koontz1973 wrote:Yep, this is Parchisi, Ludo, Mensch ärgere dich nicht, Fia, so be it, Sorry, Aggravation, but what ever you call it, it is all the same and many variations have come of this.
not exactly. what I can see Parchisi has different gameplay.
koontz1973 wrote:Things to think about.
everything is in the legend...
koontz1973 wrote:What happens if in a nuclear game, someone loses all of their nest? Can it be retaken?
"Field, +1 for every 3 in the row (Start is not included)any of 3 in the row attacks any region of Nests
koontz1973 wrote:How can the game continue if someone parks a stack of troops onto their own start point or any square, how do the others get round him?
I forget to write: Player gets only 1 troop from start and no bonus for number of regions. so bonuses will be interesting...
koontz1973 wrote:Trench games, this is going to become extremely horrible to play. You have to wait 10 rounds before you can even attack the next player if you all start in the nests.
why? all regions will be sorted between players... just Nests will be coded as starting positions.
koontz1973 wrote:How will the players get put onto the board? If this is only going to be a four player game, you will need to ask permission form nobodies. Never looked at the other thread as it was not something I was interested in and really before my time.
it will be normal map (for 1v1 to 8 players game).
koontz1973 wrote:Ask yourself this, would this map make a good addition to the site?
what? did you ask this also in Parchisi map for example? how much maps realy bring any good addition to the site? do you think that for example your Cairo map makes a good addition to the site?
after The Great War this is next offence against me. maybe you think that you are genius (only one here) and all your ideas (maps) are interesting, special...
nice example from you how you want to help...