Moderator: Community Team
Iron Butterfly wrote:I shot mets as well.
Hehe a popular guy.
Before I vote mets I wish to hear what he has to say.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.
DoomYoshi wrote:metsfanmax, you are the Nine of Zurfs, Mafia Roleblocker At night, you may target a player and that players action will fail.
TeeGee, you are the Lobster, Mafia 1-shot busdriver. Once per game, at night you can choose two targets to switch. All the actions targeted to one target will instead target the other target, including the busdrive action, leading an infinitely recursive series.
Army of GOD, you are the 4 of Time, Mafia Moon Shaman. Once per game, you may summon a Blood Moon for a night phase. During that night phase, all targeted kills succeed, regardless of roles, doctors or roleblocks.
Army of GOD will send me a person to execute the kill each night. You win when you are in a position of mathematical superiority. You may talk at night only.
DoomYoshi wrote:StorrZerg, you are the Two of Zurfs, Serial Killer.
At night, you target a player to kill. You are 1-shot bulletproof (immune to a night kill). You win when you are the only faction remaining.
DoomYoshi wrote:rishaed, you are the Zero of Books, Town null role Since you aren't any books at all, you really aren't a role at all. As such, all actions against you will automatically fail! Passive actions which effect the whole game will still succeed, however.
You win when all threats to town are defeated.
DoomYoshi wrote:Streaker, you are the Queen of Plungers and strike wolf, you are the K of Bugs.
You are both Town Masons. You know each other are town and can communicate by PM during the night.
You win when the town wins.
DoomYoshi wrote:WingCmdr Ginkapo, you are the 4 of Zurfs, Town Role Cop.
Each night, you choose a person to investigate, and part of their role is revealed to you.
You win by being the pro-town hero and eliminating all the mafia.
DoomYoshi wrote:virus90, you are the 7 of Zurfs, Town Tracker. Each night, you may track one player by the moonlight. You see which players, if any, they visit.
Town wins if the enemies of town are eliminated.
DoomYoshi wrote:Tails, you are the 9 of Rain, Town Moon Shaman. Once per game, you can call the New Moon, which prevents ill deeds. All kills on the night of the New Moon will automatically fail.
You win when all threats to town are eliminated.
DoomYoshi wrote:Iron Butterfly, you are the 6 of Rain, Town Vigilante Each night, you may choose one player to kill.
You win when all threats to town are eliminated.
DoomYoshi wrote:HotShot53, you are the Last Fromp, Town Roleblocker
Each night you choose one person to block. That player's intended actions of the night will automatically fail.
You win when all threats to town are eliminated.
DoomYoshi wrote:mtamburini, you are 2 of Hives, Town Jailkeeper
Each night, you choose one person to target and that player is saved from a night kill, but also unable to perform an action that night.
You win when all threats to town are eliminated.
DoomYoshi wrote:NoS, you are the Two of Rain, Doctor
Each night, you choose to protect one person and that person is saved from a night kill.
You win with town, which wins when town is the only remaining faction.
Note: this was the chief balancing role. The worse town was doing, the more of the role this cop would reveal.
StorrZerg wrote:Note: this was the chief balancing role. The worse town was doing, the more of the role this cop would reveal.
I really really hate when mods screw with balance on their personal viewpoint of how the game is going. :/
ALso really really hate it when i play in games and mod doesn't show flipped player roles entirely. i see 0 point in hiding information when you mix known roles with unknown roles.
@ibMafia killing 2 masons didnt help one bit though, also my kill on the town shawman might as well just been a vt dead. It wasn't an important role.
I Claimed early in hopes of something decent coming. Was not expecting 3 deaths that first night though. Specially with how many roles we had in the game, And was hoping to force the game into Town deciding between a mafia win or 3rd party win. Additionally, Vig having as many bullets as he wanted was op as f*ck.
Meh, i was banking on bit more luck, but almost all towns near the end had provable roles
Doc
Jailer (still can't believe he was lynched)
Vig
Tracker
Town block
Town moon shawman (harder to prove yes)
Role cop ( OP/ NERfed pending on mod feeling)
Null role (immune to death at night bar 1 thing)
Mafia
1 shot busdriver
roleblocker
1 shot kills work
I mean, just looking at the balance power wise, mafia didn't have a chance. Just way to many active roles on towns side to mess mafia up.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.
Iliad wrote:The upside of calling everyone scum and making 1000 predictions is that statistically you should get a few right.
strike wolf wrote:Yeah. No one listened to me about Streaker. Thankfully you listened to me about Rishaed day 2.
Regrets in this game? I should have stuck to my gut on Mets day 1 about him being scum but no one else was buying it. Should have been more active early day 2.
I almost stated day 2 that if Mtam flipped town, Mets was mafia but I really did not think that I would be nked if he did. Put too much town attention on Mets for hammering which could have been shifted to me for starting a bad case.
I guess I should have said it more clearly but I was kind of hoping to get mafia to use their kill on Storrn2 since he was the serial killer.
Towns roles arent quite as op as Storr made them out to be but they did have an advantage. If mafia had killed more of the actual power roles n1 and n2, not the masons, it could have been a different game.
1. Vig-pretty much guaranteed in any Doom game.
2. Jailkeeper-common fake claim for mafia role blocker. With two other protective roles in the game it was about 55/45 that it was real and Mtam's behavior didnt do him any favors nor did his move on NoS. The problem being with the move was that it was A. Unnecessaty- mtam never gave NoS a chance to see if he would come forth with the infomation when asked without being accused. B. Something that a mafia role blocker could have done and faked as a town move.
3. Role cop-more mafia than town.
4. Null-Mtam is actually kind of right on this one. It was a role that seemed kind of mafia in ability. If I hadnt been as sure as I was that Rishaed was town, I might have voted for him.
5. Moon shaman-unknown role. Would have been difficult for tails to convince people it was real before he used the ability.
6. Roleblocker-could be town or mafia. Slightly more likely town.
The other 4 were fairly verifiable. You might lynch one person with a mason claim if both are acting scummy enough but then you would never lynch the other.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.
Iliad wrote:The upside of calling everyone scum and making 1000 predictions is that statistically you should get a few right.
rishaed wrote: Also would be interested in hearing the logic behind AoG's botched patchwork claim.
persianempire wrote:its when ur food goes bad... you get spoils
persianempire wrote:its when ur food goes bad... you get spoils
WingCmdr Ginkapo wrote:Is it normal practice for a mod to tell dead players what roles everyone has? It really helped me understand the game to watch this one with the knowledge of what role everyone had.
Army of GOD wrote:rishaed wrote: Also would be interested in hearing the logic behind AoG's botched patchwork claim.
because I suck at mafia and didn't know what else to claim?
Storr did a good job of lying and acting like he was counter claiming
Users browsing this forum: No registered users