Map Name: Stock exchange/market
Mapmaker(s): me
Number of Territories: not sure yet
Special Features: not sure yet, but a lot of it (conditional borders for example)
What Makes This Map Worthy of Being Made: learning world's geography?
This is just a thought, let's see if I should try to draw a draft.
The idea is this:
A global map with earth minerals on it - everyone would start with one mine of each resource, but the diamond mine would have more troops autodeploy, and iron would have less. There would be a central exchange where you can buy shares (attack) your competitors and threfore get more money (troops) allowing you to become next king of diamonds. So no direct attackings from mine to mine, everything would go through the central exchange, in example: you must attack gold to be able to attack gold mines, but only those which are neutral (if that is possible). Holding majority of the gold mines allows you to attack the rest of them and create a monopol. After that, you'd be able to expand your business to any of the other minerals in the same way. Player would be kicked out of the game (not literally) when they don't control any mine.
so pl1 can attack gold and after that he can attack gold mine 1
pl2 can go after pl1 and go for gold, but he can't attack gold mine 1, only other neutrals (don't believe this is possible?)
pl1 plays again and goes again for the gold, takes more mines to have majority (ie. 11/20) and can attack pl2 mines
pl1 can also attack iron and go for the iron mine, but that strategy may or may not be valuable
Thats so much for the map mechanics, tell me if that will work and I'll start to draw a map. And ideas are welcome!