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DOODLE FERTILISATION

PostPosted: Mon Nov 07, 2011 2:52 pm
by ManBungalow
Map Name: DOODLE FERTILISATION
Mapmaker(s): ManBungalow
Number of Territories: Eleven
Special Features: To be the first map with both a winning condition and a losing condition

Inspired by Coleman's classic thread: viewtopic.php?f=63&t=31213

Map Image:
Click image to enlarge.
image

Re: DOODLE FERTILISATION

PostPosted: Mon Nov 07, 2011 2:56 pm
by tkr4lf
I would play this.

Re: DOODLE FERTILISATION

PostPosted: Mon Nov 07, 2011 3:05 pm
by ManBungalow
Application for Supersize is currently under review.

Re: DOODLE FERTILISATION

PostPosted: Mon Nov 07, 2011 3:23 pm
by Army of GOD
I'm failing to understand why holding Army of GOD doesn't give you a bonus of 1,00 troops.

Re: DOODLE FERTILISATION

PostPosted: Mon Nov 07, 2011 4:52 pm
by Butters1919
Could we please take this further?! I want ovaries, testicles, uterus, vas deferens, the whole lot!

Re: DOODLE FERTILISATION

PostPosted: Mon Nov 07, 2011 5:29 pm
by MoB Deadly
ManBungalow wrote:Special Features: To be the first map with both a winning condition and a losing condition

:lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:

Army of GOD wrote:I'm failing to understand why holding Army of GOD doesn't give you a bonus of 1,00 troops.


cuz 1,00 isn't a number, duh!

Re: DOODLE FERTILISATION

PostPosted: Mon Nov 07, 2011 9:09 pm
by Victor Sullivan
It's nice to see the Cartographers are seeing what it feels like for the Multi Hunters to have to deal with spurious reports! :lol:

But seriously, folks,
Army of GOD wrote:LOCK THIS F*CKING THREAD!


-Sully

Re: DOODLE FERTILISATION

PostPosted: Tue Nov 08, 2011 6:39 am
by thenobodies80
ManB you did what I can't do (due my blue color and current role on this site).

Thanks! I love you for this topic! :mrgreen:

Unfortunately this map doesn't meet the current standard to be considered a working draft so I move it into the ideas subforum.

Drafting Room Guidelines

To be considered a Working Draft a project must be more than just an idea; a Draft should have a clear thematic focus, a plan for how the gameplay will work, and a basic image which should include:
    1. Territory Labels - temporary names or numbers will suffice, and are always open to change.
    2. Borders/Paths/Impassables - it should be made clear where territories do/do not connect.
    3. Bonus Areas - where combinations/groups of territories will award a bonus, this should be indicated on the map.
    4. Legend - speculative bonus values and explanations of any attack rules or gameplay features.
Draft images should generally not be larger than 630x600px (small image) or 840x800px (large image).


My serious suggestion is to continue your other map project.

[Moved] but not locked

Nobodies

P.s. you're a genius, when you learn to read in my mind?

Re: DOODLE FERTILISATION

PostPosted: Wed Nov 09, 2011 8:40 pm
by Industrial Helix
Click image to enlarge.
image