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Space Trade Part 1

Posted:
Mon May 01, 2006 12:23 pm
by max is gr8
Before anyone tells me it's 100% ugly I am not working on that aspect yet at the moment I am working on the actul layout.
The Idea of the story Is earth is a major trading industry and a new law says you must only travel outwards until you reach the wormhole where you go back. Most people want to vanquish the rule but to do so they must control the solarsystem to Take the case to a higher authority.
There is more to come to this series of stories but that will be revealed soon.
Any Ideas for the bonuses? Can you see the hidden place names hinden the map I will only say one kyoyo based on japanese town of kyoto

Posted:
Mon May 01, 2006 12:35 pm
by Hoff
This is kind of interesting but i'm kind of confused. Is there just one line of attack? like everyone has to attack left to right? That would def. be different, could make for some interesting games. I like it.

Posted:
Mon May 01, 2006 12:40 pm
by max is gr8
It's the first installment They have twists for all of them for one there is about 30 countries 5 continents and 2 capitals in each continent and you are able to attack countries on the other side of the map.

Posted:
Mon May 01, 2006 12:44 pm
by Hoff
who is they? If you make a map are you stealing theirs? Or are you gonna make the map yourself and are just getting the idea for theirs?

Posted:
Mon May 01, 2006 12:46 pm
by max is gr8
they as in all the maps they all have twists.

Posted:
Mon May 01, 2006 1:47 pm
by kingwaffles
Are you making all these from scratch or is there some story behind all this? You seem to be giving the impression that there are going to be more than one map, how many are you thinking?
I think it could make for an interesting map, I don't know how well the linear thing would work though. It would defintely be new but I feel it would mess with gameplay too much.

Posted:
Mon May 01, 2006 4:02 pm
by AndyDufresne
This seems like doing the Hokey Pokey rather than playing RISK.
--Andy

Posted:
Mon May 01, 2006 4:05 pm
by Hoff
but hey....thats what its all about!

Posted:
Tue May 02, 2006 12:08 pm
by max is gr8
There are 3 to the story and I have left some asteroids comets areas on planets out as It is a strange map and It will take long enough already.

Posted:
Sat May 06, 2006 6:12 am
by max is gr8
Marvaddin I need your bonus ideas

Posted:
Sat May 06, 2006 6:23 am
by max is gr8
Apart from that everyone thinks it's perfect as noone has really complained

apart from andy
Oh Andy the idea of this map is to make a very interesting game bwahaha

Posted:
Sat May 06, 2006 11:56 am
by AndyDufresne
I didn't know Hoff and Waffles represented the whole of CC...hm...
--Andy

Posted:
Sat May 06, 2006 11:57 am
by max is gr8
Well is it just me or is it that noone has complained apart from you and KW

Posted:
Sat May 06, 2006 12:00 pm
by Haydena
I personally think that a linear map like this wouldn't work at all... With the one way borders you wouldn't be able to fortify back and the conveyor belt would keep moving for ever. It would just go on and on... However I might be wrong... But I agree with Andy, looks like doing the Hokey Pokey... Conquer Club isn't the Hokey Pokey... It's RISK!


Posted:
Sat May 06, 2006 12:18 pm
by Marvaddin
Max, really this map will not work... And the another space map owns it completely... both in graphics (I know, this is a first release, but I doubt you can do better than that) and playability.
You can do a map, but think about a simple one, nothing miraculous. This way, people will have no options to expand, so they will attack each other too early... and will be impossible hold a continent, but if someone suceed, only one border to guard, and then expand, expand to the other side... No way!! Bad idea, but keep trying.


Posted:
Sun May 07, 2006 5:07 am
by max is gr8
O.K Marv are you feeling O.K hat's the idea it's hard and strange If you hold a continent you will gain units faster than Germs reproduce.


Posted:
Tue May 30, 2006 7:24 am
by max is gr8
If I get rid of bonuses would you play

Posted:
Tue May 30, 2006 7:26 am
by Haydena
I dont think much people would considering the quality of Jota's Space Map now... And now Rock has appeared with his chariot races it looks a bit like the two merged together...
Ah, who knows? I'm just one person who wouldn't.

Posted:
Tue May 30, 2006 8:17 am
by max is gr8
That's the reason I've brought It back up as Chariot Races is Similar to this apart from on a smaller scale and with no bonuses