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Come see my new "Battlefeild Epic" map!

PostPosted: Fri Feb 18, 2011 2:21 pm
by lolkittens
Image
Its inspired by feudal epic. :D
Also, I made some of it in powerpoint. Like my soldiers I drew? the castle was also powerpoint.

Gameplay: Players start at their keeps. R1- R22 and B1- B22 all have 1 neutral troops on them. The towers have 5 neutral troops on them each. The grey areas have 3 neutral troops each. Only 2 people can play at a time. Good for settling disputes about who is better, and also no one loses any places for the first couple turns. Tired of joining sequential games and pretty much losing before you even take a turn? That doesnt happen here. :lol:
Any comments?

Re: Come see my new "Battlefeild Epic" map!

PostPosted: Fri Feb 18, 2011 2:21 pm
by lolkittens
How do I make the picture smaller?

Re: Come see my new "Battlefeild Epic" map!

PostPosted: Fri Feb 18, 2011 2:29 pm
by natty dread
All maps need to be able to support 8 players.

Re: Come see my new "Battlefeild Epic" map!

PostPosted: Fri Feb 18, 2011 9:23 pm
by lolkittens
Understood, but do you like the concept?

Re: Come see my new "Battlefeild Epic" map!

PostPosted: Fri Feb 18, 2011 9:32 pm
by Army of GOD
I like it. Let's put this shit in Beta

Re: Come see my new "Battlefeild Epic" map!

PostPosted: Sat Feb 19, 2011 9:36 am
by Teflon Kris
It would be cool if something of this layout could be made to work.In other words, the map is created for 1 v 1 or team battles but there is some kind of alternative starting positions for multi-player games?

Re: Come see my new "Battlefeild Epic" map!

PostPosted: Sat Feb 19, 2011 9:42 am
by grifftron
Army of GOD wrote:I like it. Let's put this shit in Beta


Seconded

Re: Come see my new "Battlefeild Epic" map!

PostPosted: Sat Feb 19, 2011 1:24 pm
by Army of GOD
DJ Teflon wrote:It would be cool if something of this layout could be made to work.In other words, the map is created for 1 v 1 or team battles but there is some kind of alternative starting positions for multi-player games?


The question I have is, why does it HAVE to be for more than 8 people?

I mean, the original Feudal is only for 6 people (right?). Why can't we have a purely 1v1 map? It would be really fun and might actually make 1v1s even.

Re: Come see my new "Battlefeild Epic" map!

PostPosted: Sat Feb 19, 2011 1:33 pm
by Rodion
Maybe you can make this map in octagonal shape to support 8 keeps?

Re: Come see my new "Battlefeild Epic" map!

PostPosted: Sat Feb 19, 2011 1:34 pm
by Rodion
Rodion wrote:Maybe you can make this map in octagonal shape to support 8 keeps?


Take Chineses Checkers as an inspiration for that - gray are would be the middle and there would be 8 "cities" around it.

Re: Come see my new "Battlefeild Epic" map!

PostPosted: Sat Feb 19, 2011 2:03 pm
by natty dread
Army of GOD wrote:The question I have is, why does it HAVE to be for 8 people?

I mean, the original Feudal is only for 6 people (right?). Why can't we have a purely 1v1 map? It would be really fun and might actually make 1v1s even.


Well, that's the way it currently is. A map thread is not the right place for debating it though, I suggest you take it to foundry discussions or suggestions if you really want it changed.

You should also know that the original Feudal was made when the site only supported 6 player games, max.

Re: Come see my new "Battlefeild Epic" map!

PostPosted: Sat Feb 19, 2011 3:21 pm
by lolkittens
Its too bad that my map wont work because its just for team battles.

Re: Come see my new "Battlefeild Epic" map!

PostPosted: Sun Feb 20, 2011 10:02 am
by TheSaxlad
or perhaps you can have 4 squares in each keep, and then program the xml to put all the people of the same team in the same keep?

would that work for this?

Re: Come see my new "Battlefeild Epic" map!

PostPosted: Sun Feb 20, 2011 11:55 am
by Victor Sullivan
I'm having difficulty seeing how a two-sided map would work with more than two players...

Re: Come see my new "Battlefeild Epic" map!

PostPosted: Sun Feb 20, 2011 1:54 pm
by natty dread
Lolkittens, you should probably prepare yourself for the fact that the requirement for maps to be playable for 8 players and on all game types is not going to be changed any time soon.

Furthermore, I'm sorry to say this, but your graphical skills aren't up to par to the foundry standards. That's ok though. My first map drafts weren't much better (some might argue that they were indeed worse...) You just need to practice a whole lot. The mods will probably also want to see that you are able & willing to develop your graphical skills...

I would suggest tackling an easier project for your first map. Geographical maps are easier in two senses: you can find maps that you can trace, and also there are lots of tutorials for creating geographical maps that you can follow.

Now all you need is a solid idea for a map that hasn't been made yet. Hint: the history is full of material...

Re: Come see my new "Battlefeild Epic" map!

PostPosted: Sun Feb 20, 2011 5:53 pm
by lolkittens
You do realize that is an outline? I can do WAY better.

Re: Come see my new "Battlefeild Epic" map!

PostPosted: Sun Feb 20, 2011 8:09 pm
by Teflon Kris
TheSaxlad wrote:or perhaps you can have 4 squares in each keep, and then program the xml to put all the people of the same team in the same keep?

would that work for this?


Sadly, the xml doesn't allow for team starting positions.

I'm hoping to start a vast campaign for this as a new feature though - it would be cool for new sports maps and historic battle maps etc.

Re: Come see my new "Battlefeild Epic" map!

PostPosted: Mon Feb 21, 2011 1:10 am
by natty dread
lolkittens wrote:You do realize that is an outline? I can do WAY better.


Great! Let's see this way better.

Re: Come see my new "Battlefeild Epic" map!

PostPosted: Mon Feb 21, 2011 4:15 am
by kengyin
natty_dread wrote:Lolkittens, you should probably prepare yourself for the fact that the requirement for maps to be playable for 8 players and on all game types is not going to be changed any time soon.

Furthermore, I'm sorry to say this, but your graphical skills aren't up to par to the foundry standards. That's ok though. My first map drafts weren't much better (some might argue that they were indeed worse...) You just need to practice a whole lot. The mods will probably also want to see that you are able & willing to develop your graphical skills...

I would suggest tackling an easier project for your first map. Geographical maps are easier in two senses: you can find maps that you can trace, and also there are lots of tutorials for creating geographical maps that you can follow.

Now all you need is a solid idea for a map that hasn't been made yet. Hint: the history is full of material...

your chemistry map was an interesting concept

Re: Come see my new "Battlefeild Epic" map!

PostPosted: Mon Feb 21, 2011 4:20 am
by natty dread
Lol, no it wasn't.

Re: Come see my new "Battlefeild Epic" map!

PostPosted: Mon Feb 21, 2011 12:50 pm
by lolkittens
natty_dread wrote:
lolkittens wrote:You do realize that is an outline? I can do WAY better.


Great! Let's see this way better.


I would like to do that, but apparantly, no one wants to allow a 1 v 1 or team only map to be created.

Re: Come see my new "Battlefeild Epic" map!

PostPosted: Mon Feb 21, 2011 1:05 pm
by natty dread
So, think of some other map idea.

Re: Come see my new "Battlefeild Epic" map!

PostPosted: Mon Feb 21, 2011 3:02 pm
by JPcelticfc
do a gaelic football map :)
would love to see that and have an all ireland tourney on it lol
problem is there would probably only be me interested in seeing that :S lol

Re: Come see my new "Battlefeild Epic" map!

PostPosted: Mon Feb 28, 2011 7:52 pm
by danfrank
i would start by spelling battlefeild correctly battlefIEld

Re: Come see my new "Battlefeild Epic" map!

PostPosted: Thu Apr 14, 2011 5:15 pm
by MrBenn
[Moved]

It would appear that development of this map has stalled. If the mapmaker wants to continue with the map, then one of the Foundry Moderators will be able to help put the thread back into the Foundry system, after an update has been made. ;-)