Page 1 of 5

Conquer Club Park [Abandoned]

PostPosted: Fri May 25, 2007 7:25 pm
by musicman_379
ATTENTION!!
After much thought, I have decided to abandon my development on Conquer Club Park. :(

<<FOR ANYONE INTERESTED>>
The PNG images are on photobucket.com, just type musicman_379 in the search bar. I also have SVG files as well, so if you would like those as well, please PM me about it.


POLL RESULTS

Would you be interested in playing this map?
Yes 60% [ 21 ]
No 25% [ 9 ]
I don't know 14% [ 5 ]

Total Votes : 35


Current:
Image
cc users wrote:Why is Batter -1?
musicman_379 wrote:The negative bonus for the batter is because of its power. It is the only position that can distance attack, and it can attack more countires and continents than any other position.

Image

56 countries
Batter starts neutral
3P- 18 countries per player, 2 neutral
4P- 13 countries per player, 4 neutral
5P- 11 countries per player, 1 neutral
6P- 9 countries per player, 2 neutral

Changes From Previous Update:
Background change
Scoreboard Legend resized and moved
Map Title on scoreboard
Textures added

Original (Small):
Image

This was an idea that popped into my head and I just went with it. I've basically taken the idea to the point where criticizims/comments from other CC members will get this map closer to quenching and the final forge.

This will also be my first attempt at XML, so pointers/tips/help in this aspect would be VERY helpful.

I appreciate the feedback and I would love to play this map in the near future.

PostPosted: Fri May 25, 2007 7:33 pm
by edbeard
very good start I'd say.

XML tip. get the XML from another map, then change all the names to fit your own. this makes it much easier.

on the map itself, im not sure about the size of those army circles. there's a thread on the 2nd page I think called army circles. those ones are perfect

48 territories is very good.

FYI it's spelled bullpen

If this is the large version, the territory names on the small are not going to be readable. Right now, I can read them, but I imagine others will not. You might want to make them bolder or something

PostPosted: Fri May 25, 2007 7:53 pm
by johloh
other than graphics...

-id like to see a territory at each position...shortstop, catcher, pitcher, LF, CF, RF...etc.
-print shouldnt be in the middle, id switch it with TV

i had worked a little on a baseball map...id like to see this looking more like widowmakers new revamp of the coliseum...

you can use googles skethup and there are tons of open source models of baseball parks....

PostPosted: Fri May 25, 2007 8:04 pm
by Gilligan
Army circles need to be bigger.

PostPosted: Fri May 25, 2007 8:10 pm
by mibi
the whole map should be bigger, and perhaps 9 territories on the field.. only makes sense right?

PostPosted: Fri May 25, 2007 9:44 pm
by ParadiceCity9
mibi wrote:the whole map should be bigger, and perhaps 9 territories on the field.. only makes sense right?


ya definitely...and maybe have territories for the different news stations commentating the game? Might get a little hectic but just an idea.

PostPosted: Fri May 25, 2007 9:47 pm
by DiM
and maybe the batter can do ranged attacks on all the stands (or at least some) to simulate home runs :P

PostPosted: Fri May 25, 2007 9:58 pm
by ParadiceCity9
DiM wrote:and maybe the batter can do ranged attacks on all the stands (or at least some) to simulate home runs :P


ahh i like!

PostPosted: Fri May 25, 2007 10:08 pm
by Coleman
I'd like the whole map bigger please.

PostPosted: Fri May 25, 2007 10:23 pm
by KoolfuZ
Good start; it's about time we had a sports-themed map.

ParadiceCity9 wrote:
DiM wrote:and maybe the batter can do ranged attacks on all the stands (or at least some) to simulate home runs :P


ahh i like!


Seconded... it would add a "baseball" quality to the game. It would make the batter a very powerful space, though. Maybe it could be a high-decay space, and there could be dugouts that attack to batter one-way?

Also, fans should be able to throw trash at the outfielders.

PostPosted: Fri May 25, 2007 10:36 pm
by Coleman
My biggest beef with all these sports maps is that the actual play areas barely make them up. People just can't help themselves but to make the stands more important strategically.

PostPosted: Fri May 25, 2007 11:35 pm
by plysprtz
NO NO NO it looks to much like the senate one and we all no that one sucks noooooooo

PostPosted: Sun May 27, 2007 4:08 pm
by musicman_379
Draft 2:
Image
Image
Changes:
Lands for all positions, plus batter and dugouts
Larger army circles
Batter attack
Color change for field level, mezzanine, and suites

PostPosted: Sun May 27, 2007 5:08 pm
by Kaplowitz
I like it, but its a little confusing on the field, everything is really close together

PostPosted: Mon May 28, 2007 12:44 pm
by Herakilla
-2 is a bit excessive for batter i believe, would suck if you start with it and get 3 armies which menas you only get one, HUGE disadvantage

PostPosted: Tue May 29, 2007 3:42 pm
by musicman_379
On the batter position, I didn't think that a -1 bonus would be enough of an offset of what the position can do, but I may have missed on the tactical advantage/disadvantage.

Also, the batter will start as a neutral country.
(here's the XML to do that)
lackattack wrote:Starting Neutral Territories (e.g. Ethiopia starts with 6 neutral armies)
Code: Select all
<country>
<name>Ethiopia</name>
<borders>
  <border>Somalia</border>
  <border>Kenya</border>
</borders>
<coordinates>
  <smallx>424</smallx>
  <smally>213</smally>
  <largex>569</largex>
  <largey>277</largey>
</coordinates>
<neutral>6</neutral>
</country>


Finally, there won't be updates for about a week and a half, as I will be on vacation. Feel free to continue to post, but I won't be back until June 10th.

PostPosted: Fri Jun 01, 2007 6:51 pm
by d.gishman
what's with all these abstract maps? the stands are just boxes and are pretty boring. i don't know what other people think about it, but i don't really like the idea

PostPosted: Fri Jun 01, 2007 7:16 pm
by pepperonibread
d.gishman wrote:what's with all these abstract maps? the stands are just boxes and are pretty boring. i don't know what other people think about it, but i don't really like the idea


This isn't as abstract as some of the other maps. The ones I really don't like are the symmetrical maps (no offense to any mapmakers out there).

PostPosted: Sun Jun 10, 2007 4:03 pm
by musicman_379
d.gishman wrote:what's with all these abstract maps? the stands are just boxes and are pretty boring. i don't know what other people think about it, but i don't really like the idea


Okay, the boxes might be boring, but I would like to keep the map as close as possible to its representation. Take a look at pretty much any stadium, baseball or otherwise, and the stands are pretty much boxes. That's the reason for this.

New update comming soon!

Awesome...

PostPosted: Sun Jun 10, 2007 10:51 pm
by Keredrex
one thing ... I think you need 1 extra baseball on the upper deck.....since almost every other area Of similar value can be attacked by the batter.. What do you think?

PostPosted: Mon Jun 11, 2007 2:19 pm
by musicman_379
A batter attack to the upper deck didn't cross into my mind, but it does make sense. Thanks.

No Prob

PostPosted: Mon Jun 11, 2007 6:16 pm
by Keredrex
No Problem.. I would say probably 311... That way the upper deck is still defending the same borders.... 5 - I believe for a 7 bonus sounds correct to me....

PostPosted: Tue Jun 12, 2007 9:47 am
by steelerfan24
Perhaps I'm the only person with this problem, but the word "batter" is very hard to see on the map and on the legend. Is there any way you could make that more readable, i.e. white text or a lighter brown background?

Other than that, great map, you've executed well on a great idea.

PostPosted: Sun Jun 17, 2007 7:27 pm
by GreecePwns
I love this idea. It would be fun to play. However, I would like to see some kind of background. Also, will there be copyright issues with the ESPN space?

PostPosted: Sun Jun 17, 2007 7:28 pm
by GreecePwns
pepperonibread wrote:
d.gishman wrote:what's with all these abstract maps? the stands are just boxes and are pretty boring. i don't know what other people think about it, but i don't really like the idea


This isn't as abstract as some of the other maps. The ones I really don't like are the symmetrical maps (no offense to any mapmakers out there).


Or map ideas that include fighting on a pencil or a brick wall (LANDGRAB SUCKS SO BAD IT IS NOT EVEN FUNNY!)