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CCdoku (sudoku) Update 8- small version, changed colors

PostPosted: Sat Mar 24, 2007 4:24 pm
by spinwizard
update 8-
Image

do u like it?

PostPosted: Sat Mar 24, 2007 4:25 pm
by Wisse
make one more bonus a diagonal bonus for the bonus of 9

and call it ccdoku instead of ccudoku because the u doesn't sound good

PostPosted: Sat Mar 24, 2007 4:39 pm
by spinwizard
Image

what about now?

PostPosted: Sat Mar 24, 2007 5:34 pm
by spinwizard
comments plz!

PostPosted: Sat Mar 24, 2007 5:43 pm
by Wisse
it al looks a bit crappy to me

PostPosted: Sat Mar 24, 2007 5:46 pm
by spinwizard
Wisse wrote:it al looks a bit crappy to me



lol thanks, what bit don't u like?

PostPosted: Sat Mar 24, 2007 5:48 pm
by Wisse
i meant, it is all wicth no spaces between it (i called that crappy my mistake, sorry) it looks to bussy

PostPosted: Sat Mar 24, 2007 5:52 pm
by wicked
so much like crossword. :-k

PostPosted: Sat Mar 24, 2007 5:55 pm
by spinwizard
wicked wrote:so much like crossword. :-k


i have never played crossword...

PostPosted: Sat Mar 24, 2007 5:58 pm
by spinwizard
Image

update,

PostPosted: Sat Mar 24, 2007 5:59 pm
by Wisse
can you tell what you updated? than we can see it better

PostPosted: Sat Mar 24, 2007 6:00 pm
by spinwizard
the legend down the right side is straighter, nothing big :wink:

PostPosted: Sat Mar 24, 2007 6:01 pm
by steve monkey
I just don't think this map has playability. What would be its appeal? Crossword is the least played map on the site, I don't see this being any more popular than that.

PostPosted: Sat Mar 24, 2007 6:02 pm
by Wisse
i would play this, this map looks great

PostPosted: Sat Mar 24, 2007 6:07 pm
by Balsiefen
somehow i dont like maps that use codes instead of terretory names, i just dont like attaking from E1 to F7, its also very annoying when you get the wrong plase because you attacked blue E instead of blue f

PostPosted: Sat Mar 24, 2007 8:43 pm
by Danelle
I really like this - I would play it for sure

PostPosted: Sat Mar 24, 2007 10:13 pm
by PimpCaneYoAss
Seems cool. I dont know how you could increase playability though. Theres no way to include impassable barriers...

As of now though i give it a 7 out of 10 because of playability

PostPosted: Sun Mar 25, 2007 3:24 am
by spinwizard
yeah it looks bad playabilaty but it will not b that bad cause with every1 going 4 the indervidual bonuses and not breaking others, any other advice?

*spin*

PostPosted: Sun Mar 25, 2007 3:25 am
by spinwizard
Balsiefen wrote:somehow i dont like maps that use codes instead of terretory names, i just dont like attaking from E1 to F7, its also very annoying when you get the wrong plase because you attacked blue E instead of blue f


neather do i but there is no was 2 change this

PostPosted: Sun Mar 25, 2007 4:35 am
by Teya
Id prefer to see the conquer 4 map completed than this one.
The maps are pretty much the same concept and I dont think there would be room for both.

PostPosted: Sun Mar 25, 2007 4:36 am
by Wisse
Teya wrote:Id prefer to see the conquer 4 map completed than this one.
The maps are pretty much the same concept and I dont think there would be room for both.


i prefer see them both completed

PostPosted: Sun Mar 25, 2007 4:40 am
by Teya
they are so similar when it comes down to it though. And There is such an increase of abstract maps that I dont think 2 practically the same would be good.

PostPosted: Sun Mar 25, 2007 4:42 am
by Wisse
Teya wrote:they are so similar when it comes down to it though. And There is such an increase of abstract maps that I dont think 2 practically the same would be good.


it is not so similair the strategy is much difference and the looks too

PostPosted: Sun Mar 25, 2007 9:09 am
by spinwizard
Teya wrote:Id prefer to see the conquer 4 map completed than this one.
The maps are pretty much the same concept and I dont think there would be room for both.


i like that map 2 but this offers something different, is any1 going 2 tell me how 2 improve???

PostPosted: Sun Mar 25, 2007 9:09 am
by spinwizard
Wisse wrote:
Teya wrote:they are so similar when it comes down to it though. And There is such an increase of abstract maps that I dont think 2 practically the same would be good.


it is not so similair the strategy is much difference and the looks too


thanks wisse, nice 2 know u are not ripping appart both my maps :P