have them.
4. Do NOT use auto-attack, except in Freestyle (where speed can be of an essence) or when you can afford to lose ALL but 2 armies in the attack. Sometimes you will!
5. Spoils and bonuses are important, but losing 15 armies because you have to take that 2 army bonus or get that 4-10 spoil bonus will make you lose far more surely than a red set in Flat Rate spoils. Dice change.
6. Remember that with over 1,000,000 dice throws every day or two, those "million to one" shots are pretty common.
Note, this is just a start. I will modify if needed later.