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Re: Mordag's Little Finger, a GURPS RPG - Game Info/OOC

PostPosted: Sun Aug 05, 2012 9:23 am
by tkr4lf
Woodruff wrote:
tkr4lf wrote:I'm not going to be participating, as I don't really have the time. But I will be paying close attention to this...I'd like to see how it turns out. If it goes well and you guys end up doing another one, I will try to participate in that one.

A question for Woodruff:

I thought Druids couldn't use pointed weapons. Or is that just D&D? I know in D&D they're restricted to blunt weapons only. I was just wondering if that's the case with GURPS as well, since your Druid instructing you in Rapier usage wouldn't make sense if so.


That is absolutely true of a "typical druid" in AD&D (although "slashing" is much worse than "pointed", as "slashing" does more damage to plants). I wanted my character to be nature-oriented, but I also wanted him to be able to use a rapier, so I had to work it in somehow. That was why I included the comments about "perfect balance" and "you control it, it doesn't control you" (which are very important concepts to druids).

tkr4lf wrote:Also, I find it hilarious that you used CC names in your character background.


I can't take real credit, as I stole the idea from Gillipig's dragon's name (which I loved).

Cool, fair enough. I was just curious about it.

Re: Mordag's Little Finger, a GURPS RPG - Game Info/OOC

PostPosted: Sun Aug 05, 2012 4:40 pm
by /
Nevermind my last questions, I think I got it, sent a revised sheet.

Re: Mordag's Little Finger, a GURPS RPG - Game Info/OOC

PostPosted: Thu Aug 09, 2012 2:54 am
by macbone
@ Drakkon - feel free to lurk, man! If you'd like me to build a character for you, let me know. The mechanics are pretty basic - roll 3d6 and see if you beat your target score.

@ Gilli - You might possibly bump into this character again. =)

@ / - "Skill level" is whatever number you have for your skill, and usually starts at a default number. For instance, most spells are IQ/Very Hard, so they start out at a level equal to your IQ-3. Each level of Magery increases this level by 1 and is a cheap way to get better at all your spells. If you know Light at Skill 16, for instance, you roll three six-sided dice and try to make or beat a 16. The higher, the better, although an 18 is always a critical failure, no matter what you roll. Range is a factor, too - if you're trying to shoot someone with a crossbow or a Sunbeam spell, there's generally a penalty for distance, so having a higher skill level can help mitigate those penalties.

@ Woodruff - Awesome backstory, man! +5 CPs to spend now or later. =)

@ tkr4lf - Druids and clerics aren't restricted in any way from using any kind of weapon, unless a druid wanted to take some kind of Vow - only use blunt weapons. There's a Barbarian/Druid in a game I play in who's wielding the legendary Blackrazor from the D&D module White Plume Mountain (he took it after defeating Acererack in the Tomb of Horrors - it's really a great game!)

OK, I'm looking at character sheets now. We have one more player who's interested in playing, but after everything's finalized, we can begin play.

Gilli, Woodruff, are you ok with the thief in the story being either Woodruff's character or a similar gnome thief? If Woodruff's ok with it, I'm ok, too.

Re: Mordag's Little Finger, a GURPS RPG - Game Info/OOC

PostPosted: Thu Aug 09, 2012 4:51 am
by Woodruff
macbone wrote:Gilli, Woodruff, are you ok with the thief in the story being either Woodruff's character or a similar gnome thief? If Woodruff's ok with it, I'm ok, too.


[OOC]Personally, I favor it not being my character for two reasons:

1. I love the foreshadowing idea of using what appears to be the titular character.
2. Like macbone mentioned earlier, we don't need reasons to be at each others back from the beginning. I've actually been in games where two characters came to severely dislike one another to the point of even trying to sort of take each other out (without it being obvious).

Re: Mordag's Little Finger, a GURPS RPG - Game Info/OOC

PostPosted: Thu Aug 09, 2012 5:23 am
by macbone
Languages

Each character starts with one native language for free. Literacy is common in Yrth; illiteracy is a -3 point disadvantage.

Additional languages can be bought at Broken proficiency for 2 pts, Accented for 4, and Native for 6. In addition, characters may choose to buy Spoken or Written Only for half points. Or you may mix and match - a character may have Accented spoken [2] and Broken written [1] Dwarven for 3 points total.

Major human languages:

Anglish - a language evolved from medieval English with heavy outside influences, particularly Norman-French.

Northland - a language related to Anglish with Germanic features.

Aralaise - a heavily accented version of Anglish spoken by inhabitants of Araterre (a region of people brought from France by the Banestorm in the 16th century).

Old Aralaise - a distinct language resembling 16th-century French.

Some Asian langauges are spoken in outlying island villages, such as Balinese.

Arabic - Because of devout Koranic study, written Arabic is nearly identical to Earth Arabic, although the spoken tongue has drifted.

Latin - medieval church Latin spoken by Christian scholars, clergymen, and some Megalan nobles.

Ladino - a language closely related to Spanish but written in Hebrew characters and spoken by Jews, who also use biblical Hebrew as a liturgical tongue. Both languages were carefully preserved after being brought through the Banestorm.

Border regions have developed simple pidgins. The city of Tredroy, for instance, has a patois that is a mixture of Anglish, Arabic, and various old Earth words. Tredroy is the second-largest city in Ytarria after Megalos and is located where the kingdoms of al-Wazif, al-Haz, and Cardiel meet (each kingdom controls its own region of Tredroy).

Learning other languages

Many languages in Yrth have drifted significantly. Anglish, Northland, and Aralaise are too remote from either modern or medieval Earth languages, although some of the roots and structures can be recognized.

However, a modern French speaker gets Old Aralaise at Broken (spoken and written) for free. Anyone versed in writing Classical Arabic has the same level of literacy in Ytarrian Arabic; anyone with knowledge of spoken Earth Arabic (classical or modern) can speak the Yrth language at one less level of competence for free.

Native-level Anglish or Arailaise gives familiarity with the other language at accented levels.

Anglish or Northland at native levels translates to the other at Broken.

Nonhuman Speech

Only kobolds and orcs lack a written script, although reptile men rarely write anything down. There do exist transcribed written versions of the kobold and orc tongue in Anglish and Arabic scripts.

There is one written form of the elven language, but there are dozens of spoken dialects - these translate to other elven dialects at one lower level. The language humans call "Elvish" is a formal trade/diplomatic language, which most elves themselves only speak at accented levels.

Dwarves speak a single language, but there are regional accents.

Re: Mordag's Little Finger, a GURPS RPG - Game Info/OOC

PostPosted: Thu Aug 09, 2012 5:27 am
by Gillipig
Woodruff wrote:
macbone wrote:Gilli, Woodruff, are you ok with the thief in the story being either Woodruff's character or a similar gnome thief? If Woodruff's ok with it, I'm ok, too.


[OOC]Personally, I favor it not being my character for two reasons:

1. I love the foreshadowing idea of using what appears to be the titular character.
2. Like macbone mentioned earlier, we don't need reasons to be at each others back from the beginning. I've actually been in games where two characters came to severely dislike one another to the point of even trying to sort of take each other out (without it being obvious).

Consider it scratched then. I'll rewrite it so it's a mysterious human stranger I bump into instead, like macbone suggested. Eiykur has nothing against Gnomes at the outset.

Re: Mordag's Little Finger, a GURPS RPG - Game Info/OOC

PostPosted: Thu Aug 09, 2012 9:54 am
by MeDeFe
macbone wrote:Anglish - a language evolved from medieval English with heavy outside influences, particularly Norman-French.

Northland - a language related to Anglish with Germanic features.

The linguist in me just has to speak up about this: Medieval English consists of nothing but Germanic features. If you took a person from England and a person from central Germany from 1000 years ago, they would have been able to communicate. Not perfectly, mind, but passably, each in their own native language. German today has more in common with medieval English than modern English has in common with its ancestral language.

And the description of Anglish fits exactly if you ever want to describe modern English.

Re: Mordag's Little Finger, a GURPS RPG - Game Info/OOC

PostPosted: Thu Aug 09, 2012 4:47 pm
by /
Ok, I got rid of some redundant points after some research, changed a few things around, and made the thing easier to read, does everything look to be in order?

show

Re: Mordag's Little Finger, a GURPS RPG - Game Info/OOC

PostPosted: Mon Aug 13, 2012 4:26 am
by macbone
Yeah, I remember the professor who taught Beowulf letting people take the class if they'd either had Old English or German.

/, I was operating off of an older version of your sheet. Let me take a look at the new version. Still, take a look at my PM - it has some important recommended changes.

OK, I have four character sheets that are mostly finished (Gillipig, I still need to set your equipment). I've had a couple more people interested, so there's still time to work up characters, but once these four are ready, we can go ahead and start playing.

Re: Mordag's Little Finger, a GURPS RPG - Game Info/OOC

PostPosted: Mon Aug 20, 2012 12:56 pm
by Gillipig
So when can we get the ball rolling? I'm aching of anticipation over here!!

Re: Mordag's Little Finger, a GURPS RPG - Game Info/OOC

PostPosted: Mon Aug 20, 2012 12:59 pm
by Woodruff
Gillipig wrote:So when can we get the ball rolling? I'm aching of anticipation over here!!


I finally sent my final character sheet to macbone, but I'm not sure he's taken a look at it. I know my wife still needs to send him her character, but it's pretty finalized as well. I believe we have one other individual who is working up a character, although we could probably start without him since he could be injected into the story once he's ready (that's macbone's call on waiting for him or not, of course).

I need to remind my wife to post her character's background/description here.

Re: Mordag's Little Finger, a GURPS RPG - Game Info/OOC

PostPosted: Mon Aug 20, 2012 2:50 pm
by kentington
Woodruff wrote:
Gillipig wrote:So when can we get the ball rolling? I'm aching of anticipation over here!!


I finally sent my final character sheet to macbone, but I'm not sure he's taken a look at it. I know my wife still needs to send him her character, but it's pretty finalized as well. I believe we have one other individual who is working up a character, although we could probably start without him since he could be injected into the story once he's ready (that's macbone's call on waiting for him or not, of course).

I need to remind my wife to post her character's background/description here.


I'm one of the ones we might be waiting on. I need to contact macbone regarding some questions for my character before finalizing a few things. This is my first RPG and I need GM approval on some things.

Re: Mordag's Little Finger, a GURPS RPG - Game Info/OOC

PostPosted: Mon Aug 20, 2012 3:47 pm
by Gillipig
Who's you wife? tkr4lf or / :)?

Re: Mordag's Little Finger, a GURPS RPG - Game Info/OOC

PostPosted: Mon Aug 20, 2012 3:59 pm
by tkr4lf
Gillipig wrote:Who's you wife? tkr4lf or / :)?

I'm a dude...dude.

Re: Mordag's Little Finger, a GURPS RPG - Game Info/OOC

PostPosted: Mon Aug 20, 2012 4:10 pm
by Gillipig
tkr4lf wrote:
Gillipig wrote:Who's you wife? tkr4lf or / :)?

I'm a dude...dude.


Therefore the smilie :)

Re: Mordag's Little Finger, a GURPS RPG - Game Info/OOC

PostPosted: Mon Aug 20, 2012 5:14 pm
by MeDeFe
tkr4lf wrote:
Gillipig wrote:Who's you wife? tkr4lf or / :)?

I'm a dude...dude.

That's funny, I just watched The Big Lebowski yesterday.

Re: Mordag's Little Finger, a GURPS RPG - Game Info/OOC

PostPosted: Mon Aug 20, 2012 7:49 pm
by Woodruff
Gillipig wrote:Who's you wife? tkr4lf or / :)?


Naw...IchLiebeMyCats is her userid - she joined only for the RPG. She HATES Risk...when we were first married, I literally bribed her (with chores and such) to play "Risk" and "Axis and Allies" with me.

Re: Mordag's Little Finger, a GURPS RPG - Game Info/OOC

PostPosted: Tue Aug 21, 2012 8:20 pm
by /
Woodruff wrote:
Gillipig wrote:Who's you wife? tkr4lf or / :)?


Naw...IchLiebeMyCats is her userid - she joined only for the RPG. She HATES Risk...when we were first married, I literally bribed her (with chores and such) to play "Risk" and "Axis and Allies" with me.

So who's your cat? MeDeFe? :P

Re: Mordag's Little Finger, a GURPS RPG - Game Info/OOC

PostPosted: Wed Aug 22, 2012 3:00 am
by MeDeFe
/ wrote:
Woodruff wrote:
Gillipig wrote:Who's you wife? tkr4lf or / :)?


Naw...IchLiebeMyCats is her userid - she joined only for the RPG. She HATES Risk...when we were first married, I literally bribed her (with chores and such) to play "Risk" and "Axis and Allies" with me.

So who's your cat? MeDeFe? :P

Image

Re: Mordag's Little Finger, a GURPS RPG - Game Info/OOC

PostPosted: Fri Aug 24, 2012 11:30 am
by Woodruff
/ wrote:
Woodruff wrote:
Gillipig wrote:Who's you wife? tkr4lf or / :)?


Naw...IchLiebeMyCats is her userid - she joined only for the RPG. She HATES Risk...when we were first married, I literally bribed her (with chores and such) to play "Risk" and "Axis and Allies" with me.

So who's your cat? MeDeFe? :P


Actually, we have three. A 17-year-old Siamese. A 30-pound 6-year-old Maine Coon (he is NOT fat at all...there are pictures of him somewhere on this site...from the floor, he could pull pans off of the front stove burners at 18 months old). A 19-pound 3 year old Maine Coon (again, not fat at all).

Re: Mordag's Little Finger, a GURPS RPG - Game Info/OOC

PostPosted: Mon Aug 27, 2012 9:32 pm
by Woodruff
So did the game die an ugly death already?

Re: Mordag's Little Finger, a GURPS RPG - Game Info/OOC

PostPosted: Tue Aug 28, 2012 7:54 pm
by /
I hope not!
Do we have the needed character sheets done, macbone?

Re: Mordag's Little Finger, a GURPS RPG - Game Info/OOC

PostPosted: Fri Aug 31, 2012 11:12 am
by Gillipig
I was looking forward to this :(.

Re: Mordag's Little Finger, a GURPS RPG - Game Info/OOC

PostPosted: Fri Aug 31, 2012 11:15 am
by Gillipig
Where is it possible to find other games like this? I've been googling without any luck so far.

Re: Mordag's Little Finger, a GURPS RPG - Game Info/OOC

PostPosted: Fri Aug 31, 2012 5:38 pm
by Woodruff
Gillipig wrote:Where is it possible to find other games like this? I've been googling without any luck so far.


Good question. I normally play "live", to be honest.