New game idea: Linked maps

Posted:
Mon Nov 26, 2007 8:34 am
by Halmir
Try this one for size: more than one map in play at once, where you can move forces between each other via a common border. E.G. Take the excellent existing maps for Great Britain, France, Italy (and of course the other Euro ones). If I'm playing a 4 player on each and I just happen to have judged Italy as a lost cause, I could pull my remaining men out of there and try to do something useful in France or GB instead? Likewise the opponents. What it might mean is that you think you've conquered one country but then 35 armies turn up from the other fronts and ruin your day. You'd get your territory bonuses from all maps collated and then carefully deploy them however you choose. This could bring about strategic withdrawals and a new level of play required, slughtly more complex but could be fun!
The maps would have to be defined as a set at the outset, and of course you'd need all players to be playing the same game type across all maps (or they'd be at a huge disadvantage). For ease of use we'd need a hyper link to flip about between the maps.
Think of it as a zoom function for the World maps Interested, or does it sound unworkable? Place your vote now!!

Posted:
Mon Nov 26, 2007 11:06 am
by Balsiefen
It would be great, especially for tournaments.
However, i bet it would be a bugger to write the xml for it.

Posted:
Mon Nov 26, 2007 2:33 pm
by bryguy
Balsiefen wrote:It would be great, especially for tournaments.
However, i bet it would be a bugger to write the xml for it.
i agree, but i would HATE to write the xml for it, i hate to right xml as it is.

Posted:
Mon Nov 26, 2007 2:50 pm
by Coleman
Wouldn't it just be combining the xml files as one and then some sort of conditional borders?
"If x map is present these territories on y map have two way borders with these territories on x map."
It doesn't seem like something that is very likely, but it would be a loop hole for WWII Europe if qwert made central it's own map and then people hooked the three together. With some sort of arrow buttons that toggle which map is being displayed?
It would be a lot of code if we wanted every map to be able to link with every other one though...

Posted:
Mon Nov 26, 2007 3:09 pm
by Rictus
Awesome idea in principle - I hope people smarter than me can suss out a way to do it, because it has a lot of strong possibilities that give my geeky wargaming arms goosebumps, in a good way...


Posted:
Mon Nov 26, 2007 3:28 pm
by Qwert
Coleman Posted: 26 Nov 2007 19:50 Post subject:
--------------------------------------------------------------------------------
Wouldn't it just be combining the xml files as one and then some sort of conditional borders?
"If x map is present these territories on y map have two way borders with these territories on x map."
It doesn't seem like something that is very likely, but it would be a loop hole for WWII Europe if qwert made central it's own map and then people hooked the three together. With some sort of arrow buttons that toggle which map is being displayed?
It would be a lot of code if we wanted every map to be able to link with every other one though...
No need for these if i finish WWII EUROPE map.
