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Re: Bigger, more complex strategic maps

PostPosted: Tue Jul 27, 2010 6:31 am
by DBandit70
Hive and Conquer Man are unique in how open they are and thus it makes play hard at times depending in the approach players take to the game. I like bigger maps but it might be nice to see more of a Feudal Epic style with Arm's Race components involved instead of just a free run around hive style map. Maybe more bottlenecks, maybe more one direction attacks, maybe key bombardment positions like Waterloo has, but make them expenses to hold. Just some random thoughts

Re: Bigger, more complex strategic maps

PostPosted: Thu Jul 19, 2012 11:52 pm
by sm8900
hey, they did one!! the Eurasia map!!! :-)


viewtopic.php?t=162655#p3555835

Re: Bigger, more complex strategic maps

PostPosted: Thu Jul 19, 2012 11:54 pm
by sm8900
natty dread wrote:
sannemanrobinson wrote:Mini maps are nice. If this one becomes smaller than an average map like classic is the question. Smaller names (SE Europe) would save size.


The small map will be less wide than small classic, but about the same / slightly higher height.

This map will be 500x464 at small, while small Classic is 630x420.

Anyway, after a suggestion from a certain somebodies, I merged Japan & Korea and added some sea routes.

Click image to enlarge.
image

Re: Bigger, more complex strategic maps

PostPosted: Thu Jul 19, 2012 11:58 pm
by sm8900
hmm, can't find link to full map. will try to post it in this thread.

Re: Bigger, more complex strategic maps

PostPosted: Thu Jul 19, 2012 11:59 pm
by sm8900
snufkin wrote:
sm8900 wrote:also, how about a map of eurasia, with subregions within each country?


..that would be hundreds of territories and most of it would have to be letter+number since there would be no space for the names of territories. a map without any actual names would be pretty boring imo

hey....they did it!! :-) =D>